Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-541-g8bf3021b3d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17887381485892725386, deterministic pregen: 1 Command line: /usr/games/crawl-git-8bf3021b3d -name MissTea -rc /dgldir/rcfiles/crawl-git/MissTea.rc -macro /dgldir/rcfiles/crawl-git/MissTea.macro -morgue /dgldir/morgue/MissTea/ -webtiles-socket /crawl-master/webserver/sockets/MissTea:2024-12-06.18:56:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-8bf3021b3d(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55e85994e2df]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8bf3021b3d(_Z13do_crash_dumpv+0x418) [0x55e859958778]: do_crash_dump() /usr/games/crawl-git-8bf3021b3d(_Z20crash_signal_handleri+0x1fa) [0x55e85994e76a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fc87b8bf210]: /usr/games/crawl-git-8bf3021b3d(_ZNK7monster8get_enchE12enchant_typeS0_+0x10) [0x55e859cfa110]: monster::get_ench(enchant_type, enchant_type) const /usr/games/crawl-git-8bf3021b3d(_Z18handle_searing_rayR5actori+0x2e9) [0x55e859eb6269]: handle_searing_ray(actor&, int) /usr/games/crawl-git-8bf3021b3d(_Z23start_channelling_spell10spell_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x65) [0x55e859ea8ae5]: start_channelling_spell(spell_type, std::__cxx11::basic_string, std::allocator >, bool) /usr/games/crawl-git-8bf3021b3d(_Z16cast_searing_rayR5actoriR4boltb+0x3b2) [0x55e859eb9bb2]: cast_searing_ray(actor&, int, bolt&, bool) /usr/games/crawl-git-8bf3021b3d(_Z11your_spells10spell_typeibPK8item_defP4distb+0x14fc) [0x55e859eabb8c]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z12cast_a_spellb10spell_typeP4distb+0x155) [0x55e859ead6d5]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-8bf3021b3d(_Z17do_cast_spell_cmdb+0x1a) [0x55e859eae3ca]: do_cast_spell_cmd(bool) /usr/games/crawl-git-8bf3021b3d(_Z15process_command12command_typeS_+0x16ba) [0x55e85a075a7a]: process_command(command_type, command_type) /usr/games/crawl-git-8bf3021b3d(+0xbdeac2) [0x55e85a071ac2]: /usr/games/crawl-git-8bf3021b3d(+0xbdf6b5) [0x55e85a0726b5]: /usr/games/crawl-git-8bf3021b3d(main+0x1ab) [0x55e85989441b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fc87b8a00b3]: /usr/games/crawl-git-8bf3021b3d(_start+0x2e) [0x55e859894fee]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fc87b95ec2a in __GI___wait4 (pid=3966941, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007fc87b95ec2a in __GI___wait4 (pid=3966941, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007fc87b95ebeb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055e85994e145 in call_gdb (file=file@entry=0x7fc87ba655c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3966274\000\000\000\000\000" #3 0x000055e859958796 in do_crash_dump () at dbg-asrt.cc:692 t = 1733511475 dir = "/dgldir/morgue/MissTea/" name = "/dgldir/morgue/MissTea/crash-MissTea-20241206-185755.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7fc87ba655c0 <_IO_2_1_stderr_> #4 0x000055e85994e76a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #5 No locals. #6 0x000055e859cfa110 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::find (__k=, this=) at mon-ench.cc:145 __j = __j = #7 std::map, std::allocator > >::find (__x=, this=) at /usr/include/c++/9/bits/stl_map.h:1194 No locals. #8 monster::get_ench (this=this@entry=0x0, ench1=ench1@entry=ENCH_CHANNEL_SEARING_RAY, ench2=ench2@entry=ENCH_NONE) at mon-ench.cc:147 i = e = 158 #9 0x000055e859eb6269 in handle_searing_ray (agent=..., turn=1) at spl-damage.cc:3910 mons = 0x0 me = {ench = ENCH_TP, degree = 0, duration = 0, maxduration = 4, who = KC_YOU, source = 0, ench_is_aura = (AURA_HOSTILE | unknown: 1502255876)} pow = 44 beam = {origin_spell = SPELL_SEARING_RAY, range = 4, glyph = 42 U'*', colour = 15 '\017', flavour = BEAM_MMISSILE, real_flavour = BEAM_MMISSILE, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 45, y = 46}, target = {x = 44, y = 50}, damage = {num = 2, size = 8}, ench_power = 44, hit = 16, thrower = KILL_YOU_MISSILE, ex_size = 0, source_id = 4294967295, source_name = "", name = "searing ray", short_name = "", hit_verb = "hits", loudness = 2, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = true, heard = false, path_taken = std::vector of length 4, capacity 4 = {{x = 45, y = 47}, {x = 45, y = 48}, {x = 44, y = 49}, {x = 44, y = 50}}, extra_range_used = 1, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = true, passed_target = true, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 100, hit_count = std::map with 1 element = {[129] = 1}, foe_info = {count = 1, power = 3, hurt = 1, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = false, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 44.5, y = 50.5}, dir = {x = -0.316227766016838, y = 