ASSERT(!you.turn_is_over) in 'state.cc' at line 199 failed. Version: Dungeon Crawl Stone Soup 0.31.0-32-g396128a36d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16643743778703328233, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name Mech12 -rc /dgldir/rcfiles/crawl-0.31/Mech12.rc -macro /dgldir/rcfiles/crawl-0.31/Mech12.macro -morgue /dgldir/morgue/Mech12/ -webtiles-socket /crawl-master/webserver/sockets/Mech12:2024-05-30.14:08:08.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55c4e209f2ff]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x418) [0x55c4e20a9578]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1fa) [0x55c4e209f78a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa6ff12b210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fa6ff2ec24b]: /usr/games/crawl-0.31(+0x46bcbd) [0x55c4e20a8cbd]: /usr/games/crawl-0.31(+0x46be75) [0x55c4e20a8e75]: /usr/games/crawl-0.31(_ZN10game_state16zero_turns_takenEv+0x83) [0x55c4e2622ae3]: game_state::zero_turns_taken() /usr/games/crawl-0.31(_Z12cast_a_spellb10spell_typeP4distb+0x16e) [0x55c4e25b48ee]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-0.31(_ZN6quiver12spell_action7triggerER4dist+0x121) [0x55c4e2540871]: quiver::spell_action::trigger(dist&) /usr/games/crawl-0.31(_ZN6quiver13action_cycler9do_targetEv+0xbc) [0x55c4e25338ec]: quiver::action_cycler::do_target() /usr/games/crawl-0.31(_ZN6quiver13action_cycler6targetEv+0x107) [0x55c4e25385b7]: quiver::action_cycler::target() /usr/games/crawl-0.31(_Z15process_command12command_typeS_+0xc6a) [0x55c4e2749c2a]: process_command(command_type, command_type) /usr/games/crawl-0.31(+0xb096c2) [0x55c4e27466c2]: /usr/games/crawl-0.31(+0xb0a2b5) [0x55c4e27472b5]: /usr/games/crawl-0.31(main+0x1ab) [0x55c4e1fef02b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa6ff10c0b3]: /usr/games/crawl-0.31(_start+0x2e) [0x55c4e1fefbbe]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic serial_curves eino_curves_02 eino_curves_04 serial_bayou_pond_b serial_park_tiny_pond Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Mech12 the Djinni Ice Elementalist. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. Found an escape hatch in the floor. There is a staircase leading out of the dungeon here. Welcome back, Mech12 the Djinni Ice Elementalist. Press ? for a list of commands and other information. Press: ? - help, v - describe, . - travel A crystal wall. Found 2 stones. Found 4 gold pieces. Found 9 gold pieces. You now have 4 gold pieces. You now have 13 gold pieces (gained 9). Found a book of Vapours. You see here a book of Vapours. You see here a book of Vapours. You see here a book of Vapours. A giant cockroach comes into view. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel Here: a giant cockroach The floor. A giant cockroach is nearby! Press: ? - help, v - describe, . - travel Here: a giant cockroach The floor. A giant cockroach is nearby! Cast which spell? (? or * to list) You don't know that spell. The giant cockroach attacks as it pursues you! The giant cockroach barely misses you. The giant cockroach closely misses you. The giant cockroach bites you. The giant cockroach closely misses you. The giant cockroach attacks as it pursues you! The giant cockroach closely misses you. The giant cockroach attacks as it pursues you! The giant cockroach misses you. The giant cockroach attacks as it pursues you! The giant cockroach bites you. The giant cockroach attacks as it pursues you! The giant cockroach bites you but does no damage. The giant cockroach misses you. The giant cockroach attacks as it pursues you! The giant cockroach misses you. The giant cockroach attacks as it pursues you! The giant cockroach bites you but does no damage. The giant cockroach misses you. The giant cockroach attacks as it pursues you! The giant cockroach bites you. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. The giant cockroach closely misses you. The giant cockroach misses you. The giant cockroach barely misses you. The giant cockroach attacks as it pursues you! The giant cockroach closely misses you. The giant cockroach attacks as it pursues you! The giant cockroach bites you but does no damage. The giant cockroach barely misses you. The giant cockroach bites you. The giant cockroach attacks as it pursues you! The giant cockroach bites you but does no damage. The giant cockroach closely misses you. There is a staircase leading out of the dungeon here. Press: ? - help, . - travel You can't see that place. [a rock wall.] Welcome back, Mech12 the Djinni Ice Elementalist. Press ? for a list of commands and other information. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. x2 You hit the giant cockroach but do no damage. You punch the giant cockroach, but do no damage. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach closely misses you. The giant cockroach attacks as it pursues you! The giant cockroach barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - giant cockroach Aim: a giant cockroach (about 38% to evade your hands) You hit the giant cockroach but do no damage. The giant cockroach closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach You freeze the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach misses you. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded) You freeze the giant cockroach. The giant cockroach is almost dead. The giant cockroach completely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead) You freeze the giant cockroach. You kill the giant cockroach! You see here a book of Vapours. Okay, then. You see here a book of Vapours. Okay, then. Sorry, you're not good enough to have a special ability. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Item here: a book of Vapours. The floor. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you Okay, then. You see here a book of Vapours. Press: ? - help, v - describe, . - travel, g - get item Item here: a book of Vapours. The floor. Press: ? - help, v - describe, . - travel, g - get item Item here: a book of Vapours. The floor. The book of Vapours burns to shimmering ash in your grasp. You see here 2 stones. You see here 2 stones. Press: ? - help, v - describe, . - travel, g - get item Item here: 2 stones. The floor. b - 2 stones Found a stone staircase leading down. Found a hand axe. You see here a +0 hand axe. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you Okay, then. You see here a +0 hand axe. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. c - a +0 hand axe c - a +0 hand axe (weapon) A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! The kobold throws a stone. The stone barely misses you. The kobold hits you but does no damage. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones You freeze the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded) You freeze the kobold! You kill the kobold! A goblin comes into view. It is wielding a +0 dagger. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Things that are here: a +0 dagger; a stone; a kobold corpse The goblin closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You freeze the goblin! You kill the goblin! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line There's nothing close enough! You see here a +0 dagger. Cleave: c) +0 hand axe Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. b - 3 stones (gained 1) Things that are here: a +0 dagger; a kobold corpse Okay, then. Cleave: c) +0 hand axe Press: ? - help, Dir - move target, f - you Okay, then. Press: ? - help, v - describe, . - travel, g - get item Item here: a kobold corpse. The floor. You see here a +0 dagger. You see here a +0 dagger. You see here a kobold corpse. Cleave: c) +0 hand axe Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. You see here a +0 dagger. Press: ? - help, v - describe, . - travel, g - get item Item here: a +0 dagger. The floor. e - a +0 dagger There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. You fly downwards. There is a stone staircase leading up here. Found a glowing puce potion. f - a glowing puce potion Cleave: c) +0 hand axe Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. You reach down and open the door. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is an open door here. You barely miss the ribbon worm. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (moderately wounded) You freeze the ribbon worm. The ribbon worm is heavily wounded. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded) You freeze the ribbon worm! The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, catching its breath) You freeze the ribbon worm. You kill the ribbon worm! You have reached level 2! The web tears apart. There is an open door here. Found a scroll labelled LAXOYNEOCS. Found a stone staircase leading down. Found a spear. g - a scroll labelled LAXOYNEOCS Cleave: c) +0 hand axe Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You see here a +0 spear. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. A hobgoblin comes into view. You see here a +0 spear. You are now empty-handed. Sorry, you're not good enough to have a special ability. You see here a +0 spear. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you h - a +0 spear >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-32-g396128a36d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Mech12] Species: Djinni Job: Ice Elementalist HP: 16/21; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 16 (16) 13 (13) Position: (48, 12), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 2 | 0 | 0 | 0/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 62 | 2 | 177 | 51/126 Stealth | X | 1 | 20 | 1 | 140 | 81/119 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 1 | 3 | 61 | 17/30 Conjurations | X | 1 | 1 | 3 | 61 | 17/30 Hexes | X | 1 | 1 | 3 | 61 | 17/30 Summonings | X | 1 | 1 | 3 | 61 | 17/30 Necromancy | X | 1 | 1 | 3 | 61 | 17/30 Translocations | X | 1 | 1 | 3 | 61 | 17/30 Fire Magic | X | 1 | 1 | 3 | 61 | 17/30 Ice Magic | X | 1 | 1 | 3 | 61 | 17/30 Air Magic | X | 1 | 1 | 3 | 61 | 17/30 Earth Magic | X | 1 | 1 | 3 | 61 | 17/30 Alchemy | X | 1 | 1 | 3 | 61 | 17/30 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 13 #49: 87 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #### #... #.## #########.## #.........## #.........## ######### #.........## #......@#####.........## +........>......#'#'#.## P.........#.#####.#.#.#.## g~........#.# #...#.#.## ~~........#.# #####.#.## ~~........#+# #.#.# ~~......... #.#.. ~~.######... ..###. #.. ... . clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>