Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 5316696480042150149 81 Meritone the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Nov 3, 2024. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:02 (2749 turns). Meritone the Conjurer (Human Conjurer) Turns: 2749, Time: 00:06:03 Health: -1/30 AC: 3 Str: 8 XL: 4 Next: 42% Magic: 5/8 EV: 11 Int: 20 God: Gold: 82 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . d - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) h - a +0 buckler Jewellery e - an amulet of faith Scrolls c - 2 scrolls of identify Potions f - a potion of haste i - a potion of curing Skills: + Level 0.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 5.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Dazzling Flash Hex/Fire 4% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Silence Hex/Air 1% N/A 99% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - Grinder Aim: Grinder (moderately wounded, 54% to hit) You reach to attack! You hit Grinder. Grinder is heavily wounded. Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - Grinder Aim: Grinder (heavily wounded, 54% to hit) You reach to attack! You closely miss Grinder. Grinder is heavily wounded. Grinder blinks! The magic dart hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. Okay, then. Magic courses through your body. Grinder barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is heavily wounded. Grinder says, "Don't move a muscle." Grinder hits you. You writhe in agony. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 100% to hit) The magic dart hits Grinder. Grinder is severely wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 100% to hit) The magic dart hits Grinder. Grinder is severely wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" #.# #.# #.##. #.# #.# ## #.##. #.###.# .. #.##. #..##.#######.#.### #.................. #.#############.### #........ ...# #.#####.#. ##### #.@....... #.5≈≈≈≈≈≈≈ #..≈o..... #..§o##### #..≈.. #..≈.#. #..≈)#$. ##.≈.# ## You could see Grinder and 2 orcs. Vanquished Creatures 3 adders A dart slug (D:1) An orc (D:3) 4 bats (D:1) 5 endoplasms A giant cockroach (D:2) 2 goblins (D:2) 6 hobgoblins 6 jackals (D:2) 6 kobolds A quokka (D:2) 4 ball pythons 2 frilled lizards (D:1) 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meritone the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 260 | D:1 | Learned a level 2 spell: Searing Ray 895 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 959 | D:1 | Found a faded altar of an unknown god. 1379 | D:2 | Reached skill level 5 in Conjurations 1871 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1876 | D:2 | Learned a level 4 spell: Fulminant Prism 2729 | D:3 | Noticed Grinder 2749 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, minivault_19, glass_columns_a D:2: serial_bayou_shore_a, layout_basic D:3: layout_basic, mainiacjoe_overflow_brackets, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Fighting | | 0.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 33 | 6 || 39 Cast: Magic Dart | 68 | 36 || 104 Searing Ray | 1 | || 1 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armour: Robe | 12 | 9 || 21 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2768 | 2698 | 70 | 0 | 2371 | 3 | 922.7 | Dungeon | 2768 | 2698 | 70 | 0 | 2371 | 3 | 922.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1269 daAuts D:2: 1172 daAuts D:3: 326 daAuts