Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 1708083849833531398 0 MeatMancer the Insei (level 1, 15/15 HPs) Began as a Merfolk Transmuter on Apr 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:05:18 (60 turns). MeatMancer the Insei (Merfolk Transmuter) Turns: 60, Time: 00:05:18 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 2.0 Spellcasting + Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel A staircase leading out of the dungeon. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Sorry, you're not good enough to have a special ability. Okay, then. Okay, then. Okay, then. You grow a pair of large bovine horns. There is a staircase leading out of the dungeon here. Your transformation is almost over. Unknown command. Your horns disappear. You see here 20 stones. You see here 20 stones. You see here 20 stones. You see here 20 stones. There is a staircase leading out of the dungeon here. You see here 20 stones. You see here 20 stones. Found a robe. 2 jackals come into view. A jackal comes into view. Found a chain mail. Found Veteq's Antique Weapon Boutique. The jackal barks! x2; You hear a shout! A kobold comes into view. It is wielding a +0 short sword. An endoplasm comes into view. A rat comes into view. You hear a bark! The jackal barks! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.......## ###...###...### #.(.### ###...## # #.#### ####.## .# .# ##.##.# . #....# #...## #.### #@# ........[# ..h......# .[.......r ....h.#.... ...h.#K#...# ....# . #..# #### J #.# You could see an endoplasm, 3 jackals, a kobold and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeatMancer the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 59 | D:1 | Found Veteq's Antique Weapon Boutique. 60 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, serial_shops, nicolae_lakefront_shop, nicolae_diamond_shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_diamond_shop Action || total -------------------------++------- Cast: Beastly Appendage || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts