Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 14734987012013322158 5 Mickster the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Feb 10, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:59 (86 turns). Mickster the Magician (Djinni Fire Elementalist) Turns: 86, Time: 00:03:59 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 24 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Kindle Blastsparks Fire/Tloc/Air 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The foxfire hits the jackal. The jackal is heavily wounded. The foxfire hits the jackal. You kill the jackal! Your magical contamination has completely faded away. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. Unknown command. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The foxfire hits the jackal. The jackal is heavily wounded. The foxfire hits the jackal but does no damage. The jackal is heavily wounded. The jackal barely misses you. x2 Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. The jackal bites you. Your foxfire dissipates! The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal misses you. The foxfire hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... ##.. #)# ##.† ######.# ####... #.....)# ########....#. #.###..###........##... ........# #.........###.###.. .##.###.###..###.##.# #.# ##. #....hh.##.##...... ## ####..@..#.######.#. ##...##.. ..#.# ##.##### ### # #.# #.# #+# You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mickster the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Mickster set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, serial_shops, nicolae_shop_trees Action || total ---------------------------++------- Melee: Dagger || 1 Unarmed || 1 Cast: Foxfire || 9 Armour: Robe || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 0 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts