Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 17392900750739238222 8 Mels the Conjurer (level 2, 0/19 HPs) Began as a Gnoll Conjurer on May 4, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (77 turns). Mels the Conjurer (Gnoll Conjurer) Turns: 77, Time: 00:00:47 Health: 0/19 AC: 2 Str: 6 XL: 2 Next: 8% Magic: 1/7 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 3d5 1% 2 Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal barely misses you. The jackal misses you. The jackal completely misses you. The jackal bites you but does no damage. x2 The jackal bites you. x2; The jackal barely misses you. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal barely misses you. The jackal completely misses you. The jackal barely misses you. You see here a jackal corpse. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. You see here a stone. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. The jackal bites you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. A quokka comes into view. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The jackal bites you. You die... ... .>## ### ##... #..## ##..h# #...# ######### #....# #...###...8...###....# #...##..8...8..##....# #...#8.........8#....# #...††.8..(..8h@r....# #...#8........h8#....# #...##..8.<.8..##....# #...###...8...###....# #...# ######### #.....† #..## ##...##. #### ###. .# You could see a quokka and 2 jackals. Vanquished Creatures A bat (D:1) 5 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mels the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 43 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/7 77 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, chequers_serial_rivers_small_3, hex_intersection, minmay_misc_feat_encased, hangedman_decor_growths, minmay_indecisive_spiral Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 12 Armor: Robe || 6 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 17 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 17 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts