Dungeon Crawl Stone Soup version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 1295085060307987163 177 Mels the Magician (level 5, 0/40 HPs) Began as a Djinni Conjurer on May 6, 2021. Slain by Ijyb ... wielding a +0 dagger (1 damage) ... on level 4 of the Dungeon. The game lasted 00:03:18 (4217 turns). Mels the Magician (Djinni Conjurer) Turns: 4217, Time: 00:03:19 Health: 0/40 AC: 4 Str: 6 XL: 5 Next: 57% Gold: 139 EV: 20 Int: 20 God: SH: 0 Dex: 12 rFire + + . SeeInvis . f - +1 whip (freeze) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . j - +0 helmet rElec . Harm + o - scarf {harm} rCorr . Rampage . m - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn d - +4 ring of evasion MPRegen 0.00/turn r - +4 ring of evasion @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons f - a +1 whip of freezing (weapon) Armour a - a +0 robe (worn) j - a +0 helmet (worn) m - a +0 pair of gloves (worn) o - a scarf of harm (worn) Jewellery d - a +4 ring of evasion (left hand) e - a ring of fire r - a +4 ring of evasion (right hand) Scrolls b - 4 scrolls of amnesia {unknown} c - a scroll of enchant weapon {unknown} i - 3 scrolls of teleportation {unknown} l - a scroll of immolation {unknown} n - 2 scrolls of identify {unknown} q - a scroll of holy word {unknown} Potions g - a potion of curing {unknown} h - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} p - a potion of lignification {unknown} Skills: * Level 3.1 Fighting + Level 3.2 Dodging - Level 1.5 Stealth * Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 2% 2 c - Dazzling Flash Conj/Hex 44% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 f - Summon Small Mammal Summ 88% N/A 1% 1 g - Static Discharge Conj/Air 22% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits Ijyb but does no damage. The magic dart hits Ijyb. Ijyb is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +2 scale mail of fire resistance and carrying a wand of acid (12) (lightly wounded, 75% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb barely misses you. The searing ray hits Ijyb! Ijyb is heavily wounded. You finish channeling your searing ray. Ijyb misses you. A gnoll comes into view. It is wielding a +0 flail. Ijyb zaps a wand. The bolt of acid misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +2 scale mail of fire resistance and carrying a wand of acid (11) (heavily wounded, 75% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of acid hits you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb completely misses you. Without enough magic to sustain it, your searing ray dissipates. Ijyb hits you with a +0 dagger. You die... #......... #.....##### .g.# #.....##..# ...# ##........# ... #....##..# ..#### ########..# (.$..# #.....##..##.>..# #..........#....# #........@g'....# +..........#....# ################# You could see Ijyb. Vanquished Creatures An orc wizard (D:2) 7 adders A worm (D:3) A dart slug (D:1) 13 orcs 3 ball pythons 8 endoplasms A giant cockroach (D:2) 5 goblins 6 hobgoblins 2 jackals (D:2) 2 quokkas (D:2) 4 bats 7 frilled lizards 6 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mels the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 356 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 502 | D:1 | Reached skill level 1 in Fighting 1394 | D:2 | Reached skill level 4 in Spellcasting 1394 | D:2 | Reached XP level 3. HP: 5/28 MP: 0/0 1394 | D:2 | Learned a level 1 spell: Summon Small Mammal 1778 | D:2 | Reached XP level 4. HP: 24/33 MP: 0/0 2149 | D:2 | Found a faded altar of an unknown god. 3019 | D:3 | Reached XP level 5. HP: 35/39 MP: 0/0 3019 | D:3 | Learned a level 2 spell: Static Discharge 4202 | D:4 | Noticed Ijyb 4217 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_3, infiniplex_forest_lined_2, minmay_misc_feat_columns, st_stairs_2, minmay_misc_feat_doors D:4: layout_gridville, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.1 Spellcasting | 4 | 4.5 Dodging | 3 | 3.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | | 1 || 1 Cast: Magic Dart | 59 | 85 || 144 Searing Ray | 1 | 8 || 9 Armor: Robe | | 14 || 14 Dodge: Dodged | 1 | 32 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4214 | 4094 | 120 | 243 | 3488 | 4 | 1053.5 | Dungeon | 4214 | 4094 | 120 | 243 | 3488 | 4 | 1053.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1617 daAuts D:2: 1332 daAuts D:1: 1175 daAuts D:4: 89 daAuts