Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 18370251805441872292 33 MiniGinger the Skirmisher (level 3, 0/31 HPs) Began as a Gnoll Hunter on Nov 5, 2024. Slain by Terence ... wielding a +0 flail of holy wrath (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1095 turns). MiniGinger the Skirmisher (Gnoll Hunter) Turns: 1095, Time: 00:02:52 Health: 0/31 AC: 3 Str: 16 XL: 3 Next: 29% Magic: 4/4 EV: 13 Int: 10 God: Gold: 66 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . f - +0 toga "Victory" {*Victory Clar} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ j - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: clarity @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles i - 5 datura-tipped darts Armour f - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. n - a +0 pair of boots (worn) Jewellery j - a +6 ring of strength (left hand) Scrolls b - 2 scrolls of vulnerability {unknown} c - a scroll of butterflies d - a scroll of fear e - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} Potions g - 2 potions of might l - 2 potions of attraction {unknown} m - a potion of resistance {unknown} o - a potion of curing {unknown} Skills: + Level 4.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 8.5 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 2.4 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 0.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 63% 3 Stone Arrow Conj/Erth 2% 3d7 63% 3 Animate Armour Summ/Erth 2% N/A 95% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence shouts! Found 12 gold pieces. Found a scroll labelled JIKOLE ATYDIODD. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail of holy wrath and wearing a +2 scale mail of willpower (62% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of holy wrath and wearing a +2 scale mail of willpower (poisoned, 62% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. You shoot an arrow. The arrow hits Terence but does no damage. You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. You shoot an arrow. The arrow barely misses Terence. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence looks scornfully at you. Terence misses you. You shoot an arrow. The arrow completely misses Terence. Terence hits you with a +0 flail of holy wrath. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail of holy wrath! You shoot an arrow. The arrow closely misses Terence. Terence looks more healthy. Terence closely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail of holy wrath! You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail of holy wrath! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.....#######..........# #.#..#####.)...........# #......##.....#######.## #......#.......# #@####### #......#.......# #......#. #.....>#....... ##.....<.รท #......##.....# #......... #......##.$...######......... #......#....@@...(##......... #......#.......##.(.......... #......#.......#####......... #......##.?...## #......... ##########...## ##........ ##### ##...<.#. ######## You could see Terence. Vanquished Creatures 3 ball pythons 2 bats (D:2) 2 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins 3 quokkas (D:1) 4 frilled lizards 4 kobolds 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MiniGinger the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 147 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 616 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 654 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 881 | D:2 | Reached skill level 1 in Invocations 951 | D:2 | Noticed Terence 1095 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 8.5 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 2.4 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Fire: Shortbow || 73 Throw: Dart || 2 Use: Scroll || 2 Armour: Leather armour || 1 Robe || 4 Dodge: Dodged || 7