Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 11237300411846035531 25 Melum the Magician (level 2, 0/20 HPs) Began as a Draconian Air Elementalist on Sept 14, 2024. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (1117 turns). Melum the Magician (Draconian Air Elementalist) Turns: 1117, Time: 00:02:49 Health: 0/20 AC: 5 Str: 10 XL: 2 Next: 82% Magic: 1/6 EV: 11 Int: 15 God: Gold: 59 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Missiles c - 2 boomerangs (quivered) Armour g - a +0 cloak (worn) Scrolls b - 2 scrolls of amnesia {unknown} d - a scroll of identify {unknown} Potions a - 2 potions of magic e - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} h - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 72% to hit) The zap misses the gnoll. The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is lightly wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is lightly wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The gnoll misses you. You open the door. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... . .. ... ####################.).. ..........).gg.g........ ######.#########....#### ######.###### #@...# .g...g.....!...'.......# ##.###.#.....###[...##.# .#.# #.#.....# #....# . .#.# #.# ....# #....# .#.# #.# ..... #....# .#.# #.# .... #....# .#.# #.# .... #....# .#.# .# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) A kobold (D:2) 2 frilled lizards (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melum the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 550 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 660 | D:1 | Found a faded altar of an unknown god. 1117 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Air Magic | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 21 Punch || 1 Throw: Boomerang || 7 Cast: Shock || 34 Armour: Skin || 19 Dodge: Dodged || 21