Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 13587707218621693715 88 Midn8 the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on July 9, 2023. Slain by a sleepcap (19 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (2803 turns). Midn8 the Conjurer (Octopode Conjurer) Turns: 2803, Time: 00:04:31 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 54% Magic: 0/10 EV: 2 Int: 22 God: Gold: 199 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . m - +1 short sword (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons m - a +1 short sword of venom (weapon) Missiles k - 6 poisoned darts l - a throwing net Scrolls c - a scroll of identify e - a scroll of revelation Potions a - a potion of magic b - 6 potions of curing d - a potion of berserk rage {unknown} f - a potion of brilliance g - 2 potions of attraction h - a potion of resistance i - 2 potions of might {unknown} j - a potion of degeneration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 4.0 Spellcasting + Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 2 exclusions, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is poisoned. You grab the sleepcap. The sleepcap is heavily damaged. You constrict the sleepcap, but do no damage. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is heavily damaged. You constrict the sleepcap. The sleepcap barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, constricted by you, very poisoned, 100% to hit) The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) You constrict the sleepcap, but do no damage. The sleepcap barely misses you. The searing ray hits the sleepcap but does no damage. The sleepcap is severely damaged. You constrict the sleepcap. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ,** **,,**,,** *,* *,** *,* ,,****,,***,,,* **,* *,,****,* ,,,,,,,** *,,,** *,,* **,,**,** ,,,,,,** *,,,,****,,* **,,<** *****,,** *,,,,,,,,,,* ***** * **,,* *,,********* *,,*##.,** ##### ###### **,**#....#####...######....# * **,***.?....f@................ ****,** *#...#######..########### ,,,,** #,,,* ############## **********,,,* ###########. *,,,,,,,,*,,,******############.. ,,~~~~~~,,,,,,,,,,##........##..# *,~~~~~~,,,,,*****#........§§.§## ,,~~,,~~,,,,,** ########.§.§§## ,,~~_>~~,*,**,** ######§§§§§# You could see a sleepcap (poisoned). Vanquished Creatures 3 gnolls (D:2) 2 dart slugs An orc (D:3) 4 bats 6 endoplasms 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins 4 quokkas 6 ball pythons 3 frilled lizards 4 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midn8 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 600 | D:1 | Learned a level 2 spell: Searing Ray 605 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/7 1571 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/9 2186 | D:3 | Noticed Sigmund 2803 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, chequers_serial_rivers_room_b, interstate_on_off D:2: layout_basic D:3: layout_basic, uniq_sigmund D:4: layout_layer_cave, general_overflow_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tentacles | 2 | || 2 Constrict | 1 | 1 || 2 Short sword | | 2 || 2 Cast: Magic Dart | 61 | 31 || 92 Searing Ray | | 3 || 3 Use: Scroll | | 12 || 12 Armour: Skin | | 1 || 1 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2801 | 2701 | 100 | 806 | 1620 | 4 | 700.2 | Dungeon | 2801 | 2701 | 100 | 806 | 1620 | 4 | 700.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 931 daAuts D:2: 923 daAuts D:1: 890 daAuts D:4: 56 daAuts