Dungeon Crawl Stone Soup version 0.32-a0-7-ge934b4519a (webtiles) character file. Game seed: 17661615895588857028 723 MichKnight the Conjurer (level 7, -1/55 HPs) Began as a Black Draconian Conjurer on Jan 13, 2024. Succumbed to a scorpion's poison ... on level 6 of the Dungeon. The game lasted 00:32:25 (5064 turns). MichKnight the Conjurer (Black Draconian Conjurer) Turns: 5064, Time: 00:32:28 Health: -1/55 AC: 7 Str: 9 XL: 7 Next: 43% Magic: 2/12 EV: 12 Int: 20 God: Gold: 283 SH: 0 Dex: 10 Spells: 3/13 levels left rFire . . . e - +0 dagger (speed) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr . t - +0 pair of gloves SInv . (no boots) Will ..... i - amulet of guardian spirit Stlth ++ p - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: lethally poisoned (-1 -> -8), immotile A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded a: Breathe Lightning You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 283 gold pieces. Inventory: Hand Weapons b - a +0 short sword e - a +0 dagger of speed (weapon) h - a +1 spear of pain q - a +1 spear of freezing Missiles c - 48 stones r - 7 boomerangs (quivered) u - 6 poisoned darts Armour t - a +0 pair of gloves (worn) y - a +0 kite shield Jewellery i - an amulet of guardian spirit (around neck) p - a ring of protection from cold (left hand) s - an amulet of faith B - a ring of ice Wands w - a wand of roots (11) Scrolls f - 6 scrolls of identify {unknown} g - 2 scrolls of fog {unknown} j - 4 scrolls of noise l - a scroll of immolation {unknown} m - 7 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - 2 scrolls of amnesia {unknown} Potions d - 2 potions of mutation {unknown} k - 2 potions of curing {unknown} v - a potion of heal wounds {unknown} x - a potion of degeneration {unknown} z - a potion of berserk rage {unknown} A - 2 potions of brilliance {unknown} Skills: + Level 2.1 Fighting + Level 2.5 Short Blades + Level 1.1 Throwing + Level 3.2 Dodging + Level 3.1 Stealth + Level 3.7 Spellcasting + Level 6.1 Conjurations + Level 0.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Momentum Strike Conj/Tloc 32% 3d8 5% 2 d - Blink Tloc 10% N/A 17% 2 e - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Lesser Beckoning Tloc 10% N/A 17% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 21% 2 Mercury Vapours Alch/Air 6% N/A 21% 2 Gell's Gravitas Tloc 5% N/A 32% 3 Teleport Other Tloc 5% N/A 32% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Dispel Undead Necr 3% 3d7 78% 4 Ignite Poison Fire/Alch 3% N/A 78% 4 Martyr's Knell Necr/Summ 3% N/A 78% 4 Olgreb's Toxic Radiance Alch 3% N/A 78% 4 Sticky Flame Fire/Alch 3% 2d4 78% 4 Starburst Conj/Fire 8% 6d4 99% 6 Death Channel Necr 1% N/A 100% 6 Ignition Fire 1% 3d3 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Gozag Nemelex Xobeh Zin Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History Magic courses through your body. You feel very sick. The scorpion barely misses you. The white imp barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 5% risk of failure) Press: ? - help, Dir - move target, f/p - white imp Aim: a white imp (heavily wounded, 71% to hit) The concentrated momentum hits the white imp! You kill the white imp! You are unable to move. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. Casting: Momentum Strike (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion! The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is almost dead. (Press . to maintain the ray.) You die... #.#.# #.# .....###.# .#.#.....# .......#.### #.⌠.#......# ......#....# ⌠.>.⌠...#..# ......#s..## #.⌠.#.)@### [....)### .#)#.. ..... .#.. # .. ... You could see a scorpion. Vanquished Creatures A black bear (D:5) A phantom (D:5) A kobold brigand (D:6) 3 scorpions A bombardier beetle (D:3) 2 jellies A sleepcap (D:6) 2 iguanas A gnoll (D:1) 4 adders A white imp (D:6) A dart slug (D:3) 3 ribbon worms 5 orcs 9 endoplasms 2 giant cockroaches 11 goblins 7 hobgoblins 5 quokkas 13 ball pythons 2 bats (D:1) A frilled lizard (D:1) 11 kobolds 3 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MichKnight the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 718 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 721 | D:1 | Learned a level 2 spell: Searing Ray 1089 | D:2 | Found a faded altar of an unknown god. 1558 | D:2 | Learned a level 2 spell: Momentum Strike 1705 | D:2 | Reached skill level 5 in Conjurations 1866 | D:2 | Upgraded the game from 0.31-a0-1626-g5cb510d322 to | 0.32-a0-7-ge934b4519a 1874 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2913 | D:4 | Reached XP level 5. HP: 38/38 MP: 7/9 3030 | D:4 | Reached skill level 1 in Short Blades 3068 | D:4 | Reached skill level 1 in Fighting 3068 | D:4 | Reached XP level 6. HP: 18/47 MP: 0/10 3736 | D:5 | Entered Level 5 of the Dungeon 3798 | D:5 | Learned a level 2 spell: Blink 3802 | D:5 | Learned a level 3 spell: Dazzling Flash 4325 | D:5 | Reached skill level 6 in Conjurations 4325 | D:5 | Your scales start taking on a glossy black colour. 4325 | D:5 | Reached XP level 7. HP: 49/55 MP: 2/12 4325 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4425 | D:5 | Found a glowing silver altar of Zin. 4425 | D:5 | Found an opulent altar of Gozag. 4739 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5012 | D:6 | Reached skill level 1 in Throwing 5025 | D:6 | Found a staircase to the Ecumenical Temple. 5063 | D:6 | HP: 1/55 [poisoned by a scorpion] 5064 | D:6 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_run_dry D:3: layout_rooms, hex_intersection, minmay_misc_feat_roman, chequers_hall_statues_corner_a D:4: layout_cave_pools, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_pond_e D:5: layout_basic, mainiacjoe_overflow_tiny_flanked, grunt_temple_overflow_gold_and_silver D:6: layout_loops_corners, minmay_temple_entry_sparse_star, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.1 Dodging | 2 3 | 3.2 Conjurations | 5 6 | 6.1 Short Blades | 1 2 | 2.5 Spellcasting | 3 | 3.7 Fighting | 1 2 | 2.1 Throwing | 1 | 1.1 Translocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 13 | | || 13 Dagger | 20 | 112 | 43 || 175 Tailslap | 3 | 11 | 12 || 26 Unarmed | 2 | | || 2 Punch | | 3 | 2 || 5 Throw: Boomerang | | 7 | 4 || 11 Cast: Magic Dart | 48 | 41 | 11 || 100 Searing Ray | 13 | 13 | 8 || 34 Momentum Strike | | 5 | 2 || 7 Use: Scroll | | 1 | || 1 Potion | | | 1 || 1 Armour: Skin | 11 | 51 | 21 || 83 Dodge: Dodged | 27 | 48 | 32 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5014 | 4869 | 145 | 0 | 3252 | 6 | 835.7 | Dungeon | 5014 | 4869 | 145 | 0 | 3252 | 6 | 835.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1087 daAuts D:1: 1021 daAuts D:2: 1003 daAuts D:4: 949 daAuts D:3: 743 daAuts D:6: 208 daAuts