Dungeon Crawl Stone Soup version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 9214738900980788769 33 Midpoint the Conjurer (level 3, -2/16 HPs) Began as a Felid Conjurer on Sept 7, 2024. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (1452 turns). Midpoint the Conjurer (Felid Conjurer) Turns: 1452, Time: 00:03:54 Health: -2/16 AC: 1 Str: 3 XL: 3 Next: 12% Magic: 2/7 EV: 16 Int: 23 God: Gold: 45 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Talismans g - a maw talisman Scrolls b - a scroll of noise {unknown} f - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} j - a scroll of brand weapon {unknown} Potions a - a potion of magic c - a potion of berserk rage d - a potion of curing e - a potion of resistance Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Leda's Liquefaction Alch/Erth 1% N/A 77% 4 Petrify Alch/Erth 2% N/A 77% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund, Terence Found a scroll of identify. There is a stone staircase leading up here. h - 2 scrolls of identify (gained 1) As you read the scroll of identify, it crumbles to dust. d - a potion of curing As you read the scroll of identify, it crumbles to dust. e - a potion of resistance Terence shouts! You hear an angry hiss. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You have nothing you can fire or use right now. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! The searing ray hits Terence! Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ##### ..# # # ..##.##### .......<.### ####.......# #####.#.# #.# # #@# #@# ........# ######### You could see Terence. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 6 jackals A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midpoint the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 427 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 526 | D:1 | Found Egof Bolu's Armour Shop. 989 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/7 1100 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Noticed Terence 1178 | D:2 | Noticed Sigmund 1186 | D:2 | Mangled by Terence 1186 | D:2 | Lost a life (0 lives remaining) 1452 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minivault_5 D:2: layout_loops_ring, nicolae_ecumenical_oubliette, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Stealth | 3 | 3.4 Spellcasting | | 2.4 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 42 Searing Ray || 1 Use: Scroll || 3 Armour: Skin || 18 Dodge: Dodged || 49