0.94868329805051399}}, on_corner = false, cycle_idx = 0}, tile_beam = 4501, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} #10 0x000055e859ea8ae5 in start_channelling_spell (spell=spell@entry=SPELL_SEARING_RAY, reminder_msg="maintain the ray", do_effect=do_effect@entry=true) at spl-cast.cc:3293 No locals. #11 0x000055e859eb9bb2 in cast_searing_ray (agent=..., pow=pow@entry=44, beam=..., fail=fail@entry=false) at /usr/include/c++/9/bits/char_traits.h:300 targ = 0x55e85a610bd0 #12 0x000055e859eabb8c in _do_cast (actual_spell=, fail=, god=, beam=..., spd=..., powc=, spell=) at spl-cast.cc:2631 target = {x = 44, y = 50} zap = target = zap = breath_message = std::map with 0 elements #13 your_spells (spell=, powc=44, actual_spell=, evoked_wand=, target=, force_failure=) at spl-cast.cc:2239 wiz_cast = target_local = {isValid = true, isTarget = true, isEndpoint = false, isCancel = false, choseRay = true, interactive = true, target = {x = 44, y = 50}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 45.833333333333336, y = 46.5}, dir = {x = -1, y = 3}}, on_corner = false, cycle_idx = 0}, find_target = false, fire_context = 0x0, cmd_result = 2061} beam = {origin_spell = SPELL_SEARING_RAY, range = 4, glyph = 42 U'*', colour = 15 '\017', flavour = BEAM_MMISSILE, real_flavour = BEAM_MMISSILE, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 45, y = 46}, target = {x = 44, y = 50}, damage = {num = 2, size = 7}, ench_power = 44, hit = 16, thrower = KILL_YOU_MISSILE, ex_size = 0, source_id = 4294967295, source_name = "", name = "searing ray", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 4, capacity 4 = {{x = 45, y = 47}, {x = 45, y = 48}, {x = 44, y = 49}, {x = 44, y = 50}}, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = true, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 100, hit_count = std::map with 1 element = {[129] = 1}, foe_info = {count = 1, power = 3, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = false, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 45.833333333333336, y = 46.5}, dir = {x = -1, y = 3}}, on_corner = false, cycle_idx = 0}, tile_beam = 4501, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} flags = range = hitfunc = std::unique_ptr = {get() = 0x55e85cb70410} is_targeted = god = use_targeter = fail = orig_target_pos = {x = 44, y = 50} cast_result = #14 0x000055e859ead6d5 in cast_a_spell (check_range=, spell=SPELL_SEARING_RAY, _target=0x0, force_failure=) at spl-cast.cc:943 reason = "" cost = 2 hp_cost = cast_result = #15 0x000055e859eae3ca in do_cast_spell_cmd (force=) at spl-cast.cc:699 No locals. #16 0x000055e85a075a7a in process_command (cmd=CMD_CAST_SPELL, prev_cmd=CMD_MOVE_UP) at main.cc:2172 No locals. #17 0x000055e85a071ac2 in _input () at main.cc:1264 cmd = CMD_CAST_SPELL real_prev_cmd = CMD_MOVE_UP player_disabled = {was_disabled = false} #18 0x000055e85a0726b5 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #19 0x000055e85989441b in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #20 main (argc=, argv=0x7ffe99c9c358) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 3966274) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8bf3021b3d/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_ring mainiacjoe_overflow_alcove_2 gup_sewer_entry_spiral nicolae_shop_firing_range Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< An orc is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You hear a shout! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. Unknown command. You start resting. Magic restored. An orc comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. Your Translocations skill increases to level 6! Unknown command. There is an iron altar of Okawaru here. Unknown command. Press < or > to pray at altars. There is an open door here. You see here a +0 club. Things that are here: a +0 club; an orc corpse Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest! The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. Unknown command. You start resting. Magic restored. You start resting. HP restored. As you open the door, it creaks loudly! Found 21 gold pieces. Found an ancient bone altar of Kikubaaqudgha and a hazy altar of Hepliaklqana. There is an open door here. There is an ancient bone altar of Kikubaaqudgha here. There is a hazy altar of Hepliaklqana here. You now have 329 gold pieces (gained 9). There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. You open the door. There is an open door here. You now have 339 gold pieces (gained 10). You now have 350 gold pieces (gained 11). You now have 358 gold pieces (gained 8). You now have 370 gold pieces (gained 12). An orc comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is almost dead. The orc shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. Magic restored. You now have 384 gold pieces (gained 14). Things that are here: a +0 club; a +0 leather armour A dart slug comes into view. Found a stone staircase leading down. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Sif Muna accepts your kill. A hound comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (asleep, 100% to hit) The magic dart hits the hound. The hound is lightly wounded. The hound barks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (lightly wounded, 100% to hit) The magic dart hits the hound. The hound is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (moderately wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! You kill the hound! Sif Muna accepts your kill. There is a stone staircase leading down here. Found a dagger. You see here a +0 dagger. E - a scroll labelled ALAPPEPNECEZ You now have 400 gold pieces (gained 16). Found a stone staircase leading up. F - a scroll labelled OHI TORO JEGI There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: hobgoblin, Grinder There is a stone staircase leading down here. The phantom closely misses you. You climb downwards. There is a stone staircase leading up here. Your +1 dagger of holy wrath softly glows with a divine radiance! r - a +1 dagger of holy wrath (weapon) The phantom hits you. The phantom blinks! You blink. You hit the phantom but do no damage. The phantom barely misses you. You hit the phantom but do no damage. The phantom hits you. You hit the phantom. The phantom convulses. The phantom is lightly damaged. The phantom hits you. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom. The phantom is moderately damaged. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall. The phantom is heavily damaged. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom. The phantom is severely damaged. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall. The phantom is almost destroyed. The phantom misses you. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! You destroy the phantom! Sif Muna accepts your kill. You have reached level 7! Unknown command. Magic restored. HP restored. A hound comes into view. The hound barks! Found a bubbling pink potion. The hound barely misses you. You miss the hound. The hound misses you. The hound bites you. You hit the hound. The hound is lightly wounded. The hound bites you. You miss the hound. The hound is lightly wounded. The hound barely misses you. The hound misses you. You hit the hound but do no damage. The hound bites you but does no damage. You hit the hound. The hound is moderately wounded. The hound barely misses you. The hound misses you. You closely miss the hound. The hound is moderately wounded. The hound misses you. You closely miss the hound. The hound is moderately wounded. The hound completely misses you. The hound misses you. You hit the hound. The hound is moderately wounded. The hound misses you. You hit the hound. The hound is heavily wounded. The hound misses you. x2 You hit the hound. The hound is severely wounded. The hound closely misses you. You hit the hound. The hound is almost dead. The hound bites you. x2 You hit the hound. You kill the hound! Sif Muna accepts your kill. No target in view! No target in view! You see here a hound corpse. p - 2 bubbling pink potions (gained 1) An adder comes into view. Your +1 dagger of holy wrath stops glowing. You sense an unholy aura. a - a +0 dagger of draining (weapon) You closely miss the adder. The adder misses you. You hit the adder but do no damage. You drain the adder. The adder is moderately wounded. The adder misses you. You barely miss the adder. The adder is moderately wounded. The adder misses you. You miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder completely misses you. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. The adder misses you. You hit the adder. You drain the adder. You kill the adder! Sif Muna accepts your kill. No target in view! No target in view! You see here an adder corpse. You see here an adder corpse. You now have 408 gold pieces (gained 8). There is an open door here. There is an open door here. Items here: ))) [[ ÷. You see here 5 stones. h - 2 scrolls labelled HIEBAUSTRULL (gained 1) You see here a +0 leather armour. You now have 428 gold pieces (gained 20). You see here 5 stones. You now have 441 gold pieces (gained 13). A hound comes into view. The helpless hound fails to defend itself. You hit the hound. The hound is moderately wounded. The hound closely misses you. The hound misses you. You hit the hound. The hound is moderately wounded. The hound closely misses you. You closely miss the hound. The hound is moderately wounded. The hound bites you. The hound closely misses you. You hit the hound but do no damage. You drain the hound. The hound is heavily wounded. The hound misses you. You barely miss the hound. The hound is heavily wounded. The hound misses you. The hound barely misses you. You hit the hound but do no damage. You drain the hound. The hound is severely wounded. The hound bites you but does no damage. You hit the hound. You drain the hound. You kill the hound! Sif Muna accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. There is an open door here. You see here a +0 club. There is an open door here. Items here: ))) [[ ÷. You see here an iguana skeleton. Found a dagger. Found a leather armour. Found a stone staircase leading down. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome back, MissTea the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome back, MissTea the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. A phantom comes into view. Found 2 red potions. Found 26 gold pieces. Found a stone staircase leading down. q - 3 red potions (gained 2) You now have 459 gold pieces (gained 18). You now have 467 gold pieces (gained 8). You hear the slow rusting of a distant drain. A hound comes into view. The hound bites you but does no damage. The hound misses you. You barely miss the hound. The hound bites you. You miss the hound. The hound bites you but does no damage. The hound bites you. You hit the hound. The hound is lightly wounded. The hound completely misses you. You closely miss the hound. The hound is lightly wounded. The hound bites you but does no damage. x2 You hit the hound. The hound is moderately wounded. The hound closely misses you. You closely miss the hound. The hound is moderately wounded. The hound completely misses you. The hound closely misses you. You hit the hound but do no damage. The hound is moderately wounded. The hound bites you but does no damage. You hit the hound but do no damage. The hound is moderately wounded. The hound completely misses you. The hound closely misses you. You miss the hound. The hound is moderately wounded. The hound closely misses you. You barely miss the hound. The hound is moderately wounded. The hound barely misses you. The hound misses you. You hit the hound but do no damage. The hound is moderately wounded. The hound closely misses you. You closely miss the hound. The hound is moderately wounded. The hound bites you but does no damage. The hound completely misses you. You hit the hound. The hound is heavily wounded. The hound misses you. You hit the hound. You drain the hound. The hound is severely wounded. The hound bites you but does no damage. The hound closely misses you. You miss the hound. The hound is severely wounded. The hound bites you. You completely miss the hound. The hound is severely wounded. The hound closely misses you. The hound bites you but does no damage. You hit the hound. The hound is almost dead. The hound misses you. You closely miss the hound. The hound is almost dead. The hound barely misses you. The hound bites you. You hit the hound. You kill the hound! Sif Muna accepts your kill. No target in view! No target in view! You see here a hound corpse. Found Lukhef's Firing Range. Found 4 stones, a boomerang and a throwing net. Found 2 stones. There is an entrance to Lukhef's Firing Range here. Unknown command. You see here a stone. You hit the training dummy. The training dummy is severely damaged. You hit the training dummy. You destroy the training dummy! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. You hit the training dummy. The training dummy is heavily damaged. You hit the training dummy. You destroy the training dummy! Sif Muna accepts your kill. You hit the training dummy. The training dummy is lightly damaged. You hit the training dummy. The training dummy is almost destroyed. You hit the training dummy. You destroy the training dummy! Sif Muna accepts your kill. No target in view! You see here a stone. A - 2 throwing nets (gained 1) You hear the slow rusting of a drain nearby. You see here a stone. You see here a stone. You see here a boomerang. You see here a stone. There is an entrance to Lukhef's Firing Range here. A howler monkey comes into view. An ufetubus comes into view. Found a scroll labelled ISSIOM RO IKEOW. An ufetubus comes into view. You closely miss the howler monkey. The howler monkey howls! The ufetubus shouts! The howler monkey closely misses you. You barely miss the howler monkey. The howler monkey barely misses you. You hit the howler monkey but do no damage. The howler monkey hits you. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the ufetubus. The ufetubus is moderately wounded. The ufetubus is knocked back by the mystic blast. The mystic blast hits the howler monkey! The howler monkey is moderately wounded. The howler monkey is knocked back by the mystic blast. You hear a shout! Unknown command. The howler monkey hoots and howls with incredible vigour! You hear a loud squeak. Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your +1 dagger of holy wrath softly glows with a divine radiance! r - a +1 dagger of holy wrath (weapon) Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the howler monkey! The howler monkey is almost dead. The howler monkey is knocked back by the mystic blast. The howler monkey slams into the rock wall. The howler monkey is almost dead. The mystic blast hits the ufetubus! You kill the ufetubus! Sif Muna accepts your kill. Unknown command. Unknown command. You hit the howler monkey. You kill the howler monkey! Sif Muna accepts your kill. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ufetubus! You kill the ufetubus! Sif Muna accepts your kill. A hound comes into view. The hound misses you. You hit the hound. The hound is lightly wounded. The hound bites you but does no damage. Your +1 dagger of holy wrath stops glowing. You sense an unholy aura. a - a +0 dagger of draining (weapon) The hound bites you. You barely miss the hound. The hound is lightly wounded. The hound misses you. You barely miss the hound. The hound is lightly wounded. The hound closely misses you. The hound misses you. You hit the hound. The hound is moderately wounded. The hound misses you. You hit the hound. The hound is heavily wounded. The hound misses you. x2 You hit the hound. You drain the hound. The hound is severely wounded. The hound barely misses you. You closely miss the hound. The hound is severely wounded. The hound barely misses you. The hound closely misses you. You barely miss the hound. The hound is heavily wounded. The hound bites you. You closely miss the hound. The hound is heavily wounded. The hound barely misses you. The hound bites you but does no damage. You closely miss the hound. The hound is heavily wounded. The hound bites you but does no damage. You barely miss the hound. The hound is heavily wounded. The hound closely misses you. x2 You barely miss the hound. The hound is heavily wounded. The hound bites you. You hit the hound but do no damage. You drain the hound. The hound is severely wounded. The hound bites you but does no damage. The hound barely misses you. You hit the hound. The hound is almost dead. The hound misses you. You hit the hound but do no damage. The hound is severely wounded. The hound misses you. The hound barely misses you. You hit the hound. You drain the hound. You kill the hound! Sif Muna accepts your kill. Your Conjurations skill increases to level 7! No target in view! No target in view! You see here a hound corpse. G - a scroll labelled ISSIOM RO IKEOW You hear the slow rusting of a drain very nearby. Found 4 boomerangs. You see here 4 boomerangs. You see here 4 boomerangs. You see here a hound corpse. You hear the rusting of a drain very nearby. Found a scroll labelled HIEBAUSTRULL. Found 14 gold pieces. h - 3 scrolls labelled HIEBAUSTRULL (gained 1) Found a scroll labelled OHI TORO JEGI. F - 2 scrolls labelled OHI TORO JEGI (gained 1) Found 11 gold pieces. You hear the rusting of a distant drain. Found a sling. Found 4 stones. Found a stone staircase leading down. Found a crooked glowing staff. Found a stone staircase leading up. You see here 4 stones. You see here a staff of fire. H - a staff of fire There is a stone staircase leading up here. You hear the brisk rusting of a drain very nearby. A ribbon worm comes into view. The ribbon worm completely misses you. A river rat comes into view. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm misses you. You hit the ribbon worm. You drain the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm completely misses you. You hit the ribbon worm but do no damage. You drain the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. You drain the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm completely misses you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the river rat! You kill the river rat! Sif Muna accepts your kill. The mystic blast hits the ribbon worm! You kill the ribbon worm! Sif Muna accepts your kill. Your Translocations skill increases to level 7! Unknown command. The web tears apart. You enter the shallow water. Moving in this stuff is going to be slow. You see here a river rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A giant cockroach comes into view. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. The rat squeaks loudly. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach splashes around in the water. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The giant cockroach misses you. The giant cockroach barely misses you. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rat! You kill the rat! Sif Muna accepts your kill. The mystic blast hits the giant cockroach! You kill the giant cockroach! Sif Muna accepts your kill. Unknown command. Unknown command. You see here a giant cockroach corpse. You see here a rat corpse. You start resting. You hear the brisk rusting of a drain. Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A giant cockroach comes into view. A quokka comes into view. You closely miss the giant cockroach. The giant cockroach bites you. The giant cockroach completely misses you. Your unstable footing causes you to fumble your attack. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach splashes around in the water. Your unstable footing causes you to fumble your attack. The giant cockroach bites you but does no damage. Your unstable footing causes you to fumble your attack. The giant cockroach barely misses you. You hit the giant cockroach. You drain the giant cockroach. You kill the giant cockroach! Sif Muna accepts your kill. Your unstable footing causes you to fumble your attack. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. The quokka misses you. Your unstable footing causes you to fumble your attack. The quokka barely misses you. You hit the quokka but do no damage. You drain the quokka. You kill the quokka! Sif Muna accepts your kill. No target in view! No target in view! You see here a giant cockroach corpse. You enter the shallow water. Moving in this stuff is going to be slow. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is lightly wounded. Your unstable footing causes you to fumble your attack. The ribbon worm misses you. Your unstable footing causes you to fumble your attack. The ribbon worm splashes around in the water. Your unstable footing causes you to fumble your attack. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! The ribbon worm bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Unknown command. You barely miss the ribbon worm. You hit the ribbon worm. You drain the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm splashes around in the water. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You hear the brisk rusting of a drain. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. You drain the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. You drain the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. You drain the ribbon worm. The ribbon worm is almost dead. The ribbon worm completely misses you. You hit the ribbon worm. You kill the ribbon worm! Sif Muna accepts your kill. No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a glowing drain. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. 3 jackals and a kobold come into view. The jackal barks! x3; The kobold shouts! You hit the jackal but do no damage. You drain the jackal. The jackal is almost dead. You hit the jackal. You kill the jackal! Sif Muna accepts your kill. You closely miss the jackal. The jackal closely misses you. The jackal splashes around in the water. You hit the jackal. You drain the jackal. You kill the jackal! Sif Muna accepts your kill. The jackal bites you. You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. You drain the jackal. The jackal is severely wounded. The jackal bites you. x2 You hit the jackal. You kill the jackal! Sif Muna accepts your kill. You hit the kobold but do no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! Sif Muna accepts your kill. You hear a splash. No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 whip; a kobold corpse Found a scroll labelled ALAPPEPNECEZ. Found a glowing orange potion. Found a black potion. E - 2 scrolls labelled ALAPPEPNECEZ (gained 1) I - a glowing orange potion u - 2 black potions (gained 1) HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A crocodile comes into view. Found 4 large rocks and a flail. Found a glowing partisan. Found 5 stones. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The crocodile bites you! The crocodile drags you backwards! Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile. The crocodile is lightly wounded. The crocodile is knocked back by the mystic blast. The crocodile slams into the stone wall. The crocodile is lightly wounded. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 60% to hit) The puff of flame hits the crocodile. The crocodile is moderately wounded. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile. The crocodile is heavily wounded. The crocodile is knocked back by the mystic blast. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! The crocodile is almost dead. The crocodile is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! You kill the crocodile! Sif Muna accepts your kill. Your Invocations skill increases to level 1! