Dungeon Crawl Stone Soup version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 9086080710540283615 32 Mightysalt the Sneak (level 3, -4/25 HPs) Began as an Octopode Brigand on Sept 17, 2023. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (763 turns). Mightysalt the Sneak (Octopode Brigand) Turns: 763, Time: 00:02:02 Health: -4/25 AC: 1 Str: 10 XL: 3 Next: 25% Magic: 3/3 EV: 13 Int: 13 God: Gold: 66 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 9 poisoned darts (quivered) c - 3 curare-tipped darts Armour h - the +0 toga "Victory" {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Scrolls d - a scroll of immolation {unknown} f - a scroll of identify {unknown} Potions e - a potion of enlightenment {unknown} g - 2 potions of curing {unknown} Skills: * Level 2.4 Fighting * Level 2.4 Short Blades + Level 2.1 Throwing + Level 1.4 Dodging * Level 5.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 0% N/A 43% 2 Hailstorm Conj/Ice 0% 3d3 67% 3 Summon Ice Beast Ice/Summ 0% N/A 97% 4 Irradiate Conj/Tmut 0% 3d11 100% 5 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the jackal, but do no damage. The jackal bites you. You hit the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal barely misses you. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! The worm bites you. * * * LOW HITPOINT WARNING * * * Items here: ) ††††. You hit the worm but do no damage. You grab the worm. You constrict the worm. You completely miss the worm. The worm is lightly wounded. You constrict the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is moderately wounded. You constrict the worm. You hit the worm but do no damage. You tentacle-slap the worm. The worm is heavily wounded. You constrict the worm. The worm barely misses you. You hit the worm. You squeeze the worm. The worm is almost dead. You constrict the worm. The worm bites you! You die... ### ... #.# . #..# ... ##...####..... #...w@..'..... ##...####..... ##[. ... .... . .#### # You could see a worm. Vanquished Creatures An orc (D:2) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 6 goblins A hobgoblin (D:1) 7 jackals A quokka (D:1) A bat (D:2) 2 kobolds (D:2) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mightysalt the Octopode Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 360 | D:1 | Found Hapreats's Assorted Antiques. 533 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 576 | D:2 | Reached XP level 3. HP: 7/25 MP: 3/3 763 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, serial_shops, nicolae_diamond_shop D:2: layout_loops_corners, basic_ecumenical_altar, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 57 Tentacles || 11 Constrict || 14 Punch || 2 Stab: Sleeping || 6 Armour: Skin || 20 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 756 | 677 | 79 | 75 | 441 | 2 | 378.0 | Dungeon | 756 | 677 | 79 | 75 | 441 | 2 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 493 daAuts D:2: 262 daAuts