Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-541-g8bf3021b3d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17887381485892725386, deterministic pregen: 1 Command line: /usr/games/crawl-git-8bf3021b3d -name MissTea -rc /dgldir/rcfiles/crawl-git/MissTea.rc -macro /dgldir/rcfiles/crawl-git/MissTea.macro -morgue /dgldir/morgue/MissTea/ -webtiles-socket /crawl-master/webserver/sockets/MissTea:2024-12-06.18:45:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-8bf3021b3d(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55cbf3d572df]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8bf3021b3d(_Z13do_crash_dumpv+0x418) [0x55cbf3d61778]: do_crash_dump() /usr/games/crawl-git-8bf3021b3d(_Z20crash_signal_handleri+0x1fa) [0x55cbf3d5776a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fdd85dbe210]: /usr/games/crawl-git-8bf3021b3d(_ZNK7monster8get_enchE12enchant_typeS0_+0x10) [0x55cbf4103110]: monster::get_ench(enchant_type, enchant_type) const /usr/games/crawl-git-8bf3021b3d(_Z18handle_searing_rayR5actori+0x2e9) [0x55cbf42bf269]: handle_searing_ray(actor&, int) /usr/games/crawl-git-8bf3021b3d(_Z23start_channelling_spell10spell_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x65) [0x55cbf42b1ae5]: start_channelling_spell(spell_type, std::__cxx11::basic_string, std::allocator >, bool) /usr/games/crawl-git-8bf3021b3d(_Z16cast_searing_rayR5actoriR4boltb+0x3b2) [0x55cbf42c2bb2]: cast_searing_ray(actor&, int, bolt&, bool) /usr/games/crawl-git-8bf3021b3d(_Z11your_spells10spell_typeibPK8item_defP4distb+0x14fc) [0x55cbf42b4b8c]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z12cast_a_spellb10spell_typeP4distb+0x155) [0x55cbf42b66d5]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z17do_cast_spell_cmdb+0x1a) [0x55cbf42b73ca]: do_cast_spell_cmd(bool) /usr/games/crawl-git-8bf3021b3d(_Z15process_command12command_typeS_+0x16ba) [0x55cbf447ea7a]: process_command(command_type, command_type) /usr/games/crawl-git-8bf3021b3d(+0xbdeac2) [0x55cbf447aac2]: /usr/games/crawl-git-8bf3021b3d(+0xbdf6b5) [0x55cbf447b6b5]: /usr/games/crawl-git-8bf3021b3d(main+0x1ab) [0x55cbf3c9d41b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fdd85d9f0b3]: /usr/games/crawl-git-8bf3021b3d(_start+0x2e) [0x55cbf3c9dfee]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fdd85e5dc2a in __GI___wait4 (pid=3962003, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007fdd85e5dc2a in __GI___wait4 (pid=3962003, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007fdd85e5dbeb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055cbf3d57145 in call_gdb (file=file@entry=0x7fdd85f645c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3961119\000\000\000\000\000" #3 0x000055cbf3d61796 in do_crash_dump () at dbg-asrt.cc:692 t = 1733510912 dir = "/dgldir/morgue/MissTea/" name = "/dgldir/morgue/MissTea/crash-MissTea-20241206-184832.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7fdd85f645c0 <_IO_2_1_stderr_> #4 0x000055cbf3d5776a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #5 No locals. #6 0x000055cbf4103110 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::find (__k=, this=) at mon-ench.cc:145 __j = __j = #7 std::map, std::allocator > >::find (__x=, this=) at /usr/include/c++/9/bits/stl_map.h:1194 No locals. #8 monster::get_ench (this=this@entry=0x0, ench1=ench1@entry=ENCH_CHANNEL_SEARING_RAY, ench2=ench2@entry=ENCH_NONE) at mon-ench.cc:147 i = e = 158 #9 0x000055cbf42bf269 in handle_searing_ray (agent=..., turn=1) at spl-damage.cc:3910 mons = 0x0 me = {ench = ENCH_TP, degree = 0, duration = 0, maxduration = 4, who = KC_YOU, source = 0, ench_is_aura = (AURA_HOSTILE | unknown: 4090178308)} pow = 38 beam = {origin_spell = SPELL_SEARING_RAY, range = 4, glyph = 42 U'*', colour = 15 '\017', flavour = BEAM_MMISSILE, real_flavour = BEAM_MMISSILE, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 16, y = 40}, target = {x = 14, y = 40}, damage = {num = 2, size = 7}, ench_power = 38, hit = 15, thrower = KILL_YOU_MISSILE, ex_size = 0, source_id = 4294967295, source_name = "", name = "searing ray", short_name = "", hit_verb = "hits", loudness = 2, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = true, heard = true, path_taken = std::vector of length 4, capacity 4 = {{x = 15, y = 40}, {x = 14, y = 40}, {x = 13, y = 40}, {x = 12, y = 40}}, extra_range_used = 1, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = true, passed_target = true, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 100, hit_count = std::map with 1 element = {[118] = 1}, foe_info = {count = 1, power = 6, hurt = 1, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = false, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 12.5, y = 40.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = 4501, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} #10 0x000055cbf42b1ae5 in start_channelling_spell (spell=spell@entry=SPELL_SEARING_RAY, reminder_msg="maintain the ray", do_effect=do_effect@entry=true) at spl-cast.cc:3293 No locals. #11 0x000055cbf42c2bb2 in cast_searing_ray (agent=..., pow=pow@entry=38, beam=..., fail=fail@entry=false) at /usr/include/c++/9/bits/char_traits.h:300 targ = 0x55cbf4a18998 #12 0x000055cbf42b4b8c in _do_cast (actual_spell=, fail=, god=, beam=..., spd=..., powc=, spell=) at spl-cast.cc:2631 target = {x = 14, y = 40} zap = target = zap = breath_message = std::map with 0 elements #13 your_spells (spell=, powc=38, actual_spell=, evoked_wand=, target=, force_failure=) at spl-cast.cc:2239 wiz_cast = target_local = {isValid = true, isTarget = true, isEndpoint = false, isCancel = false, choseRay = true, interactive = true, target = {x = 14, y = 40}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 16.5, y = 40.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, find_target = false, fire_context = 0x0, cmd_result = 2061} beam = {origin_spell = SPELL_SEARING_RAY, range = 4, glyph = 42 U'*', colour = 15 '\017', flavour = BEAM_MMISSILE, real_flavour = BEAM_MMISSILE, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 16, y = 40}, target = {x = 14, y = 40}, damage = {num = 2, size = 7}, ench_power = 38, hit = 15, thrower = KILL_YOU_MISSILE, ex_size = 0, source_id = 4294967295, source_name = "", name = "searing ray", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 4, capacity 4 = {{x = 15, y = 40}, {x = 14, y = 40}, {x = 13, y = 40}, {x = 12, y = 40}}, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = true, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 100, hit_count = std::map with 1 element = {[118] = 1}, foe_info = {count = 1, power = 6, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = false, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 16.5, y = 40.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = 4501, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} flags = range = hitfunc = std::unique_ptr = {get() = 0x55cbf65391b0} is_targeted = god = use_targeter = fail = orig_target_pos = {x = 14, y = 40} cast_result = #14 0x000055cbf42b66d5 in cast_a_spell (check_range=, spell=SPELL_SEARING_RAY, _target=0x0, force_failure=) at spl-cast.cc:943 reason = "" cost = 2 hp_cost = cast_result = #15 0x000055cbf42b73ca in do_cast_spell_cmd (force=) at spl-cast.cc:699 No locals. #16 0x000055cbf447ea7a in process_command (cmd=CMD_CAST_SPELL, prev_cmd=CMD_WAIT) at main.cc:2172 No locals. #17 0x000055cbf447aac2 in _input () at main.cc:1264 cmd = CMD_CAST_SPELL real_prev_cmd = CMD_WAIT player_disabled = {was_disabled = false} #18 0x000055cbf447b6b5 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #19 0x000055cbf3c9d41b in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #20 main (argc=, argv=0x7ffc6ca60a98) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 3961119) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_ring mainiacjoe_overflow_alcove_2 gup_sewer_entry_spiral nicolae_shop_firing_range Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Unknown command. Unknown command. You hit the sleepcap. You drain the sleepcap. The sleepcap is moderately damaged. The sleepcap closely misses you. You hit the sleepcap. You drain the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. You drain the sleepcap. The sleepcap is severely damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. You drain the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap. You drain the sleepcap. The sleepcap is almost destroyed. The sleepcap completely misses you. You hit the sleepcap. You drain the sleepcap. You destroy the sleepcap! You open the door. There is an open door here. Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 whip. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 whip; a kobold corpse Things that are here: a +0 whip; a kobold corpse Grinder comes into view. Press: ? - help, v - describe, . - travel Here: Grinder (asleep) The floor. Unknown command. Press: ? - help, v - describe, . - travel Here: Grinder (asleep) The floor. Unknown command. Press: ? - help, v - describe, . - travel Here: Grinder (asleep) The floor. Placed new exclusion. Unknown command. Things that are here: a +0 whip; a kobold corpse Things that are here: a +0 whip; a kobold corpse Found a club. Found 5 stones. A hobgoblin comes into view. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. Unknown command. You see here 5 stones. A dart slug comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug! You kill the dart slug! Unknown command. Unknown command. Found a helmet. y - a scroll labelled VOPSAU RITUWK You now have 294 gold pieces (gained 12). You see here a +0 leather armour of willpower. z - a +0 leather armour of willpower A gnoll comes into view. It is wielding a +0 halberd. Found a shimmering altar of Xom. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 6! Okay, then. Unknown command. Unknown command. A gnoll bouda and a gnoll come into view. Things that are here: a +0 halberd; a gnoll corpse The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Your attacks no longer feel as feeble. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You barely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda completely misses you. You barely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda closely misses you. You closely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda closely misses you. You barely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 club. You hit the gnoll bouda. You drain the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda completely misses you. You closely miss the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda barely misses you. You closely miss the gnoll bouda. The gnoll bouda is heavily wounded. Your attacks no longer feel as feeble. The gnoll bouda closely misses you. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda completely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is severely wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club. You closely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is severely wounded. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. You barely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda misses you. You hit the gnoll bouda but do no damage. You drain the gnoll bouda. The gnoll bouda is heavily wounded. You hear a shout! x3 You hit the gnoll bouda. The gnoll bouda is severely wounded. You hear a shout! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you but does no damage. You barely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll barely misses you. The gnoll bouda attacks as it pursues you! The gnoll bouda barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is heavily wounded. The gnoll is knocked back by the mystic blast. The gnoll slams into the rock wall. You kill the gnoll! The mystic blast hits the gnoll bouda! You kill the gnoll bouda! A gnoll comes into view. It is wielding a +0 club. Unknown command. Your attacks no longer feel as feeble. A gnoll comes into view. It is wielding a +0 halberd. You hit the gnoll but do no damage. The gnoll closely misses you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. x2 Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Space twists in upon itself. You are magically locked in place. The gnoll hits you from afar with a +0 halberd. A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. The gnoll hits you with a +0 club. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is severely wounded. The gnoll is knocked back by the mystic blast. The mystic blast hits the gnoll. The gnoll is lightly wounded. The gnoll is knocked back by the mystic blast. The gnoll collides with the gnoll! You kill the gnoll! The gnoll is almost dead. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! The mystic blast hits the gnoll! The gnoll is almost dead. The gnoll is knocked back by the mystic blast. Unknown command. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and quivering a throwing net (almost dead, covering ground quickly, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Unknown command. You start resting. You are no longer firmly anchored in space. You are able to move again. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Unknown command. You see here a +0 club. Things that are here: a +0 halberd; a gnoll corpse A - a throwing net You see here a +0 whip. Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 club; a +0 robe; a gnoll corpse Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 club; a +0 robe; a gnoll corpse Things that are here: a +0 halberd; a gnoll corpse You see here a +0 whip. There is a stone staircase leading down here. Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 club; a +0 robe; a gnoll corpse A ball python comes into view. The teleport trap disappears. The ball python disappears! The ball python moves out of view. Things that are here: a +0 halberd; a gnoll corpse Found a staircase to the Ecumenical Temple. Found 6 gold pieces. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found three altars. There is a staircase back to the Dungeon here. Found three altars. Found two altars. There is a staircase back to the Dungeon here. Found a hide-covered altar of Uskayaw and a shimmering blue altar of Sif Muna. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! Unknown command. Press < or > to pray at altars. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: hobgoblin, Grinder There is a staircase to the Ecumenical Temple here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! Sif Muna accepts your kill. You now have 300 gold pieces (gained 6). Found a pair of gloves. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Unknown command. Unknown command. An endoplasm comes into view. The endoplasm moves out of view. A hobgoblin comes into view. You see here a scroll labelled KIAGHI ZOASMEB. B - a scroll labelled KIAGHI ZOASMEB Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Sif Muna accepts your kill. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Sif Muna accepts your kill. You see here a +0 pair of gloves. C - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. You see here a hobgoblin corpse. Things that are here: a +0 halberd; a gnoll skeleton Things that are here: a +0 robe; a +0 club; a gnoll skeleton Things that are here: a +0 halberd; a gnoll skeleton You see here a +0 whip. You see here a +0 club. You see here 5 stones. Partly explored, can't reach some items and places. Unknown command. Things that are here: a +0 leather armour; a +0 hand axe; an orc skeleton There is a stone staircase leading down here. Welcome back, MissTea the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Welcome back, MissTea the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Welcome back, MissTea the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Found a stone staircase leading up. An adder and a sleepcap come into view. Cast which spell? (? or * to list) Aiming: Fulminant Prism (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The adder hisses angrily. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the sleepcap! The sleepcap is heavily damaged. You hear a shout! x3 Unknown command. Unknown command. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap misses you. Casting: Fulminant Prism (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the adder! The adder is severely wounded. The adder is knocked back by the mystic blast. The mystic blast hits the sleepcap. The sleepcap is heavily damaged. The sleepcap is knocked back by the mystic blast. You hear a shout! x3 An orc comes into view. It is wielding a +0 morningstar. Unknown command. Unknown command. An orc priest comes into view. It is wielding a +0 club. You hit the adder but do no damage. You drain the adder. The adder is almost dead. The adder misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder barely misses you. The sleepcap barely misses you. Unknown command. Unknown command. Unknown command. The adder barely misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop ascending the stairs. An orc comes into view. It is wielding a +0 club. You wake up. Unknown command. Unknown command. Unknown command. Unknown command. The adder barely misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. The adder closely misses you. You climb upwards. Level annotation: exclusion: hobgoblin, Grinder There is a stone staircase leading down here. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the adder! You kill the adder! Sif Muna accepts your kill. The mystic blast hits the sleepcap! You destroy the sleepcap! Sif Muna accepts your kill. Unknown command. Unknown command. Unknown command. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Okay, then. You see here an iguana skeleton. There is a stone staircase leading down here. Welcome back, MissTea the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. You now have 315 gold pieces (gained 15). Found a dagger. You now have 320 gold pieces (gained 5). An iguana comes into view. Found 5 stones. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (wandering, hasn't noticed you, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. You barely miss the iguana. The iguana is lightly wounded. The iguana completely misses you. You hit the iguana. The iguana is moderately wounded. The iguana bites you! You hit the iguana but do no damage. You drain the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. You barely miss the iguana. The iguana is heavily wounded. The iguana closely misses you. You hit the iguana. You drain the iguana. The iguana is almost dead. The iguana closely misses you. You hit the iguana but do no damage. The iguana is almost dead. The iguana barely misses you. You hit the iguana. The iguana is almost dead. The iguana bites you. You hit the iguana but do no damage. The iguana is almost dead. The iguana misses you. You hit the iguana. You drain the iguana. You kill the iguana! Sif Muna accepts your kill. HP restored. An iguana comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (moderately wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is moderately wounded. You hit the iguana but do no damage. You drain the iguana. The iguana is heavily wounded. The iguana misses you. You hit the iguana but do no damage. The iguana is heavily wounded. The iguana closely misses you. You hit the iguana but do no damage. You drain the iguana. The iguana is severely wounded. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana is severely wounded. The iguana barely misses you. You hit the iguana. The iguana is almost dead. The iguana barely misses you. You barely miss the iguana. The iguana is almost dead. The iguana barely misses you. You closely miss the iguana. The iguana is almost dead. The iguana closely misses you. You closely miss the iguana. The iguana is almost dead. The iguana misses you. You hit the iguana but do no damage. You drain the iguana. You kill the iguana! Sif Muna accepts your kill. An orc is nearby! Press: ? - help, v - describe, . - travel Here: an orc, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (wandering, hasn't noticed you) The floor. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc but does no damage. The orc shouts! An orc comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (100% to hit) The magic dart hits the orc but does no damage. The orc shouts! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (100% to hit) The magic dart hits the orc but does no damage. The orc zaps a wand. The puff of flame hits you. Unknown command. You start resting. An orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc. The orc is heavily wounded. The orc is knocked back by the mystic blast. The orc slams into the rock wall. The orc is almost dead. