Dungeon Sprint DCSS version 0.31-a0-496-g6f97920a28 (webtiles) character file. Game seed: 4220234650821912612 0 Midn8 the Ruffian (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on Aug 8, 2023. Slain by a scorpion (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (24 turns). Midn8 the Ruffian (Gargoyle Gladiator) Turns: 24, Time: 00:00:14 Health: 0/12 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg + . . a - +0 leather armour rPois ∞ b - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles c - a throwing net (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.1 Fighting - Level 1.7 Throwing - Level 2.4 Dodging * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The scorpion is heavily wounded. The scorpion struggles against the net. You catch the helpless scorpion completely off-guard! You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion struggles against the net. The net rips apart, and the scorpion comes free! You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. The scorpion misses you. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 52% to hit) You throw a throwing net. The throwing net hits the scorpion. The scorpion is caught in the net! The scorpion is heavily wounded. The scorpion struggles against the net. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion struggles against the net. You hit the scorpion. The scorpion is heavily wounded. The scorpion struggles against the net. You hit the scorpion. The scorpion is heavily wounded. The scorpion struggles against the net. The net rips apart, and the scorpion comes free! You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... #+# ##.## +.<.+ ##@## #s# s#s .s .. ### ### You could see 4 scorpions. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Midn8 the Gargoyle Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 17 | D | Killed a water moccasin 24 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 20 Throw: Throwing net || 2 Stab: Held in net/web || 1 Armour: Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts