Dungeon Crawl Stone Soup version 0.31-a0-236-g9a0961fb85 (webtiles) character file. Game seed: 9709486350353658530 221 Midn8 the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on July 10, 2023. Slain by Grinder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:44 (3220 turns). Midn8 the Conjurer (Octopode Conjurer) Turns: 3220, Time: 00:06:45 Health: 0/31 AC: 3 Str: 7 XL: 5 Next: 98% Magic: 2/9 EV: 13 Int: 20 God: Gold: 137 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . c - +2 dagger (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: clarity @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, clarity, dopey 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons c - a +2 dagger of electrocution (weapon) l - the +6 rapier "Cyx Niut" {heavy, Fly Str+3 Int+2} (You found it on level 3 of the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+2). Fly: It grants you flight. Missiles g - 8 poisoned darts Wands k - a wand of paralysis (9) Scrolls b - a scroll of silence d - a scroll of vulnerability {unknown} f - 4 scrolls of enchant weapon {unknown} i - a scroll of brand weapon {unknown} Potions a - a potion of magic e - 2 potions of mutation h - 2 potions of might j - a potion of curing m - a potion of lignification {unknown} n - a potion of haste {unknown} Skills: - Level 2.0 Short Blades - Level 2.0 Dodging - Level 3.5 Stealth - Level 3.0 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 d - Dazzling Flash Conj/Hex 38% N/A 19% 3 s - Searing Ray Conj 68% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 9% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. You are dopey. (Int -2) Your spells are a little harder to cast, but a little more powerful. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (78% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder. Grinder is lightly wounded. Grinder barely misses you. The searing ray hits Grinder! Grinder is moderately wounded. Grinder hits you. You writhe in agony. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you. You writhe in agony. You hit Grinder but do no damage. You grab Grinder. Grinder is severely wounded. You constrict Grinder, but do no damage. Grinder closely misses you. You hit Grinder. Grinder is severely wounded. You constrict Grinder, but do no damage. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, constricted by you, 98% to hit) The searing ray hits Grinder! Grinder is almost dead. (Press . to maintain the ray.) You constrict Grinder. Grinder hits you. You die... ###### ########.$...# #####......@.....+ #.......####5....# #.......# .....# #.......# .....# ######.......# .....# ....##.......# .....# .............### ...).# # PP.PP#....)....# ###### # ~~~~PPP........# # You could see Grinder. Vanquished Creatures 2 orc priests (D:3) Crazy Yiuf (D:3) Jessica (D:2) Terence (D:3) 2 adders (D:2) 3 worms A dart slug (D:2) 4 orcs (D:3) A ball python (D:1) 5 endoplasms 6 goblins 3 hobgoblins 3 jackals (D:1) 8 kobolds 5 quokkas 6 bats A rat (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midn8 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 279 | D:1 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 1466 | D:2 | Reached skill level 1 in Short Blades 1620 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1620 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1620 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2008 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2138 | D:2 | Noticed Jessica 2148 | D:2 | Killed Jessica 2168 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 2197 | D:3 | Found a shimmering altar of Xom. 2388 | D:3 | Found a runed translucent door. 2389 | D:3 | Noticed Crazy Yiuf 2395 | D:3 | Killed Crazy Yiuf 2396 | D:3 | Reached XP level 5. HP: 11/31 MP: 4/9 2548 | D:3 | Reached skill level 5 in Conjurations 2664 | D:3 | Identified the +6 rapier "Cyx Niut" {heavy, Fly Str+3 | Int+2} 2968 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [hidden potential] 2968 | D:3 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 3026 | D:3 | Noticed Terence 3091 | D:3 | Killed Terence 3153 | D:3 | Learned a level 3 spell: Dazzling Flash 3213 | D:3 | Noticed Grinder 3220 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, minmay_misc_feat_square D:2: layout_basic, hangedman_decor_diamond_cutter, minmay_misc_feat_more_columns, uniq_jessica D:3: layout_basic, brannock_xom_greatest_gift, serial_bayou_lagoon_a, kennysheep_generic_room_11, uniq_grinder, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.5 Spellcasting | 3 | 3.0 Short Blades | 2 | 2.0 Conjurations | 5 | 5.8 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | 7 || 24 Constrict | 4 | 2 || 6 Tentacles | 1 | || 1 Cast: Magic Dart | 65 | 23 || 88 Searing Ray | 4 | 11 || 15 Use: Scroll | 4 | 2 || 6 Potion | 1 | || 1 Armour: Skin | 1 | || 1 Dodge: Dodged | 11 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3218 | 3187 | 31 | 1220 | 1580 | 3 | 1072.7 | Dungeon | 3218 | 3187 | 31 | 1220 | 1580 | 3 | 1072.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1125 daAuts D:2: 1070 daAuts D:3: 1022 daAuts