Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.26-a0-672-g1df16c3386 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5296574582317495512, deterministic pregen: 1 Version history: Game started: 0.26-a0-665-gefeb406119 0.26-a0-672-g1df16c3386 Command line: /usr/games/crawl-git-1df16c3386 -name Midn8 -rc /dgldir/rcfiles/crawl-git/Midn8.rc -macro /dgldir/rcfiles/crawl-git/Midn8.macro -morgue /dgldir/morgue/Midn8/ -webtiles-socket /crawl-master/webserver/sockets/Midn8:2020-10-19.19:32:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-1df16c3386(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55ea2b2baecf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-1df16c3386(_Z13do_crash_dumpv+0x431) [0x55ea2b2c27b1]: do_crash_dump() /usr/games/crawl-git-1df16c3386(_Z20crash_signal_handleri+0x1fa) [0x55ea2b2bb35a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fb6b7097210]: /lib/x86_64-linux-gnu/libpthread.so.0(write+0x15) [0x7fb6b7257295]: /lib/x86_64-linux-gnu/libtinfo.so.6(_nc_flush_sp+0x4c) [0x7fb6b763e9ac]: /lib/x86_64-linux-gnu/libncursesw.so.6(+0x1692d) [0x7fb6b766c92d]: /lib/x86_64-linux-gnu/libncursesw.so.6(+0x266a7) [0x7fb6b767c6a7]: /lib/x86_64-linux-gnu/libncursesw.so.6(doupdate_sp+0x7ed) [0x7fb6b767e87d]: /lib/x86_64-linux-gnu/libncursesw.so.6(wrefresh+0x48) [0x7fb6b766edb8]: /usr/games/crawl-git-1df16c3386(_Z13update_screenv+0x1c) [0x55ea2b8a98cc]: update_screen() /usr/games/crawl-git-1df16c3386(_Z21check_selected_skillsv+0x182) [0x55ea2b72de62]: check_selected_skills() /usr/games/crawl-git-1df16c3386(_Z8gain_expjPj+0x311) [0x55ea2b6d0b91]: gain_exp(unsigned int, unsigned int*) /usr/games/crawl-git-1df16c3386(+0x6dd697) [0x55ea2b5c2697]: /usr/games/crawl-git-1df16c3386(_Z11monster_dieR7monster11killer_typeibbb+0x11b3) [0x55ea2b5cc173]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-1df16c3386(_ZN7monster4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x69a) [0x55ea2b65295a]: monster::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-1df16c3386(+0x86c40e) [0x55ea2b75140e]: /usr/games/crawl-git-1df16c3386(_Z14cast_airstrikeiRK4distb+0x319) [0x55ea2b751f99]: cast_airstrike(int, dist const&, bool) /usr/games/crawl-git-1df16c3386(_Z11your_spells10spell_typeibPK8item_def+0x170a) [0x55ea2b7443fa]: your_spells(spell_type, int, bool, item_def const*) /usr/games/crawl-git-1df16c3386(_Z12cast_a_spellb10spell_type+0xe3) [0x55ea2b745923]: cast_a_spell(bool, spell_type) /usr/games/crawl-git-1df16c3386(_Z17do_cast_spell_cmdb+0x16) [0x55ea2b7463e6]: do_cast_spell_cmd(bool) /usr/games/crawl-git-1df16c3386(_Z15process_command12command_typeS_+0x1272) [0x55ea2b8b33f2]: process_command(command_type, command_type) /usr/games/crawl-git-1df16c3386(+0x9ca8e2) [0x55ea2b8af8e2]: /usr/games/crawl-git-1df16c3386(+0x9cb4b5) [0x55ea2b8b04b5]: /usr/games/crawl-git-1df16c3386(main+0x1a5) [0x55ea2b21afd5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fb6b70780b3]: /usr/games/crawl-git-1df16c3386(_start+0x2e) [0x55ea2b21baee]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-1df16c3386/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-1df16c3386/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-1df16c3386/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 14 Level id: D:14 Level build method = , level layout type = city, absdepth0 = 13 Level vaults: layout_stronghold elyvilon_altar_3 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You start resting. A tengu conjurer comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor, f - tengu conjurer Aim: a tengu conjurer The air twists around and violently strikes the tengu conjurer!! The tengu conjurer is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - tengu conjurer Aim: a tengu conjurer (heavily wounded) The air twists around and violently strikes the tengu conjurer!! You kill the tengu conjurer! Vehumet accepts your kill. Unknown command. You start resting. Magic restored. A vault guard comes into view. It is wielding a +0 war axe. The vault guard moves out of view. The vault guard shouts! There is an open gate here. Things that are here: a +0 dagger; a +1 robe; an orc corpse Things that are here: a potion of resistance; a tengu corpse z - 3 potions of resistance (gained 1) There is an open gate here. Things that are here: a +0 dagger; a +1 robe; an orc corpse You block the vault guard's attack. You see here a bolt. You see here a +0 flail. There is an open door here. You see here a +0 flail. Things that are here: a +0 flail; a +0 ring mail Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the vault guard!!! The vault guard is severely wounded. The bolt of lightning hits the vault guard!!! You kill the vault guard! Vehumet accepts your kill. You hear a shout! You start resting. Magic restored. