Dungeon Crawl Stone Soup version 0.31-a0-180-g519b7de00c (webtiles) character file. Game seed: 9634991252154314154 3 Maxmaps the Vexing (level 1, 0/15 HPs) Began as a Demonspawn Hexslinger on June 19, 2023. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (94 turns). Maxmaps the Vexing (Demonspawn Hexslinger) Turns: 94, Time: 00:00:41 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 41% Magic: 2/2 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.0 Fighting + Level 2.1 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin shouts! A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. x2 A goblin is nearby! A goblin is nearby! You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you but does no damage. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ## .... ... #...# .... ...... ..# ##..#.# ... ...#.# #.##.##.### #.........######### #.g@...>#.##.. ...# #.#.......##†####.## # #....#..##.##..... #..#>#..##.##.#.## .#..#..........#.# #.........##......# ###......########## ######## You could see a goblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 94 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_cross, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 14 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 95 | 2 | 0 | 72 | 1 | 97.0 | Dungeon | 97 | 95 | 2 | 0 | 72 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts