Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3144043076132948395 42 Minsecho the Gusty (level 3, 0/26 HPs) Began as a Demigod Air Elementalist on Sept 29, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1579 turns). Minsecho the Gusty (Demigod Air Elementalist) Turns: 1579, Time: 00:01:34 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 17% Magic: 6/8 EV: 11 Int: 21 God: Gold: 100 SH: 0 Dex: 13 (14) Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: random rage (3%) @: very slightly contaminated A: high MP 1, forlorn, divine attributes, hooves 1, berserk 1, deterioration 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (left hand) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of fear {unknown} l - a scroll of vulnerability {unknown} Potions f - a potion of berserk rage {unknown} j - a potion of enlightenment Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 1.7 Conjurations + Level 3.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 8% 2 Mercury Vapours Alch/Air 18% N/A 11% 2 Swiftness Air 16% N/A 12% 3 Airstrike Air 8% 2d(2-18) 36% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have large cloven feet. You sometimes lose your temper in combat. Your body sometimes deteriorates upon taking damage. You expend magic power (3 MP) to strengthen your wands. Message History The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is heavily wounded. The zap misses Jessica. The zap hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You are out of magic! You are out of magic! Unknown command. You are out of magic! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The zap misses the gnoll. The zap hits Jessica. Jessica is heavily wounded. The zap hits the gnoll. The gnoll is severely wounded. The gnoll misses you. Jessica shouts, "Stop bothering me, or I'll kill you!" Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. The gnoll is heavily wounded. The zap hits Jessica but does no damage. Jessica is heavily wounded. The zap misses the gnoll. The gnoll hits you with a +0 flail. You die... #...# #...# ..#############...########### .................>..........# ..###...#######...#..######.# #...# #.†.#..# #...# ###†#..# ..###...#########.#..## ...........g@gg@......# #####..)#########.#...# #...# #.#...# #...###### #.#...# .@...#....# #.#...# ....###....# #.#...# ..... #....# #.#...# ...[. #....# #.#...# #....# #.#...# You could see 3 gnolls and Jessica (fast). Vanquished Creatures An adder (D:2) A gnoll (D:2) 2 endoplasms (D:1) 3 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) 4 ball pythons (D:1) 3 frilled lizards (D:1) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Minsecho the Demigod Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 369 | D:1 | Reached skill level 3 in Air Magic 620 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1212 | D:2 | Reached skill level 1 in Conjurations 1405 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1405 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1405 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1405 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 1564 | D:2 | Noticed Jessica 1566 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1579 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, hangedman_decor_push, chequers_big_river D:2: layout_basic, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.3 Dodging | 2 | 2.0 Conjurations | 1 | 1.7 Spellcasting | 2 | 2.0 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 25 Kick || 1 Cast: Shock || 62 Use: Potion || 6 Armour: Robe || 33 Dodge: Dodged || 31