Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11128744992617191020 1 Mire the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on Feb 9, 2024. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:50 (148 turns). Mire the Conjurer (Draconian Conjurer) Turns: 148, Time: 00:04:50 Health: -2/14 AC: 4 Str: 9 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles c - 8 stones Armour b - a +0 ring mail Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A kobold comes into view. It is wielding a +0 club. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - rat Aim: a rat (about 41% to evade your hands) You closely miss the rat. The rat bites you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The rat bites you. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The rat closely misses you. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. You tail-slap the endoplasm, but do no damage. The endoplasm is almost dead. The rat misses you. The endoplasm hits you. You barely miss the endoplasm. You tail-slap the endoplasm, but do no damage. The endoplasm is almost dead. The rat bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The rat closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You hit the endoplasm but do no damage. The endoplasm is almost dead. The rat misses you. The endoplasm freezes you. You are frozen. You die... ### #<# #.# #.# #.# #.# #.# ##.# #####K@#### #....Jr...# ...###.###..... . (). ..## ##.# ... .. ## ### You could see an endoplasm, a kobold and a rat. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mire the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 148 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, nicolae_shop_rolled_up D:2: layout_basic, minmay_split_cup_large Action || total ---------------------------++------- Melee: Unarmed || 9 Tailslap || 2 Cast: Magic Dart || 1 Armour: Skin || 7 Dodge: Dodged || 6