Dungeon Sprint DCSS version 0.27-a0-148-g9515ab555c (webtiles) character file. Game seed: 14537102639685933324 0 Midn8 the Sneak (level 1, -4/11 HPs) Began as an Octopode Enchanter on Jan 26, 2021. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (10 turns). Midn8 the Sneak (Octopode Enchanter) Turns: 10, Time: 00:00:14 Health: -4/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: - Level 1.0 Short Blades - Level 2.0 Dodging + Level 4.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 12% 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice 12% 16% 2 Confusing Touch Hex 11% 17% 3 Tukima's Dance Hex 11% 17% 3 Dazzling Flash Conj/Hex 12% 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Ijyb hits you with a +0 dagger. You closely miss Ijyb. You grab Ijyb. Ijyb is lightly wounded. You constrict Ijyb, but do no damage. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is lightly wounded. You constrict Ijyb, but do no damage. Ijyb closely misses you. You hit Ijyb but do no damage. Your squeeze misses Ijyb. Ijyb is lightly wounded. You constrict Ijyb. Ijyb screams, "No! No, no, no, no!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb closely misses you. You hit Ijyb but do no damage. You squeeze Ijyb. Ijyb is moderately wounded. You constrict Ijyb. Ijyb hits you with a +0 dagger. You die... ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Midn8 the Octopode Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed Ijyb 10 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 7 Tentacles || 2 Constrict || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts