Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 9119488094466695834 51 Midn8 the Conjurer (level 3, -9/21 HPs) Began as an Octopode Conjurer on July 9, 2023. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (1752 turns). Midn8 the Conjurer (Octopode Conjurer) Turns: 1752, Time: 00:03:53 Health: -9/21 AC: 1 Str: 6 XL: 3 Next: 81% Magic: 4/7 EV: 13 Int: 22 God: Gold: 89 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Scrolls b - a scroll of revelation e - a scroll of amnesia f - a scroll of identify g - a scroll of blinking {unknown} i - a scroll of poison {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} h - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 3.5 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 s - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you but does no damage. Terence hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. Terence completely misses you. Terence closely misses you. The gnoll shouts! Terence attacks as you move away! Terence hits you with a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 flail! Okay, then. Magic courses through your body. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. The searing ray misses the gnoll. Terence hits you with a +0 flail! Ouch! That really hurt! You die... .....##########.#.#.#.##8^.#.# .....# #.#.#.#.##^#.#.# ..[..# ######.#.#.#..#.....#### .....# #........#.#......#.#... .....# #........#.#.#....###### .....# #..........#.#...._...# ###..#####.......####.#....###<# ##....##.......####.#....#.#### ####..#.#.#.#@#.##.##.....#..# #...........@.(.#.##^#.#^##.# #....#.#....g..##.##.^.#.##.# #....##.........#.#########.# #....###....>..##.#[#.....#.# #....##.........#.#(#.....#.# #....###......(##.#.#.##.##.# #....##.........#.#.......... #....###.#.#.#.##.##.###.#### You could see Terence and a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) A worm (D:2) 6 endoplasms 2 kobolds 2 quokkas (D:2) A ball python (D:2) 3 bats 4 frilled lizards 2 goblins A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midn8 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 173 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:2 | Found a faded altar of an unknown god. 1079 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/7 1738 | D:3 | Noticed Terence 1752 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, serial_bayou_pond_a D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, st_stairs_4 D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Spellcasting | 3 | 3.4 Dodging | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Spear || 3 Tentacles || 1 Cast: Magic Dart || 47 Searing Ray || 6 Use: Scroll || 2 Potion || 1 Armour: Skin || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1751 | 1728 | 23 | 628 | 829 | 3 | 583.7 | Dungeon | 1751 | 1728 | 23 | 628 | 829 | 3 | 583.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 961 daAuts D:1: 784 daAuts D:3: 5 daAuts