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You see here a crocodile corpse. Unknown command. Found a scroll labelled ALAPPEPNECEZ. Found 3 scrolls labelled VYQIMO BIANUCK. J - 3 scrolls labelled VYQIMO BIANUCK E - 3 scrolls labelled ALAPPEPNECEZ (gained 1) You see here a +2 heavy partisan. Press: ? - help, v - describe, . - travel, g - get item Item here: a +2 heavy partisan. The floor. Unknown command. K - a +2 heavy partisan K - a +2 heavy partisan (weapon) Your movement speed is average. Your attack delay is about 2.5. Your damage rating with your +2 heavy partisan is about 23 (Base [14 + 11 (Hvy)] x 85% (Str) x 100% (Skill) + 2 (Ench)). Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Search for what [? for help]? . Unknown command. Sorry, you can't auto-travel out of here. You can't go up here! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. Saving game... please wait. Welcome back, MissTea the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a river rat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. Found a broken altar of Ashenzari. You now have 478 gold pieces (gained 11). Found 7 stones. You see here 7 stones. Found 3 stones. 3 wights come into view. A wight is wielding a +3 scimitar of freezing. The wight moves out of view. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +0 halberd and wearing a +0 robe The floor. Unknown command. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the wight. The wight is moderately damaged. The wight is knocked back by the mystic blast. The wight slams into the rock wall! The wight is severely damaged. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight. The wight is moderately damaged. The wight is knocked back by the mystic blast. The wight collides with the wight. You destroy the wight! Sif Muna accepts your kill. The wight is heavily damaged. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! You destroy the wight! Sif Muna accepts your kill. You start resting. A wight is nearby! A wight comes into view. It is wielding a +0 falchion. The wight hits you from afar with a +0 halberd. You feel drained. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight collides with the wight. The wight is lightly damaged. You destroy the wight! Sif Muna accepts your kill. Your life force feels restored. Your Invocations skill increases to level 2! You have reached level 8! You feel clever. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight!! You destroy the wight! Sif Muna accepts your kill. Unknown command. Unknown command. You start resting. Magic restored. Things that are here: a +0 falchion; a +0 robe Unknown command. Unknown command. Okay, then. You start waiting. Done waiting. Things that are here: a +0 falchion; a +0 robe Items here: )) [[. Okay, then. L - a +3 scimitar of freezing Things that are here: a +0 halberd; a +0 robe You are now empty-handed. You drop a +2 heavy partisan. A wight comes into view. It is wielding a +4 dire flail. Your +1 dagger of holy wrath softly glows with a divine radiance! r - a +1 dagger of holy wrath (weapon) Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 dire flail and wearing a +0 robe (82% to hit) The searing ray hits the wight! The wight is heavily damaged. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-541-g8bf3021b3d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [MissTea] Species: Deep Elf Job: Conjurer HP: 41/41; mods: 0/0 MP: 14/16; mod: 0 Stats: 4 (4) 26 (26) 13 (13) Position: (45, 46), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 4 | 299 | 2/148 Conjurations | X | 1 | 34 | 7 | 1371 | 194/336 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 1 | 33 | 7 | 1365 | 188/336 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 33 | 2 | 167 | 41/126 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 478 #34: 1 #35: 258 #49: 507 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #17: +1 dagger of holy wrath eq slot #2, inv slot #13: +0 helmet eq slot #3, inv slot #28: +0 pair of gloves eq slot #6, inv slot #14: +1 animal skin eq slot #7, inv slot #10: ring of protection from cold eq slot #8, inv slot #22: +5 ring of evasion eq slot #9, inv slot #9: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..#.#.#######..# #.........# #..# #......##.# #..#### ##......##.# #.....# ........##(# ##)##.# ##......##.#####)##.# ................)##.############ ##..#####..####.###...........)## #....(.........@................ #.#####.####..##.###.##....... #.......##.# #.######... ######.###.# #....# #### ##z###.# ####.# #...##.# #.## #.#.#.#. #..# #........ ######.# #...#.#.####...ß#.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>