Dungeon Crawl Stone Soup version 0.30.0-30-g96aa6591b8 (webtiles) character file. Game seed: 1096806151018555435 84 Mig the Shield-Bearer (level 4, 0/24 HPs) Began as a Vine Stalker Fighter on June 29, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:06:06 (1917 turns). Mig the Shield-Bearer (Vine Stalker Fighter) Turns: 1917, Time: 00:06:07 Health: 0/24 AC: 8 Str: 21 XL: 4 Next: 46% Magic: 2/5 EV: 8 Int: 8 God: Gold: 124 SH: 8 Dex: 13 Spells: 3/3 levels left rFire . . . a - +1 dagger (venom) rCold . . . f - +0 kite shield rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . i - scarf {repulsion} rCorr . l - +0 pair of gloves SInv . m - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: repel missiles, guardian spirit @: lethally poisoned (0 -> -6), very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 124 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour b - a +0 scale mail (worn) f - a +0 kite shield (worn) i - a scarf of repulsion (worn) l - a +0 pair of gloves (worn) m - a +0 pair of boots (worn) Scrolls c - 3 scrolls of identify {unknown} e - 3 scrolls of fog {unknown} h - 3 scrolls of noise {unknown} j - a scroll of teleportation {unknown} n - a scroll of amnesia {unknown} Potions d - a potion of might g - a potion of heal wounds {unknown} k - 2 potions of degeneration {unknown} o - a potion of curing {unknown} p - 2 potions of mutation {unknown} q - a potion of haste {unknown} Skills: + Level 3.2 Fighting * Level 1.3 Short Blades - Level 2.7 Polearms - Level 2.4 Armour + Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. You block the water moccasin's attack. The water moccasin misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is poisoned. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin looks as sick as possible! You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is moderately wounded. You feel sick. You block the water moccasin's attack. The water moccasin attacks as you move away! The water moccasin bites you but does no damage. You feel sick. The water moccasin barely misses you. You feel sick. The water moccasin attacks as you move away! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin attacks as you move away! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * x2 You feel very sick. You enter the shallow water. Moving in this stuff is going to be slow. You die... ##~## #.~.# ##~..## #..~..# #..~~.## #..~#~..# #..###~~## #..~ #...# #~.# ##@~# #.. #..# #. #S.# ##..# #...# #~.## #...# .~~..## #~~~.~# You could see a water moccasin (very poisoned). Vanquished Creatures 3 adders A worm (D:2) 2 dart slugs (D:2) An orc (D:3) 4 endoplasms A giant cockroach (D:2) 7 goblins 6 hobgoblins A jackal (Sewer) 2 quokkas 4 ball pythons (D:1) 3 bats A frilled lizard (D:1) 6 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mig the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 203 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 909 | D:2 | Reached XP level 3. HP: 11/20 MP: 4/4 1300 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1300 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1453 | D:2 | Reached skill level 1 in Short Blades 1829 | D:3 | Found a glowing drain. 1848 | Sewer | Entered a sewer 1902 | Sewer | Noticed a water moccasin 1917 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_d Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 2 | 2.7 Fighting | 3 | 3.2 Shields | 3 | 3.2 Short Blades | 1 | 1.3 Armour | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 60 | || 60 Bite | 15 | 7 || 22 Dagger | 26 | 47 || 73 Armour: Scale mail | 38 | 16 || 54 Dodge: Dodged | 25 | 14 || 39 Repelled | 2 | || 2 Block: Kite shield | 35 | 21 || 56