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Things that are here: a +0 flail; a +0 ring mail There is an open door here. Things that are here: a +0 war axe; a +0 plate armour; a +0 flail Things that are here: a +0 flail; a +0 ring mail You see here a +0 flail. You see here a bolt. Items here: ( )) [ ÷. The vault guard completely misses you. A vault guard is nearby! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - vault guard Aim: a vault guard, wielding a +0 dire flail and wearing a +0 chain mail The air twists around and strikes the vault guard! The vault guard is lightly wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 dire flail and wearing a +0 chain mail (lightly wounded) The air twists around and strikes the vault guard! The vault guard is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 dire flail and wearing a +0 chain mail (moderately wounded) The air twists around and strikes the vault guard! The vault guard is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 dire flail and wearing a +0 chain mail (heavily wounded) The air twists around and strikes the vault guard! The vault guard is heavily wounded. A vault guard opens the door. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 dire flail and wearing a +0 chain mail (heavily wounded) The air twists around and strikes the vault guard! The vault guard is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 dire flail and wearing a +0 chain mail (severely wounded) The air twists around and strikes the vault guard! The vault guard is almost dead. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 dire flail and wearing a +0 chain mail (almost dead) The air twists around and strikes the vault guard! You kill the vault guard! Vehumet accepts your kill. Your Evocations skill increases to level 9! You start resting. Magic restored. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 chain mail The air twists around and strikes the vault guard! The vault guard is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded) The air twists around and strikes the vault guard! The vault guard is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded) The air twists around and strikes the vault guard! The vault guard is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded) The air twists around and strikes the vault guard! The vault guard is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded) The air twists around and strikes the vault guard! The vault guard is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 chain mail (severely wounded) The air twists around and strikes the vault guard! The vault guard is almost dead. The vault guard shouts! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 chain mail (almost dead) The air twists around and strikes the vault guard! You kill the vault guard! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a scroll of enchant armour. Items here: ( )) [. Items here: ( )) [. Things that are here: a +0 hand axe; a +0 scale mail You see here a bolt. Items here: ( )) [. There is an open door here. Things that are here: a +0 dire flail; a +0 chain mail; a human skeleton Things that are here: a +0 war axe; a +0 chain mail Z - 3 scrolls of enchant armour (gained 1) Found a gate to the Vaults. As you read the scroll of enchant armour, it crumbles to dust. Your +1 pair of gloves glows green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +1 cloak glows green for a moment. There is an open door here. You reach down and open the door. There is an open door here. A vault guard is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - vault guard Aim: a vault guard, wielding a +1 dire flail of holy wrath and wearing a +0 chain mail (wandering, hasn't noticed you) The air twists around and strikes the vault guard! The vault guard shouts! The vault guard is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +1 dire flail of holy wrath and wearing a +0 chain mail (lightly wounded) The air twists around and strikes the vault guard!! The vault guard is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +1 dire flail of holy wrath and wearing a +0 chain mail (heavily wounded) The air twists around and strikes the vault guard!! The vault guard is severely wounded. There is an open gate here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +1 dire flail of holy wrath and wearing a +0 chain mail (severely wounded) The air twists around and strikes the vault guard! The vault guard is almost dead. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +1 dire flail of holy wrath and wearing a +0 chain mail (almost dead) The air twists around and strikes the vault guard!! You kill the vault guard! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Things that are here: a +1 dire flail of holy wrath; a +0 chain mail; a human corpse Your pack is full. You see here a scroll labeled NEBAEKU DYFF. As you read the scroll of identify, it crumbles to dust. a scroll of silence Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +4 ring of evasion. w - a scroll of silence Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open gate here. There is an open gate here. Things that are here: a +0 dagger; a +1 robe Things that are here: a +1 dire flail of holy wrath; a +0 chain mail; a human corpse You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Found Litoesu's Distillery. There is an entrance to Litoesu's Distillery here. v - 4 potions of heal wounds (gained 1); e - 11 potions of curing (gained 1) e - 12 potions of curing (gained 1); e - 13 potions of curing (gained 1) z - 4 potions of resistance (gained 1) Thank you for shopping at Litoesu's Distillery! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (V) Vaults Where to? (Enter - D:12 @ (x,y), ? - help) Okay, then. Search for what [Enter for "artefact", or ? for help]? trove There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You fly upwards. Level annotation: exclusion: door There is a stone staircase leading down here. There is a stone staircase leading up here. You see here 3 arrows. You fly upwards. There is a stone staircase leading down here. There is a portal to a secret trove of treasure here. This trove needs 4 potions of resistance to function. Give it the items? The portal accepts the items and buzzes to life! The world spins around you as you enter the gateway. You enter a treasure trove! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. z - a diamond ring Your pack is full. You see here a fine turquoise ring. Your pack is full. You see here a brass ring. Your pack is full. You see here a heavily runed silver amulet. Your pack is full. You see here a brass ring. Your pack is full. You see here a heavily runed silver amulet. As you read the scroll of identify, it crumbles to dust. the amulet "Jodutwag" {RegenMP rN+ Int+3 Slay-2} There is an open door here. As you open the door, it creaks loudly! Found a potion of stabbing, 2 potions of might and 2 potions of resistance. Found a potion of stabbing. There is an open door here. D - 4 potions of stabbing (gained 1) a - 6 potions of might (gained 2) Your pack is full. You see here 2 potions of resistance. D - 5 potions of stabbing (gained 1) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or b - a ring of wizardry > or m - the ring of Hexyq {rF+ MR+ MP+9} You remove the ring of Hexyq {rF+ MR+ MP+9}. z - a ring of stealth (right hand) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You remove your ring of stealth. You drop an uncursed ring of stealth. z - a ring of stealth (right hand) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You remove your ring of stealth. You drop an uncursed ring of stealth. m - the ring of Hexyq (right hand) {rF+ MR+ MP+9} z - 2 potions of resistance There is an open door here. You reach down and open the door. Found a leather armour, a shiny plate armour, a robe and shadow dragon scales. There is an open door here. You see here a leather armour. You see here shadow dragon scales. You see here a shiny plate armour. You see here a leather armour. There is an open door here. You reach down and open the door. Found a scroll of vulnerability, a scroll of identify and a scroll of fog. Found a scroll of identify. There is an open door here. You see here a scroll of vulnerability. B - 3 scrolls of identify (gained 1) I - 4 scrolls of fog (gained 1) B - 4 scrolls of identify (gained 1) You see here a scroll of vulnerability. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a scroll of vulnerability. You can't carry that many items. There is an open door here. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 buckler. You see here a scroll of vulnerability. u - a scroll of vulnerability There is an open door here. You see here a +0 buckler. There is an open door here. Your pack is full. You see here a fine turquoise ring. As you read the scroll of identify, it crumbles to dust. the ring of Mohese Koem {rPois rF+ MP+9} Your pack is full. You see here a brass ring. As you read the scroll of identify, it crumbles to dust. a cursed ring of flight Your pack is full. You see here the amulet "Jodutwag" {RegenMP rN+ Int+3 Slay-2}. Your pack is full. You see here the ring of Mohese Koem {rPois rF+ MP+9}. There is an open door here. You reach down and open the door. There is an open door here. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. An ogre is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you) The air twists around and strikes the ogre!! The ogre is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) The air twists around and strikes the ogre! You kill the ogre! Vehumet accepts your kill. You feel your power returning. There is a stone staircase leading down here. You fly downwards. Level annotation: exclusion: door There is a stone staircase leading up here. You see here 3 arrows. Magic restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. Things that are here: a +0 leather armour; a +0 hand axe There is a stone staircase leading down here. There is an open door here. A slime creature comes into view. A slime creature is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - slime creature Aim: a slime creature The air twists around and strikes the slime creature!! The slime creature is moderately wounded. A slime creature comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A slime creature comes into view. x2 The slime creature moves out of view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, f - slime creature, p - slime creature Aim: a slime creature You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the slime creature!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the slime creature!! The slime creature is heavily wounded. The slime creature quivers. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (heavily wounded) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the slime creature!! The slime creature is moderately wounded. The bolt of lightning hits the slime creature!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the slime creature!!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the slime creature!!! The slime creature is severely wounded. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (severely wounded) You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the slime creature!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. You start resting. A slime creature comes into view. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - slime creature Aim: a slime creature The air twists around and strikes the slime creature! The slime creature is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - slime creature Aim: a slime creature (moderately wounded) The air twists around and strikes the slime creature! The slime creature is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - slime creature Aim: a slime creature (heavily wounded) The air twists around and strikes the slime creature!! The slime creature is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - slime creature Aim: a slime creature (severely wounded) The air twists around and strikes the slime creature!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. There is an open door here. Items here: ( )) [. Found 22 stones. Found a chain mail. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. Found a trident. There is an open door here. You reach down and open the door. Found a war axe. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 scale mail; a +0 hand axe Things that are here: a +0 plate armour of cold resistance; a +0 trident There is an open door here. Things that are here: a +0 plate armour; a +0 halberd You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. Found a stone staircase leading down. A boulder beetle comes into view. There is an open door here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - boulder beetle Aim: a boulder beetle (asleep) The air twists around and strikes the boulder beetle! The boulder beetle is lightly wounded. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (lightly wounded) Okay, then. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, p - boulder beetle Okay, then. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, p - boulder beetle You feel a surge of power! You hear a mighty clap of thunder! The bolt of lightning hits the boulder beetle!! The boulder beetle is heavily wounded. The bolt of lightning hits the boulder beetle!!! You kill the boulder beetle! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. There is an open door here. You see here a boulder beetle corpse. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You see here a boulder beetle corpse. There is an open door here. There is an open door here. Things that are here: a +0 leather armour; a +0 hand axe Things that are here: a +0 chain mail; a +1 dire flail of holy wrath Items here: ( )) [. Partly explored, can't reach some places. Partly explored, can't reach some places. You're in a travel-excluded area, stopping travel. You can't go down here! You see here a chain mail. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You fly downwards. A wizard comes into view. It is wielding a +0 dagger. Found a scroll of identify. There is a stone staircase leading up here. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (asleep) The air twists around and strikes the wizard!! The wizard is heavily wounded. The wizard points at you and mumbles some strange words. You resist with almost no effort. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded) The air twists around and strikes the wizard!! The wizard is almost dead. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (almost dead) The air twists around and strikes the wizard! You kill the wizard! Vehumet accepts your kill. You feel your power returning. You start resting. A komodo dragon comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - komodo dragon Aim: a komodo dragon (wandering, hasn't noticed you) The air twists around and strikes the komodo dragon! The komodo dragon hisses angrily. The komodo dragon is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - komodo dragon Aim: a komodo dragon (moderately wounded) The air twists around and strikes the komodo dragon!! The komodo dragon is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The air twists around and strikes the komodo dragon! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. You start resting. You block something's attack. Deactivating autopickup; reactivate with Ctrl-A. You start resting. Something barely misses you. You hit something. You blast something. You block something's attack. Something hits you. Found 24 gold pieces. Something barely misses you. There is a stone staircase leading up here. Something barely misses you. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You fly downwards. Something closely misses you. There is a stone staircase leading up here. An acid dragon comes into view. Something closely misses you. There is a stone staircase leading up here. You swing at nothing. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. You swing at nothing. Something misses you. You swing at nothing. Something hits you but does no damage. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor The air twists around and strikes something! Something hits you but does no damage. Something closely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor The air twists around and strikes something! You block something's attack. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor The air twists around and strikes something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. You start resting. Magic restored. You see here a shapeshifter corpse. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - acid dragon Aim: an acid dragon (asleep) The air twists around and violently strikes the acid dragon!! You kill the acid dragon! Vehumet accepts your kill. You feel your power returning. B - 3 scrolls of identify (gained 1) You start resting. Magic restored. Okay, then. Okay, then. Things that are here: a +0 robe; a +0 dagger You now have 1132 gold pieces (gained 24). You reach down and open the door. There is an open door here. Found a hand axe. You now have 1141 gold pieces (gained 9). A wraith comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - wraith Aim: a wraith (dormant) The air twists around and violently strikes the wraith!! The wraith is heavily damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - wraith Aim: a wraith (heavily damaged) The air twists around and violently strikes the wraith!! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. Training target 10.0 for Evocations reached! Your Evocations skill increases to level 10! You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. 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You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-665-gefeb406119 0.26-a0-672-g1df16c3386 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Midn8] Species: Tengu Job: Air Elementalist HP: 92/92; mods: 0/0 MP: 31/38; mod: 0 Stats: 9 (9) 22 (22) 14 (14) Position: (40, 36), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2800 | 0/650 Short Blades | X | 0 | 0 | 4 | 420 | 0/210 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 6 | 882 | 0/295 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 10 | 2354 | 0/547 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 10 | 2800 | 0/650 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 9 | 2675 | 0/654 Conjurations | X | 0 | 0 | 11 | 2051 | 0/446 Hexes | | 0 | 0 | 0 | 0 | 0/84 Summonings | | 0 | 0 | 0 | 0 | 0/35 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 7 | 1882 | 218/476 Air Magic | X | 0 | 0 | 16 | 4875 | 0/744 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 10 | 2800 | 0/650 Spell bugs: Durations: Attributes: #12: 1501 #13: 360 #22: 1 #23: 36800 #24: -2116786045 #27: 123134 #49: 1688 #59: 1 Mutations: beak: 1 (innate) talons: 3 (innate) able to fly: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #26: staff of conjuration eq slot #1, inv slot #32: +2 cloak eq slot #3, inv slot #41: +2 pair of gloves eq slot #5, inv slot #44: +0 kite shield of protection eq slot #6, inv slot #35: +2 troll leather armour {Snorg} eq slot #7, inv slot #1: ring of wizardry eq slot #8, inv slot #12: ring of Hexyq {rF+ MR+ MP+9} eq slot #9, inv slot #13: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #[........#.....# +.........#.....# #.........'.....# #.†.##....#.....# #<........#.##### ♣##########.######## #.............# .....).........# ..........@....# ≈..########...## ≈. ...# ≈ ...# ...# ...# ...# ...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>