Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 14402476839979738017 59 Midn8 the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on July 10, 2023. Slain by an ice beast (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:37 (3198 turns). Midn8 the Conjurer (Octopode Conjurer) Turns: 3198, Time: 00:05:38 Health: -4/27 AC: 1 Str: 6 XL: 4 Next: 3% Magic: 0/8 EV: 13 Int: 22 God: Gold: 179 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . h - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +0 quarterstaff (weapon) Missiles b - 5 poisoned darts Scrolls c - 2 scrolls of poison f - a scroll of enchant weapon {unknown} i - a scroll of vulnerability j - a scroll of revelation Potions a - a potion of magic e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Canine Familiar Summ 3% N/A 36% 3 Portal Projectile Hex/Tloc 6% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Leda's Liquefaction Hex/Erth 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, 100% to hit) The magic dart hits the ice beast but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 79% to hit) The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast! The ice beast is almost dead. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! You closely miss the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ##.#.# ###.# ## ##.## .. #+# #...# #. #.# #...# #. #.# #...# #.########.## ##.## #......##...#### #.# #.<....Y@....#.## #.# #..........#....#.#.## #.# #.###......#.#.#.###.#####.# #......#.####.#........# ##.............######### .....########## ###### You could see an ice beast. Vanquished Creatures 2 worms (D:2) 2 dart slugs (D:1) An orc (D:3) 7 endoplasms 4 goblins 5 hobgoblins 4 kobolds 4 quokkas (D:1) 4 ball pythons 6 bats (D:1) A frilled lizard (D:1) 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midn8 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 473 | D:1 | Learned a level 2 spell: Searing Ray 672 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/7 2644 | D:3 | Noticed an ice beast 2881 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/8 3198 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_end_2, infiniplex_forest_lined_room_, infiniplex_forest_end_2, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal D:2: layout_basic D:3: layout_loops_corners, makhleb_altar_promises_db, minivault_26 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Dodging | | 2.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 12 | || 12 Constrict | 4 | || 4 Quarterstaff | | 1 || 1 Cast: Magic Dart | 83 | 5 || 88 Searing Ray | 1 | 1 || 2 Use: Scroll | 6 | || 6 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3196 | 3102 | 94 | 950 | 1845 | 3 | 1065.3 | Dungeon | 3196 | 3102 | 94 | 950 | 1845 | 3 | 1065.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1426 daAuts D:2: 1264 daAuts D:3: 505 daAuts