Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9382266259753789693 54 Meritone the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Nov 26, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:09 (1111 turns). Meritone the Conjurer (Deep Elf Conjurer) Turns: 1111, Time: 00:04:11 Health: -8/19 AC: 2 Str: 4 XL: 3 Next: 66% Magic: 3/9 EV: 11 Int: 24 God: Gold: 21 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of torment e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} h - 2 potions of curing {unknown} i - a potion of attraction {unknown} j - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Tukima's Dance Hex 3% N/A 32% 3 Passage of Golubria Tloc 3% N/A 71% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the hobgoblin! The magic dart hits the orc! You kill the orc! An orc and an orc priest come into view. The orc is wielding a +0 dagger of holy wrath. You see here 8 gold pieces. The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! The orc shouts! You hear a shout! The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 dagger of holy wrath (81% to hit) The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! Your Conjurations skill increases to level 6! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #).# #..##. .†.... #..#.# #..#.# .#############..#)# ........##>.....#.# ...........##...#o# ..#####.......#.@.# ......#.##.....# #####...###.#†^..# ##.## #.#.##.# #.# #.#.# .# #.# #.#.# # #[# #.#.# #.#.# You could see an orc priest. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 orcs (D:3) 6 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins 4 kobolds (D:1) 2 quokkas 3 frilled lizards 5 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meritone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 110 | D:1 | Reached skill level 5 in Conjurations 168 | D:1 | Learned a level 2 spell: Searing Ray 633 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1082 | D:2 | You fall into a shaft and drop 1 floor! 1110 | D:3 | Reached skill level 6 in Conjurations 1111 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a D:2: layout_loops_cross, basic_altar, grunt_decor_resistance, minmay_split_cup_small D:3: layout_loops_ring, nicolae_ru_awakened_eye, mainiacjoe_overflow_alcove_1, hangedman_decor_push, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 2