Dungeon Crawl Stone Soup version 0.31-a0-859-g9dce7d3444 (webtiles) character file. Game seed: 18409546581384972783 27 Mightysalt the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Oct 10, 2023. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (805 turns). Mightysalt the Magician (Djinni Conjurer) Turns: 805, Time: 00:02:42 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 25% Gold: 90 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} e - a scroll of amnesia {unknown} f - 3 scrolls of identify {unknown} Potions c - a potion of curing {unknown} d - a potion of enlightenment {unknown} g - a potion of lignification {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 f - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +0 short sword. Your rat bites Terence. The hobgoblin hits your rat but does no damage. The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! Your rat bites Terence but does no damage. Terence hits your rat with a +0 short sword. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. Terence closely misses you. Your rat bites Terence. The searing ray hits Terence but does no damage. Terence is almost dead. The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. Your rat closely misses Terence. Terence closely misses you. The kobold hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! Terence misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your rat bites Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 short sword. You die... ########## #........# #........# #........# #........# #........## #.........## # #..........# # ###@.......#.# # ##K@..#####...####### #....## ##[...##.<. #.r#.## ##.#.##.†# #..##.# #.#...... ..†# ... #.##...## #..# .##.. #......## ...# .. ... #....#### ... .# ...# ###........ You could see Terence, a kobold (ally target) and a friendly rat (summoned). Vanquished Creatures An adder (D:2) A bat (D:1) An endoplasm (D:2) 2 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mightysalt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Mightysalt set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 243 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 682 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 682 | D:2 | Learned a level 1 spell: Summon Small Mammal 788 | D:2 | Noticed Terence 803 | D:2 | HP: 1/25 [Terence/+0 short sword (5)] 805 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_rooms, hex_large, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Transmutations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Poison Magic | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 27 Summon Small Mamm || 2 Searing Ray || 1 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 804 | 743 | 61 | 0 | 652 | 2 | 402.0 | Dungeon | 804 | 743 | 61 | 0 | 652 | 2 | 402.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 670 daAuts D:2: 134 daAuts