Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 672811292766867170 455 MemeProof the Conjurer (level 6, -20/49 HPs) Began as a Draconian Conjurer on Aug 16, 2021. Demolished by an ogre (23 damage) ... on level 4 of the Dungeon. The game lasted 00:11:10 (5428 turns). MemeProof the Conjurer (Draconian Conjurer) Turns: 5428, Time: 00:11:11 Health: -20/49 AC: 6 Str: 9 XL: 6 Next: 76% Magic: 6/9 EV: 12 Int: 19 God: Gold: 76 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . p - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ j - amulet of magic regeneration HPRegen 0.16/turn (no ring) MPRegen 0.36/turn (no ring) @: no status effects A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons p - a +0 quarterstaff (weapon) Jewellery a - a ring of poison resistance c - an amulet of reflection j - an amulet of magic regeneration (around neck) Scrolls f - 5 scrolls of identify {unknown} h - 3 scrolls of fog {unknown} i - a scroll of immolation {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of summoning {unknown} n - a scroll of silence {unknown} o - a scroll of blinking {unknown} q - a scroll of amnesia {unknown} Potions b - a potion of magic {unknown} d - a potion of berserk rage {unknown} e - 2 potions of mutation {unknown} g - a potion of degeneration {unknown} m - a potion of lignification {unknown} r - a potion of curing {unknown} s - a potion of flight {unknown} Skills: + Level 2.3 Fighting - Level 1.1(2.4) Maces & Flails + Level 3.3(3.5) Staves + Level 3.3 Dodging + Level 3.3 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 2% N/A 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Summon Ice Beast Ice/Summ 2% N/A 85% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Annotations: D:3 2 transporters D:4 1 runed translucent door, dndnerd's ghost, amateur DrHu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the ball python! The ogre hits you with a +0 giant club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... #$#..............# #. #.....#.####..##.# #. #....#...†# #..##.# #. ....# #.#).# #...#.# #. #.. ###..†## #.#.#.# #. ######.##)..# #.....# #. .....:..##.# ###.### #. #####.##...# #.# #. # #†@### ##.# #. #.#O# ##..# #. #...# ###.(.# #. ..#####.##.## #. ...####...#.######### ... +................. .... ####...#.######### ... ##.##.# # ####.# You could see an ogre. Vanquished Creatures Sigmund (D:4) A scorpion (D:4) A howler monkey (D:4) An orc wizard (D:4) A hound skeleton (D:4) 3 adders 3 gnolls (D:3) An ufetubus (D:3) An adder skeleton (D:4) A worm (D:2) 3 dart slugs 2 orcs (D:4) 10 ball pythons 9 endoplasms 4 giant cockroaches 9 goblins 8 hobgoblins 13 jackals 4 kobolds 6 quokkas 9 bats 4 frilled lizards 4 rats 99 creatures vanquished. Vanquished Creatures (others) 3 plants (D:3) 3 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MemeProof the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a naga 4 | D:1 | Noticed a dwarf 4 | D:1 | Noticed a barachi 6 | D:1 | Noticed a tengu 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a troll 8 | D:1 | Noticed a felid 10 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a draconian 12 | D:1 | Noticed a djinni 12 | D:1 | Noticed a ghoul 16 | D:1 | Noticed a human 16 | D:1 | Noticed a demigod 18 | D:1 | Noticed a palentonga 18 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed an elf 20 | D:1 | Noticed a vampire 22 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed a gargoyle 24 | D:1 | Noticed an ogre 26 | D:1 | Noticed a spriggan 26 | D:1 | Noticed a merfolk 371 | D:1 | Reached XP level 2. HP: 8/20 MP: 3/5 708 | D:1 | Learned a level 2 spell: Searing Ray 1603 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/6 2831 | D:2 | Reached skill level 1 in Fighting 2932 | D:2 | Reached skill level 1 in Maces & Flails 2991 | D:2 | Reached XP level 4. HP: 35/35 MP: 0/7 3749 | D:3 | Found a transporter. 3768 | D:3 | Found a transporter. 4208 | D:3 | Found a faded altar of an unknown god. 4226 | D:3 | Reached XP level 5. HP: 36/40 MP: 8/8 4548 | D:3 | Found a blossoming altar of Fedhas. 5208 | D:4 | Found a runed translucent door. 5212 | D:4 | Noticed dndnerd's ghost (amateur DrHu) 5232 | D:4 | Noticed Sigmund 5238 | D:4 | Reached skill level 1 in Staves 5238 | D:4 | Killed Sigmund 5239 | D:4 | Reached XP level 6. HP: 40/49 MP: 4/9 5428 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_loops_ring D:3: gammafunk_wand_slinger, layout_basic, mainiacjoe_overflow_catwalk, shapermc_ecumenical_altar_mp_ritualfount D:4: layout_loops_corners, ebering_ghost_sewer_d, minivault_19, dk_noncrumbling_4, minmay_manual_monstrance, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.3 Dodging | 2 3 | 3.3 Fighting | 1 2 | 2.3 Maces & Flails | 1 | 1.1 Staves | 2 3 | 3.3 Spellcasting | | 2.3 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Club | 147 | 16 || 163 Tailslap | 7 | 8 || 15 Quarterstaff | | 78 || 78 Cast: Magic Dart | 12 | || 12 Searing Ray | 20 | 18 || 38 Stab: Sleeping | 2 | 3 || 5 Distracted | | 1 || 1 Armor: Skin | 64 | 33 || 97 Dodge: Dodged | 156 | 71 || 227