Dungeon Crawl Stone Soup version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 13008393295521339736 86 Minebeasties the Poker (level 4, 0/33 HPs) Began as a Merfolk Gladiator on Apr 20, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (1442 turns). Minebeasties the Poker (Merfolk Gladiator) Turns: 1442, Time: 00:01:54 Health: 0/33 AC: 3 Str: 16 XL: 4 Next: 49% Magic: 4/4 EV: 12 Int: 7 God: Gold: 73 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold + . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin g - 14 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) k - a +0 pair of gloves Jewellery f - a ring of see invisible n - a +6 ring of strength Wands h - a wand of paralysis (3) Scrolls i - a scroll of identify Potions l - a potion of resistance m - a potion of curing {unknown} Talismans j - the quill talisman "Woimul" (active) {rC+ Slay+2 Stlth-} (You found it on level 2 of the Dungeon) [quill talisman] rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. Skills: - Level 2.1 Fighting + Level 7.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll struggles against the net. The net rips apart, and the gnoll comes free! You reach to attack! You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. You reach to attack! You hit the gnoll. You kill the gnoll! You reach to attack! You barely miss the gnoll. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You puncture the gnoll! You kill the gnoll! You hit the gnoll but do no damage. The gnoll closely misses you. You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... # #####.# ..?.#.## #......# #......# ######......# #.jj@.......# ......####......# #..## #......# # #......# #### #......# ...####.#### ... ..# #..# #.# .. ##.# ##.###.##### #.##..####..........## You could see 2 gnolls. Vanquished Creatures A sleepcap (D:3) 2 gnolls (D:3) An adder (D:3) 3 dart slugs (D:1) An orc (D:3) 7 endoplasms 2 hobgoblins A quokka (D:2) 3 ball pythons 6 bats 2 goblins 2 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Minebeasties the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:1 | Reached skill level 5 in Polearms 99 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 680 | D:2 | Identified the quill talisman "Woimul" {rC+ Slay+2 Stlth-} 706 | D:2 | Reached skill level 6 in Polearms 706 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1407 | D:3 | Reached XP level 4. HP: 31/33 MP: 4/4 1422 | D:3 | Reached skill level 7 in Polearms 1442 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, chequers_decorated_corner D:2: layout_basic, hangedman_decor_clover_reticule, hex_tiny, grunt_ministairs_6, dk_vineyard_2, hangedman_abyss_or_decor_lesser_grid D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 80 | 22 || 102 Throw: Throwing net | | 1 || 1 Use: Scroll | 2 | || 2 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 35 | 9 || 44 Dodge: Dodged | 34 | 10 || 44 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1414 | 1392 | 22 | 102 | 1052 | 3 | 471.3 | Dungeon | 1414 | 1392 | 22 | 102 | 1052 | 3 | 471.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 717 daAuts D:1: 536 daAuts D:3: 161 daAuts