Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2279180852549643563 83 Mig the Ruffian (level 4, -5/45 HPs) Began as a Troll Monk on Nov 7, 2023. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:16 (2348 turns). Mig the Ruffian (Troll Monk) Turns: 2348, Time: 00:04:17 Health: -5/45 AC: 4 Str: 21 XL: 4 Next: 22% Magic: 3/3 EV: 11 Int: 10 God: Gold: 202 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling "Effapemm" {elec, rC++ Will+ Int+4 Dex+3} rCold + + . (no shield) rNeg . . . h - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons a - the +1 sling "Effapemm" (weapon) {elec, rC++ Will+ Int+4 Dex+3} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. Will: It increases your willpower. f - a +0 whip Armour h - a +0 robe (worn) Scrolls e - 2 scrolls of teleportation i - a scroll of identify j - a scroll of fear Potions c - a potion of heal wounds {unknown} d - a potion of mutation {unknown} g - 5 potions of curing T - 2 potions of ambrosia Skills: + Level 3.1 Fighting * Level 0.8 Ranged Weapons + Level 3.2 Dodging - Level 3.3 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Call Imp Summ 0% N/A 50% 2 Dazzling Flash Conj/Hex 0% N/A 75% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 75% 3 Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll completely misses you. The gnoll hits you from afar with a +0 halberd! The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. The gnoll hits you with a +0 flail of protection! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... ### ... #g# # $.#####.#.# .....$g@g.# ########### You could see 3 gnolls. Vanquished Creatures An adder (D:3) A gnoll (D:4) 2 dart slugs (D:1) An orc (D:3) 6 ball pythons 3 bats (D:2) 5 endoplasms 3 giant cockroaches (D:1) 6 goblins 7 hobgoblins 2 jackals (D:1) 3 quokkas 5 frilled lizards 3 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mig the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 109 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 660 | D:2 | Reached XP level 3. HP: 34/36 MP: 2/2 1207 | D:2 | Found a faded altar of an unknown god. 1529 | D:3 | Identified the +1 sling "Effapemm" {elec, rC++ Will+ Int+4 | Dex+3} 1530 | D:3 | Found a radiant altar of Vehumet. 2036 | D:3 | Reached XP level 4. HP: 45/45 MP: 3/3 2120 | D:3 | Found a shimmering blue altar of Sif Muna. 2239 | D:3 | Found a white marble altar of Elyvilon. 2348 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, minmay_pentomino_q4 D:2: layout_loops_corners, chequers_ecumenical_altar_lobes D:3: layout_loops_corners, mainiacjoe_overflow_boulevard, overflow_temple_1_default, led_sif_pool D:4: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Fighting | 3 | 3.1 Ranged Weapons | | 0.8 Unarmed Combat | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 83 | || 83 Punch | 1 | || 1 Fire: Sling | 43 | 17 || 60 Use: Scroll | 4 | || 4 Armour: Robe | 34 | 2 || 36 Dodge: Dodged | 52 | 12 || 64