Dungeon Crawl Stone Soup version 0.31-a0-435-g2c6fae2916 (webtiles) character file. Game seed: 1351684690660094484 111 Maxmaps the Sneak (level 4, -7/29 HPs) Began as an Octopode Hunter on Aug 1, 2023. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:30 (1827 turns). Maxmaps the Sneak (Octopode Hunter) Turns: 1827, Time: 00:01:31 Health: -7/29 AC: 1 Str: 16 XL: 4 Next: 92% Magic: 4/4 EV: 13 Int: 13 God: Gold: 106 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . i - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour g - a +0 buckler Jewellery i - a +6 ring of strength (left tentacle) Scrolls b - a scroll of butterflies c - 2 scrolls of blinking {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of immolation {unknown} n - a scroll of fog {unknown} o - a scroll of noise {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of revelation {unknown} Potions d - 2 potions of might {unknown} f - 3 potions of heal wounds {unknown} j - a potion of ambrosia {unknown} k - 2 potions of mutation {unknown} Skills: - Level 2.0 Fighting + Level 4.2 Ranged Weapons - Level 2.0 Dodging - Level 6.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The arrow hits the orc. You kill the orc! You hear a shout! An orc comes into view. It is wielding a +0 flail. There are monsters nearby! You shoot an arrow. The arrow hits the orc priest. The orc priest is moderately wounded. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is moderately wounded. You shoot an arrow. The arrow barely misses the orc. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc barely misses you. You shoot an arrow. The arrow hits the orc! You kill the orc! You shoot an arrow. The arrow closely misses the orc. The orc misses you. You shoot an arrow. The arrow closely misses the orc. The orc barely misses you. You shoot an arrow. The arrow hits the orc. The orc is almost dead. The orc hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead, 62% to hit) You shoot an arrow. The arrow barely misses the orc. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc closely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (62% to hit) You shoot an arrow. The arrow hits the orc but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ######## #####......#.... §...# #...#.######.≈≈≈ ≈≈≈.# ..#.#.# .... .... ....#.###### ... o). ...........# ≈§ ≈≈ ......#....# .#. ...####.##.#####o# ...# #<.........@# #..# #..##......## #..# #...##....## #..# #.#.###.#.# #..###..#[##.#.###.## #..#...###..........# #.......#..#..#####.# #.............#b..#.# ####.#.....##.#...#.# You could see an orc priest and an orc. Vanquished Creatures An orc wizard (D:3) 3 adders A worm (D:2) 5 orcs (D:3) 5 ball pythons 4 endoplasms 2 giant cockroaches (D:2) 2 goblins 4 hobgoblins 6 kobolds 5 quokkas 9 bats 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 28 | D:1 | Reached skill level 2 in Stealth 59 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 62 | D:1 | Reached skill level 3 in Stealth 516 | D:2 | Reached skill level 4 in Stealth 585 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 809 | D:2 | Reached skill level 5 in Stealth 1293 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1379 | D:3 | Reached skill level 6 in Stealth 1827 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, chequers_serial_rivers_marsh D:2: layout_loops_corners, kennysheep_boxes D:3: layout_loops_ring, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corner, aquarium_window_1, aquarium_window_3, aquarium_view_2g, aquarium_view_2c, aquarium_pool_side, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 4 5 6 | 6.2 Fighting | | 2.0 Ranged Weapons | | 4.2 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 103 | 66 || 169 Armour: Skin | 5 | 4 || 9 Dodge: Dodged | 18 | 29 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1859 | 1804 | 55 | 161 | 1341 | 3 | 619.7 | Dungeon | 1859 | 1804 | 55 | 161 | 1341 | 3 | 619.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 882 daAuts D:3: 501 daAuts D:1: 475 daAuts