Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5527205020521561225 380 Mig the Gusty (level 6, -12/44 HPs) Began as a Gnoll Air Elementalist on Nov 8, 2023. Mangled by a gnoll ... wielding a +2 halberd of venom ... led by a gnoll bouda (14 damage) ... on level 4 of the Dungeon. The game lasted 00:11:26 (4006 turns). Mig the Gusty (Gnoll Air Elementalist) Turns: 4006, Time: 00:11:27 Health: -12/44 AC: 4 Str: 8 XL: 6 Next: 75% Magic: 13/14 EV: 13 Int: 16 God: Gold: 331 SH: 0 Dex: 12 Spells: 14/15 levels left rFire . . . d - +4 sling (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-12 -> -32) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 331 gold pieces. Inventory: Hand Weapons d - a +4 sling of freezing (weapon) Armour a - a +0 robe (worn) m - a +1 pair of gloves (worn) Scrolls c - 2 scrolls of teleportation e - a scroll of magic mapping {unknown} f - 2 scrolls of identify h - a scroll of blinking {unknown} o - a scroll of enchant weapon Potions b - 2 potions of magic g - a potion of curing {unknown} i - 4 potions of lignification {unknown} j - a potion of flight {unknown} k - 2 potions of degeneration {unknown} l - 2 potions of might {unknown} n - 3 potions of heal wounds {unknown} p - a potion of mutation {unknown} q - 2 potions of invisibility {unknown} r - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting + Level 2.2 Short Blades + Level 2.2 Long Blades + Level 2.2 Axes + Level 2.2 Maces & Flails + Level 2.2 Polearms + Level 2.2 Staves + Level 2.2 Ranged Weapons + Level 2.2 Throwing + Level 2.2 Armour + Level 5.1 Dodging + Level 4.7 Stealth + Level 2.2 Shields + Level 2.2 Unarmed Combat + Level 5.4 Spellcasting + Level 2.8 Conjurations + Level 1.7 Hexes + Level 1.7 Summonings + Level 1.7 Necromancy + Level 1.7 Translocations + Level 1.7 Transmutations + Level 1.7 Fire Magic + Level 1.7 Ice Magic + Level 5.7 Air Magic + Level 1.7 Earth Magic + Level 1.7 Poison Magic + Level 2.4 Invocations + Level 2.2 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 36% 2-4/arc 3% 2 Swiftness Air 22% N/A 4% 3 Apportation Tloc 20% N/A 7% 1 Freeze Ice 40% 1d6 7% 1 Necrotise Necr 40% 1d6 7% 1 Summon Small Mammal Summ 40% N/A 7% 1 Airstrike Air 11% 2d(2-18) 14% 4 Hailstorm Conj/Ice 11% 3d5 17% 3 Frozen Ramparts Ice 20% 1d4 22% 3 Ignite Poison Fire/Tmut/Pois 10% N/A 22% 3 Inner Flame Hex/Fire 10% N/A 22% 3 Tukima's Dance Hex 10% N/A 22% 3 Passage of Golubria Tloc 10% N/A 56% 4 Fireball Conj/Fire 5% 3d5 85% 5 Yara's Violent Unravell Hex/Tmut 5% 3d4 89% 5 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Gozag Hepliaklqana Zin Shops: D:3 ! D:4 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The gnoll hits you with a +2 halberd of venom. You are poisoned. There is a stone staircase leading up, spattered with blood here. You see here a scroll of immolation. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The sling bullet freezes the gnoll bouda. The gnoll bouda is moderately wounded. You feel very sick. The gnoll hits you with a +2 halberd of venom! You are lethally poisoned! The gnoll bouda completely misses you. The gnoll barely misses you. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll bouda attacks as you move away! The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderately wounded, 75% to hit) The zap hits the gnoll bouda. The gnoll bouda is severely wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll! The gnoll is almost dead. The zap misses the gnoll bouda. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +2 halberd of venom! You die... #....# #..........#.#.#.# #....# ###..........###.#.# #....# #.'............#.#.# #....# #.#.........##.#.#.. #....# #...#+#....###.#.### #....# ###.#.#.##.......### ###....# #.#.#.##.###...... 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