Dungeon Sprint DCSS version 0.31-a0-496-g6f97920a28 (webtiles) character file. Game seed: 3674505129673940697 0 Midn8 the Ruffian (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on Aug 8, 2023. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (11 turns). Midn8 the Ruffian (Gargoyle Gladiator) Turns: 11, Time: 00:00:10 Health: 0/12 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg + . . a - +0 leather armour rPois ∞ b - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.1 Fighting - Level 1.7 Throwing - Level 2.4 Dodging * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Midn8 the Gargoyle Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 scorpions come into view. You barely miss the scorpion. The scorpion closely misses you. You barely miss the scorpion. The scorpion stings you. You closely miss the scorpion. The scorpion barely misses you. The scorpion stings you. Ouch! That really hurt! You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. Ouch! That really hurt! You die... #+# ##.## +.<.+ ##@## #s# s#s .. s. ### ### You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Midn8 the Gargoyle Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 11 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Leather armour || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts