Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6537618243447058583 57 MiltankisOP the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on June 24, 2022. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:03:06 (1978 turns). MiltankisOP the Conjurer (Deep Elf Conjurer) Turns: 1978, Time: 00:03:07 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 73% Magic: 1/9 EV: 12 Int: 24 God: Gold: 189 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} i - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} Potions d - 3 potions of ambrosia {unknown} f - a potion of degeneration {unknown} g - a potion of curing {unknown} h - a potion of haste {unknown} j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting - Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Message History There is a large open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (heavily wounded, 86% to hit) Okay, then. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest completely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc priest The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (heavily wounded, 86% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) Something barely misses you. The orc priest closely misses you. Without enough magic to sustain it, your searing ray dissipates. Something hits you but does no damage. The orc priest closely misses you. An orc wizard appears from thin air! Reactivating autopickup. The orc wizard casts a spell at you. You are confused. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... #.......#.####...###.##.....#.... #..................#.##.....#...# #.......#.########.#.##.....#<... #.........#<.....#.#.##.....#.#.. #.........#..###.#.#.##.....#.#.. #.........#......#.#.##.....#.... .................#.............#. ..........#......#......#........ .......####.....@#......####..... .......#######........#.......... .......#.....#....o...#.......#.. .......#.....#....o...#.....#.#.# ......##.....#.#.#....#.....#+#.# ......##.....#.#.#..............# ......##.......#+#..............# ........##.........###..........# ####....##.........###.....####.# You could see an orc priest and an orc wizard. Vanquished Creatures An adder (D:2) 2 dart slugs 2 bats (D:1) 3 endoplasms 5 goblins 4 hobgoblins 8 jackals A quokka (D:2) 2 ball pythons 4 frilled lizards 4 kobolds A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MiltankisOP the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 280 | D:1 | Reached skill level 5 in Conjurations 833 | D:1 | Found a faded altar of an unknown god. 920 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1076 | D:2 | Learned a level 2 spell: Searing Ray 1470 | D:2 | Found a sacrificial altar of Ru. 1738 | D:3 | Reached skill level 6 in Conjurations 1978 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, hellmonk_ecumenical_altar_arch_garden, minivault_4, lemuel_flame_loot_1 D:2: layout_basic, basic_altar D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 74 Searing Ray || 3 Armor: Robe || 4 Dodge: Dodged || 8