Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18361888367651927591 21 Midpoint the Magician (level 2, -7/19 HPs) Began as a Mummy Conjurer on Jan 5, 2025. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:02:20 (437 turns). Midpoint the Magician (Mummy Conjurer) Turns: 437, Time: 00:02:20 Health: -7/19 AC: 3 Str: 10 XL: 2 Next: 65% Magic: 0/6 EV: 16 Int: 17 God: Gold: 32 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . d - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +0 flail d - a +0 dagger (weapon) e - a +0 sling f - a +0 war axe i - a +0 flail Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Jewellery g - a +5 ring of evasion (left hand) Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting + Level 3.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You aren't carrying any items that you can evoke. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a +0 spear! You aren't carrying any items that you can evoke. Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 54% to hit) You throw a poisoned dart. The poisoned dart closely misses the gnoll. The gnoll misses you. Unknown command. Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 54% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. Your magical contamination has completely faded away. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 54% to hit) You throw a poisoned dart. The poisoned dart barely misses the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Throw: dart (poison) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 54% to hit) You throw a poisoned dart. The poisoned dart closely misses the gnoll. The gnoll hits you from afar with a +0 spear! You die... #..........# #...........# #####..........# ##......###... ..............####..#.g..# ###. .......................### ........##............## .........>.......###### .........#######g# .........# ##.# ........#######.@# ..........†...#.## ........#####...# ........# ##..# ........# #### ##......# ######## You could see a gnoll. Vanquished Creatures A gnoll (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Midpoint the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 220 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/6 323 | D:1 | Learned a level 2 spell: Searing Ray 437 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, nicolae_grassy_gnolls D:2: layout_rooms, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_mannequins, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.7 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 29 Throw: Dart || 4 Cast: Magic Dart || 10 Searing Ray || 3 Armour: Robe || 29 Dodge: Dodged || 52