Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 4401084785296866645 2 MeridiaMaster the Apothecary (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Feb 4, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:02 (195 turns). MeridiaMaster the Apothecary (DjFE) Turns: 195, Time: 00:03:02 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 7 stones Armour a - a +0 robe (worn) Potions b - a potion of resistance {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. x2 The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .$.... #.###...# ...... #.# $ ...... #.# ....$. #.# ......########.### ......'......†...# ......##########S# ...... ########h# ##### ...... ##.....#h@###...### ...... #....†..v##.......## ...... ##..######.........# ...... #.##...##....♣....# ###.## ##...##...........# #########.......## ###...######...### ##.......## ###.#### #.........# ###...### You could see 2 jackals and a ball python. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeridiaMaster the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | MeridiaMaster set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 195 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, ebering_ecumenical_altar_rust, minmay_pentomino_t2 Action || total ---------------------------++------- Melee: Unarmed || 27 Cast: Foxfire || 5 Stab: Sleeping || 1 Armour: Robe || 31 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 195 | 187 | 8 | 32 | 19 | 1 | 195.0 | Dungeon | 195 | 187 | 8 | 32 | 19 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 195 daAuts