Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12559883768239496897 (custom seed) 42 Minsecho the Conjurer (level 3, -6/17 (21) HPs) Began as a Tengu Reaver on Mar 10, 2025. Killed from afar by Terence (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:13 (764 turns). Minsecho the Conjurer (Tengu Reaver) Turns: 764, Time: 00:01:13 HP: -6/17 (21) AC: 3 Str: 12 XL: 3 Next: 56% MP: 6/7 EV: 11 Int: 13 God: Gold: 21 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . h - +0 dagger (pain) rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: hasted, drained, very quick A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 falchion h - a +0 dagger of pain (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} Potions c - a potion of invisibility {unknown} d - a potion of might {unknown} g - a potion of haste Skills: + Level 2.1 Fighting + Level 4.0 Long Blades + Level 0.1 Armour + Level 2.4 Dodging + Level 2.0 Spellcasting + Level 4.6 Conjurations * Level 0.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 32% 2d7 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 14% 3d8 19% 2 Hailstorm Conj/Ice 7% 3d5 36% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 43% 2 Inner Flame Hex/Fire 1% N/A 67% 3 Passwall Erth 1% N/A 67% 3 Swiftness Air 1% N/A 67% 3 Irradiate Conj/Alch 3% 3d12 98% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History No target in view! Terence the Veteran comes into view. He is wielding a +0 trident and carrying a wand of flame. Terence is nearby! Terence is nearby! Terence shouts! Terence completely misses you. Terence closely misses you. You hit Terence but do no damage. Terence writhes in agony. You claw Terence. You peck Terence, but do no damage. Terence is lightly wounded. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you. You hit Terence but do no damage. You claw Terence, but do no damage. Terence is lightly wounded. You hit Terence but do no damage. You claw Terence, but do no damage. You peck Terence, but do no damage. Terence is lightly wounded. Terence barely misses you. Okay, then. The fragment of death hits Terence but does no damage. Terence is drained! Terence is moderately wounded. You feel drained. Terence hits you with a +0 trident. You have nothing you can fire or use right now. It was a potion of haste. You feel yourself speed up. Terence hits you with a +0 trident. You hit Terence but do no damage. Your kick misses Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." .# #.# #.##. #.# #... #.# #..# . #.####... .# #.##...# ... #########....#.# .. ......@@.......###.# #########.!........##. #.........#..... ##.#...........#. .......(.....#.# ..>.....<.......# #.......###........ #........ .....#..# ........# ####.#.... You could see Terence (very drained). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats (D:1) 6 endoplasms 2 giant cockroaches (D:2) 3 goblins A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Minsecho the Tengu Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 165 | D:1 | Reached XP level 2. HP: 4/15 MP: 4/6 623 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 750 | D:2 | Noticed Terence 764 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms D:2: layout_loops_ring, minmay_fractal_squares_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.0 Fighting | | 2.1 Armour | | 0.1 Dodging | | 2.4 Spellcasting | | 2.0 Conjurations | | 4.6 Necromancy | | 0.6 Action || total ---------------------------++------- Melee: Falchion || 25 Kick || 23 Peck || 12 Dagger || 40 Cast: Kiss of Death || 2 Use: Potion || 1 Armour: Leather armour || 39 Dodge: Dodged || 45