Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7872529852664332414 630 MiltankisOP the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on June 24, 2022. Was an Initiate of Kikubaaqudgha. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:08:11 (4866 turns). MiltankisOP the Conjurer (Deep Elf Conjurer) Turns: 4866, Time: 00:08:11 Health: 0/36 AC: 0 Str: 4 XL: 7 Next: 24% Magic: 10/18 EV: 12 Int: 25 God: Kikubaaqudgha [......] Gold: 204 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . SeeInvis . r - +4 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . (no armour) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.16/turn (no ring) @: lethally poisoned (0 -> -5), hasted, very quick A: horns 1, passive freeze, inability to read while threatened a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons c - a +1 short sword of draining j - the +4 falchion of Reason {flame, *Corrode Int+3 SInv} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. r - a +4 trident (weapon) Armour a - a +0 robe u - the +1 leather armour of the Iron Devil {Regen+} (You found it on level 4 of the Dungeon) Regen: It increases your rate of health regeneration. Jewellery k - a ring of fire Wands s - a wand of polymorph (6) w - a wand of paralysis (7) x - a wand of iceblast (9) Scrolls d - 2 scrolls of holy word {unknown} e - a scroll of fog {unknown} f - a scroll of summoning {unknown} g - a scroll of immolation {unknown} h - a scroll of amnesia {unknown} o - a scroll of magic mapping {unknown} q - a scroll of vulnerability {unknown} t - a scroll of noise {unknown} v - a scroll of acquirement {unknown} Potions b - a potion of flight {unknown} i - a potion of heal wounds {unknown} l - a potion of haste m - a potion of mutation n - 2 potions of brilliance {unknown} p - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations + Level 5.0 Hexes + Level 4.1 Translocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 70% N/A 2% 3 Fulminant Prism Conj/Hex 17% 3d11 8% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 10% 4 Lee's Rapid Deconstruct Erth 3% 3d6* 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:1 ( D:4 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A frigid envelope surrounds you and freezes all who hurt you. You sometimes lose the ability to read scrolls when taking damage. Message History The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion! The scorpion is severely wounded. The searing ray hits the scorpion! The scorpion is almost dead. The scorpion stings you! You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You finish channelling your searing ray. You feel very sick. The scorpion stings you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 81% to hit) The searing ray hits the scorpion but does no damage. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. You kill the scorpion! Kikubaaqudgha accepts your kill. * * * LOW HITPOINT WARNING * * * You feel sick. Your Hexes skill increases to level 5! Your Translocations skill increases to level 4! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. Your skin feels very cold. You lose the ability to read scrolls when threatened. A pair of horns grows on your head! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ####.#.#####...##.###.# ##......<......# #.# #########.###.###.# #.# ##..[## #.# ##### #.# #.# ##.###### #.@.....# #.......# .......>.# ..##......... #. #.......## .. ...(....# . #.......# ##.###### There were no monsters in sight! Vanquished Creatures A hornet zombie (D:3) Blork the orc (D:4) A scorpion (D:5) A centaur zombie (D:5) A bullfrog zombie (D:3) 4 orc priests A centaur skeleton (D:4) 2 iguanas An orc wizard (D:5) 6 adders 2 worms A dart slug (D:1) 8 orcs 5 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 4 jackals (D:3) 4 ball pythons 5 bats 4 frilled lizards 3 kobolds 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MiltankisOP the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/8 336 | D:1 | Reached skill level 5 in Conjurations 555 | D:1 | Found a faded altar of an unknown god. 587 | D:1 | Found Yroed's Weapon Emporium. 955 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1232 | D:2 | Learned a level 2 spell: Searing Ray 1871 | D:2 | Reached XP level 4. HP: 4/24 MP: 4/12 2167 | D:3 | Reached skill level 5 in Spellcasting 2167 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/14 2452 | D:3 | Identified the +4 falchion of Reason {flame, *Corrode Int+3 | SInv} 2591 | D:3 | Reached skill level 1 in Hexes 2728 | D:3 | Reached skill level 1 in Translocations 3002 | D:3 | Reached XP level 6. HP: 13/32 MP: 5/17 3357 | D:4 | Noticed a hornet 3626 | D:4 | Noticed Blork the orc 3656 | D:4 | HP: 1/32 [Blork the orc/magic dart (6)] 3657 | D:4 | Killed Blork the orc 3965 | D:4 | Found Iseytt's Gadget Gallery. 3993 | D:4 | Found a staircase to the Ecumenical Temple. 3998 | D:4 | Identified the +1 leather armour of the Iron Devil {Regen+} 4004 | Temple | Entered the Ecumenical Temple 4142 | Temple | Became a worshipper of Kikubaaqudgha 4226 | D:5 | Entered Level 5 of the Dungeon 4277 | D:5 | Reached XP level 7. HP: 15/36 MP: 10/18 4865 | D:5 | Reached skill level 5 in Hexes 4865 | D:5 | HP: 1/36 [poisoned by a scorpion] 4866 | D:5 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 4866 | D:5 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 4866 | D:5 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4866 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, chequers_ecumenical_altar_grove D:2: layout_basic D:3: layout_basic, hangedman_decor_slide_cut, minmay_between D:4: layout_rooms, minmay_temple_entry_arrows, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_b, co_window_unsneaky_path_b, co_window_corner_cb, co_window_of_opportunity_b, co_window_broadway_a, co_window_broadway_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, nicolae_shop_gadgets, uniq_edmund, uniq_blork_the_orc, uniq_sigmund D:5: layout_loops_corners, mainiacjoe_overflow_six_doors_small Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 5 6 | 6.0 Hexes | 2 4 5 | 5.0 Translocations | 2 3 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 59 | 64 | 8 || 131 Searing Ray | 2 | 13 | 4 || 19 Use: Potion | | | 2 || 2 Armor: Robe | 3 | 1 | || 4 Dodge: Dodged | 8 | 15 | || 23