Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8328241654180881030 22 Midpoint the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on Jan 5, 2025. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (972 turns). Midpoint the Conjurer (Mummy Conjurer) Turns: 972, Time: 00:03:40 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 68% Magic: 0/6 EV: 11 Int: 17 God: Gold: 52 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . j - +0 short sword (elec) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 flail j - a +0 short sword of electrocution (weapon) Armour a - a +0 robe (worn) i - a +0 scale mail Jewellery f - a ring of willpower (left hand) Scrolls b - 2 scrolls of enchant armour {unknown} d - a scroll of silence {unknown} g - a scroll of fear {unknown} h - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Unknown command. You hit the adder. The adder is almost dead. The adder barely misses you. Unknown command. You miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. Unknown command. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. You hit the adder. The adder is almost dead. The adder bites you. You closely miss the adder. The adder is almost dead. The adder misses you. The adder bites you. You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You hear the crackle of electricity. j - a +0 short sword of electrocution (weapon) The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. The adder bites you. You die... #.... .. #....#.#... .. #..... ...##.# #..... #..#..# ....... #.... #......##..## .....#......# .....:....#.### ...........†S@# #...........### #...........# #♣♣♣.##.....######## ..♣ ####....(..†<# ..♣ #.........# .. ♣♣♣.......# ♣♣......# ..♣#.#### You could see an adder. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 giant cockroaches A goblin (D:1) 2 kobolds A quokka (D:2) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midpoint the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 490 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/6 493 | D:1 | Learned a level 2 spell: Searing Ray 797 | D:1 | Found Wyarr's One-of-a-Kind Rings. 972 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, nicolae_shop_unique_rings D:2: layout_rooms, shapermc_ecumenical_altar_totnotflames, basic_altar, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Whip || 11 Short sword || 1 Cast: Magic Dart || 22 Searing Ray || 4 Armour: Robe || 18 Dodge: Dodged || 10