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc. You kill the orc! Sif Muna accepts your kill. Unknown command. Unknown command. You start resting. An orc is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (100% to hit) The magic dart hits the orc. The orc is severely wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. The orc barely misses you. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. Your Conjurations skill increases to level 6! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (100% to hit) The magic dart hits the orc. The orc is almost dead. The orc hits you but does no damage. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (almost dead, 100% to hit) The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. Unknown command. You start resting. HP restored. You start resting. Magic restored. D - a wand of flame (16) Items here: ))) [[ †. Okay, then. Unknown command. Found a stone staircase leading down. Found a ring mail. There is an open door here. Found an iron altar of Okawaru. You see here a +0 ring mail. An orc is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You hear a shout! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. Unknown command. You start resting. Magic restored. An orc comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. Your Translocations skill increases to level 6! Unknown command. There is an iron altar of Okawaru here. Unknown command. Press < or > to pray at altars. There is an open door here. You see here a +0 club. Things that are here: a +0 club; an orc corpse Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest! The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. Unknown command. You start resting. Magic restored. You start resting. HP restored. As you open the door, it creaks loudly! Found 21 gold pieces. Found an ancient bone altar of Kikubaaqudgha and a hazy altar of Hepliaklqana. There is an open door here. There is an ancient bone altar of Kikubaaqudgha here. There is a hazy altar of Hepliaklqana here. You now have 329 gold pieces (gained 9). There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. You open the door. There is an open door here. You now have 339 gold pieces (gained 10). You now have 350 gold pieces (gained 11). You now have 358 gold pieces (gained 8). You now have 370 gold pieces (gained 12). An orc comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is almost dead. The orc shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. Magic restored. You now have 384 gold pieces (gained 14). Things that are here: a +0 club; a +0 leather armour A dart slug comes into view. Found a stone staircase leading down. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Sif Muna accepts your kill. A hound comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (asleep, 100% to hit) The magic dart hits the hound. The hound is lightly wounded. The hound barks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (lightly wounded, 100% to hit) The magic dart hits the hound. The hound is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (moderately wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! You kill the hound! Sif Muna accepts your kill. There is a stone staircase leading down here. Found a dagger. You see here a +0 dagger. E - a scroll labelled ALAPPEPNECEZ You now have 400 gold pieces (gained 16). Found a stone staircase leading up. F - a scroll labelled OHI TORO JEGI There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: hobgoblin, Grinder There is a stone staircase leading down here. The phantom closely misses you. You climb downwards. There is a stone staircase leading up here. Your +1 dagger of holy wrath softly glows with a divine radiance! r - a +1 dagger of holy wrath (weapon) The phantom hits you. The phantom blinks! You blink. You hit the phantom but do no damage. The phantom barely misses you. You hit the phantom but do no damage. The phantom hits you. You hit the phantom. The phantom convulses. The phantom is lightly damaged. The phantom hits you. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom. The phantom is moderately damaged. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall. The phantom is heavily damaged. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom. The phantom is severely damaged. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall. The phantom is almost destroyed. The phantom misses you. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! You destroy the phantom! Sif Muna accepts your kill. You have reached level 7! Unknown command. Magic restored. HP restored. A hound comes into view. The hound barks! Found a bubbling pink potion. The hound barely misses you. You miss the hound. The hound misses you. The hound bites you. You hit the hound. The hound is lightly wounded. The hound bites you. You miss the hound. The hound is lightly wounded. The hound barely misses you. The hound misses you. You hit the hound but do no damage. The hound bites you but does no damage. You hit the hound. The hound is moderately wounded. The hound barely misses you. The hound misses you. You closely miss the hound. The hound is moderately wounded. The hound misses you. You closely miss the hound. The hound is moderately wounded. The hound completely misses you. The hound misses you. You hit the hound. The hound is moderately wounded. The hound misses you. You hit the hound. The hound is heavily wounded. The hound misses you. x2 You hit the hound. The hound is severely wounded. The hound closely misses you. You hit the hound. The hound is almost dead. The hound bites you. x2 You hit the hound. You kill the hound! Sif Muna accepts your kill. No target in view! No target in view! You see here a hound corpse. p - 2 bubbling pink potions (gained 1) An adder comes into view. Your +1 dagger of holy wrath stops glowing. You sense an unholy aura. a - a +0 dagger of draining (weapon) You closely miss the adder. The adder misses you. You hit the adder but do no damage. You drain the adder. The adder is moderately wounded. The adder misses you. You barely miss the adder. The adder is moderately wounded. The adder misses you. You miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder completely misses you. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. The adder misses you. You hit the adder. You drain the adder. You kill the adder! Sif Muna accepts your kill. No target in view! No target in view! You see here an adder corpse. You see here an adder corpse. You now have 408 gold pieces (gained 8). There is an open door here. There is an open door here. Items here: ))) [[ ÷. You see here 5 stones. h - 2 scrolls labelled HIEBAUSTRULL (gained 1) You see here a +0 leather armour. You now have 428 gold pieces (gained 20). You see here 5 stones. You now have 441 gold pieces (gained 13). A hound comes into view. The helpless hound fails to defend itself. You hit the hound. The hound is moderately wounded. The hound closely misses you. The hound misses you. You hit the hound. The hound is moderately wounded. The hound closely misses you. You closely miss the hound. The hound is moderately wounded. The hound bites you. The hound closely misses you. You hit the hound but do no damage. You drain the hound. The hound is heavily wounded. The hound misses you. You barely miss the hound. The hound is heavily wounded. The hound misses you. The hound barely misses you. You hit the hound but do no damage. You drain the hound. The hound is severely wounded. The hound bites you but does no damage. You hit the hound. You drain the hound. You kill the hound! Sif Muna accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. There is an open door here. You see here a +0 club. There is an open door here. Items here: ))) [[ ÷. You see here an iguana skeleton. Found a dagger. Found a leather armour. Found a stone staircase leading down. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Unknown command. Okay, then. Unknown command. A phantom comes into view. Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (73% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (73% to hit) The searing ray hits the phantom! The phantom is moderately damaged. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-541-g8bf3021b3d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [MissTea] Species: Deep Elf Job: Conjurer HP: 36/36; mods: 0/0 MP: 12/15; mod: 0 Stats: 4 (4) 25 (25) 13 (13) Position: (16, 40), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 4 | 299 | 2/148 Conjurations | X | 1 | 50 | 6 | 1073 | 191/295 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 1 | 50 | 6 | 1070 | 188/295 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 441 #34: 1 #35: 258 #49: 507 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 dagger of draining eq slot #2, inv slot #13: +0 helmet eq slot #3, inv slot #28: +0 pair of gloves eq slot #6, inv slot #14: +1 animal skin eq slot #7, inv slot #10: ring of protection from cold eq slot #8, inv slot #22: +5 ring of evasion eq slot #9, inv slot #9: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ## ### #.# ..# ##.# ### #.###.# ... #.####.#..####.## #...W.@..#......# #..####..##.##..#####. #....#...<....... ##.#.....#.#####. #..#........... #.#.#...####### ##....#.# ......#.# ###...##.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (57, 18): {{{{ CLASS: TimedMarker dur: 6712 started: true ticktype: 1 msg: CLASS: TimedMessaging ranges: 1: 1: 5000 2: slow 2: 1: 4000 2: 3: 1: 2500 2: brisk 4: 1: 1500 2: quick 5: 1: 0 2: rapid _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F noisemaker: drain finalmsg: You hear the drain falling apart. check: 6320 entity: drain verb: rusting initmsg: 1: You hear the sound of rushing water. 2: There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! sound_channel: 29 dur_short: 6820 props: feat_tile: dngn_portal_sewer_rusted floor: expired_portal high: 682 low: 682 high_short: 68 single_timed: true entity: drain turns: 682 low_short: 68 disappear: The drain falls to bits. }}}} >>>>>>>>>>>>>>>>>>>>>>