Dungeon Crawl Stone Soup version 0.31-a0-180-g519b7de00c (webtiles) character file. Game seed: 9411718006940240524 0 Maxmaps the Vexing (level 1, -1/15 HPs) Began as a Demonspawn Hexslinger on June 19, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (10 turns). Maxmaps the Vexing (Demonspawn Hexslinger) Turns: 10, Time: 00:00:05 Health: -1/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.0 Fighting + Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The rat barely misses you. The gnoll closely misses you. The endoplasm closely misses you. The gnoll hits you from afar with a +0 spear. You die... ...########.### ..............( ................. ................. (............?... .......g......... ).....##.Jr...... .......#@.$..... #....#....... ....##<..#...... ..........#...... ..........# ..... .........#....... #......##........ .###### ........ ...... You could see a gnoll, an endoplasm and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 10 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, corexii_corridor_pit Action || total ---------------------------++------- Fire: Sling || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 1 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 1 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts