Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 6903567727031587283 168 Midpoint the Magician (level 5, -9/40 HPs) Began as a Djinni Conjurer on Jan 10, 2023. Mangled by an ogre ... wielding a +0 giant club (34 damage) ... on level 5 of the Dungeon. The game lasted 00:15:50 (4280 turns). Midpoint the Magician (Djinni Conjurer) Turns: 4280, Time: 00:15:50 Health: -9/40 AC: 2 Str: 12 XL: 5 Next: 78% Gold: 93 EV: 10 Int: 19 God: SH: 7 Dex: 14 rFire + + . SeeInvis . a - +1 dagger (flame) rCold x . . Faith . h - +0 kite shield rNeg + . . Spirit . m - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn k - ring of positive energy MPRegen 0.00/turn n - +6 ring of strength @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 dagger of flaming (weapon) d - a +0 dagger p - a +0 quarterstaff Missiles e - 9 javelins r - 12 poisoned darts Armour h - a +0 kite shield (worn) m - a +0 robe (worn) Jewellery k - a ring of positive energy (left hand) n - a +6 ring of strength (right hand) Scrolls b - a scroll of teleportation c - a scroll of immolation g - a scroll of vulnerability {unknown} t - a scroll of enchant weapon {unknown} u - a scroll of poison {unknown} Potions f - a potion of heal wounds {unknown} i - 2 potions of curing j - a potion of cancellation {unknown} o - a potion of brilliance {unknown} s - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 8% 1 b - Searing Ray Conj 42% 2d6 12% 2 c - Dazzling Flash Conj/Hex 42% N/A 24% 3 d - Fulminant Prism Conj/Hex 10% 3d9 61% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 61% 4 f - Necrotise Necr 84% 1d8 8% 1 g - Wereblood Tmut 21% N/A 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. As you read the scroll of identify, it crumbles to dust. c - a scroll of immolation Casting: Necrotise (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You aren't carrying any items that you can evoke. The ogre attacks as you move away! You block the ogre's attack. Really fly into that dispersal trap? You enter a dispersal trap! The ogre blinks! x2; You blink. Found 12 gold pieces. There is an open door here. Casting: Necrotise (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (61% risk of failure)! Continue anyway? Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 61% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway? Uppercase [Y]es or [N]o only, please. The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 24% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Dazzling Flash. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club! Casting: Dazzling Flash (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##+## ##...## . ##.....## ... ##....)..## #$.# #.........###....## +.§.......O@......# #.........###.....# ##.......#### #.#.# ##.....<...# # ##...####.# #..## # #..# ..... ### You could see an ogre. Vanquished Creatures An iguana (D:4) 5 gnolls 2 adders 2 worms 2 dart slugs (D:1) 2 orcs 4 endoplasms 7 giant cockroaches 5 goblins 2 hobgoblins 5 jackals 4 quokkas 4 ball pythons 4 bats 2 frilled lizards (D:1) 7 kobolds 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midpoint the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Midpoint set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 229 | D:1 | Reached skill level 1 in Fighting 229 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 878 | D:1 | Reached XP level 3. HP: 25/28 MP: 0/0 878 | D:1 | Learned a level 1 spell: Necrotise 2211 | D:2 | Reached XP level 4. HP: 27/34 MP: 0/0 2563 | D:2 | Found a faded altar of an unknown god. 2756 | D:2 | Reached skill level 4 in Spellcasting 3289 | D:3 | Reached XP level 5. HP: 31/40 MP: 0/0 3289 | D:3 | Learned a level 2 spell: Wereblood 4059 | D:5 | Entered Level 5 of the Dungeon 4268 | D:5 | Noticed an ogre 4280 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_simple D:3: layout_loops_ring D:4: layout_rooms, biasface_ghost_orc_armoury, serial_shops, nicolae_shop_crystal D:5: layout_loops_corners, nicolae_wu_jian_immortal_techniques, minmay_temple_entry_sparse_star, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.1 Spellcasting | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 7 | 4 || 11 Cast: Magic Dart | 75 | 8 || 83 Searing Ray | 1 | 3 || 4 Necrotise | 12 | 49 || 61 Use: Potion | | 3 || 3 Scroll | | 3 || 3 Armor: Robe | 5 | || 5 Dodge: Dodged | 20 | 11 || 31 Block: Kite shield | 5 | 12 || 17