Dungeon Sprint DCSS version 0.28-a0-21-gf74fda84f9 (webtiles) character file. Game seed: 2734222038313719415 3206 MisterAzrael the Djinni Catastrophe (level 10, -14/60 HPs) Began as a Djinni Fire Elementalist on July 27, 2021. Was an Elder of Qazlal. Demolished by a vault guard (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:22 (810 turns). MisterAzrael the Djinni Catastrophe (DjFE) Turns: 810, Time: 00:05:23 Health: -14/60 AC: 5 Str: 8 XL: 10 Next: 17% Gold: 0 EV: 12 Int: 33 God: Qazlal [****..] SH: 5 Dex: 15 rFire + + + SeeInvis . a - +7 great mace "Firestarter" {inner flame, rF++} rCold x . . Faith . (shield currently unavailable) rNeg + . . Spirit . w - +0 robe rPois ∞ Reflect . E - +2 helmet {Int+3} rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++++. Clarity + (boots unavailable) Stlth +.........NoTele + F - amulet of the Four Winds {rN+ Will+++ Clar} HPRegen 0.20/turn s - +6 ring of intelligence MPRegen 0.00/turn t - +6 ring of intelligence @: flying, repel missiles A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Upheaval, Elemental Force You were in the Dungeon. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons a - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. b - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Missiles y - 995 arrows Armour w - a +0 robe (worn) E - a +2 helmet of intelligence (worn) G - a +1 pair of gloves of dexterity Jewellery q - a +6 ring of dexterity r - a +6 ring of dexterity s - a +6 ring of intelligence (left hand) t - a +6 ring of intelligence (right hand) u - a +6 ring of strength v - a +6 ring of strength D - an amulet of faith F - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You found it in the Dungeon) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. Wands m - a wand of mindburst (7) n - a wand of iceblast (7) o - a wand of acid (5) Scrolls f - 3 scrolls of blinking j - 7 scrolls of fog z - a scroll of holy word A - 5 scrolls of identify B - 2 scrolls of fear Potions c - 4 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of magic l - 5 potions of might x - 9 potions of curing Miscellaneous p - a lightning rod (4/4) C - a box of beasts H - a phantom mirror Skills: + Level 10.1 Maces & Flails - Level 6.4 Bows - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.7 Spellcasting * Level 12.6 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 69% 6-21 1% 3 c - Inner Flame Hex/Fire 69% N/A 1% 3 d - Sticky Flame Conj/Fire 69% 2d8 1% 4 e - Fireball Conj/Fire 34% 3d14 1% 5 f - Sting Tmut/Pois 100% 1d8 1% 1 g - Wereblood Tmut 69% N/A 1% 2 h - Call Canine Familiar Summ 69% N/A 1% 3 i - Iskenderun's Mystic Conj/Tloc 69% 2d14 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Qazlal accepts your kill. The storm surrounding you is now powerful enough to repel missiles. You will now adapt resistances upon receiving elemental damage. The fireball engulfs the vault guard!! You kill the vault guard! Qazlal accepts your kill. The fireball engulfs the vault guard! The vault guard is lightly wounded. Your Maces & Flails skill increases to level 9! Your Spellcasting skill increases to level 9! Your Invocations skill gained 2 levels and is now at level 11! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The power to cast Iskenderun's Mystic Blast wells up from within. Spell assigned to 'i'. You bludgeon the vault guard!! You burn the vault guard. You kill the vault guard! Qazlal accepts your kill. Your Maces & Flails skill increases to level 10! Your Invocations skill increases to level 12! You have reached level 10! You barely miss the vault guard. The vault guard is lightly wounded. The vault guard hits you with a +0 long sword!! * * * LOW HITPOINT WARNING * * * The vault guard hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * You feel much better. The vault guard hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The ironbound convoker hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You feel much better. The vault guard hits you with a +0 long sword!! * * * LOW HITPOINT WARNING * * * The vault guard hits you with a +0 long sword!! You die... ▓..}....▓ ▓..):)..▓ ▓....|..▓ ▓..))...▓ ▓.......▓ .....°. ▓.▓§pp▓.▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ You could see a vault guard (fast) and an ironbound convoker. Vanquished Creatures 2 vault guards (D) 2 wizards (D) A guardian mummy (D) A slime creature (D) A yak (D) A golden eye (D) A floating eye (D) An iguana (D) 2 mummies (D) 2 adders (D) 2 river rats (D) A shadow imp (D) A white imp (D) An ufetubus (D) An endoplasm (D) A jackal (D) A jackal skeleton (D) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MisterAzrael the Djinni Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a blossoming altar of Fedhas. 0 | D | Banished a spatial maelstrom 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Banished a spatial maelstrom 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a burning altar of Makhleb. 8 | D | Found a transporter. 8 | D | Found a viscous altar of Jiyva. 11 | D | Found a hazy altar of Hepliaklqana. 16 | D | Found an opulent altar of Gozag. 26 | D | Became a worshipper of Qazlal Stormbringer 65 | D | Reached XP level 2. HP: 21/21 MP: 0/0 90 | D | Entered arena 2. 90 | D | Found a transporter. 94 | D | Reached XP level 3. HP: 21/25 MP: 0/0 94 | D | Learned a level 1 spell: Sting 138 | D | Entered arena 3. 138 | D | Noticed a guardian mummy 138 | D | Found a transporter. 144 | D | Killed a guardian mummy 144 | D | Reached * piety under Qazlal 145 | D | Reached XP level 4. HP: 18/31 MP: 0/0 145 | D | Reached XP level 5. HP: 21/35 MP: 0/0 145 | D | Learned a level 2 spell: Wereblood 145 | D | Reached XP level 6. HP: 24/40 MP: 0/0 283 | D | Entered arena 4. 283 | D | Found a transporter. 288 | D | Reached ** piety under Qazlal 288 | D | Reached *** piety under Qazlal 367 | D | Entered arena 5. 367 | D | Noticed a floating eye 367 | D | Noticed a slime creature 367 | D | Noticed a golden eye 367 | D | Found a transporter. 368 | D | Found the amulet of the Four Winds {rN+ Will+++ Clar} 371 | D | Paralysed by a floating eye for 3 turns 376 | D | Killed a golden eye 377 | D | Reached skill level 3 in Invocations 377 | D | Reached XP level 7. HP: 33/45 MP: 0/0 377 | D | Learned a level 3 spell: Call Canine Familiar 377 | D | HP: 2/45 [slime creature (13)] 378 | D | Reached skill level 5 in Invocations 382 | D | Killed a slime creature 382 | D | Reached **** piety under Qazlal 383 | D | Reached skill level 6 in Invocations 383 | D | Reached XP level 8. HP: 21/50 MP: 0/0 781 | D | Entered arena 6. 781 | D | Noticed a yak 781 | D | Found a transporter. 787 | D | Killed a yak 788 | D | Reached skill level 7 in Invocations 802 | D | Entered arena 7. 802 | D | Noticed a wizard 802 | D | Noticed a vault guard 802 | D | Noticed an ironbound convoker 802 | D | Noticed a vault guard 802 | D | Noticed a vault guard 802 | D | Noticed a wizard 804 | D | Killed a wizard 805 | D | Reached skill level 9 in Invocations 806 | D | Killed a wizard 806 | D | Killed a vault guard 807 | D | Reached skill level 11 in Invocations 807 | D | Reached XP level 9. HP: 29/55 MP: 0/0 807 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 807 | D | Killed a vault guard 808 | D | Reached skill level 10 in Maces & Flails 808 | D | Reached skill level 12 in Invocations 808 | D | Reached XP level 10. HP: 32/60 MP: 0/0 809 | D | HP: 3/60 [ironbound convoker (12)] 810 | D | Demolished by a vault guard Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Maces & Flails | 3 6 7 9 10 | 10.1 Bows | 3 6 | 6.4 Spellcasting | 4 6 7 9 | 9.7 Invocations | 3 6 11 12 | 12.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Great mace | | 3 | 8 | 1 || 12 Fire: Longbow | 6 | 7 | | || 13 Cast: Fireball | | | 4 | || 4 Invok: Elemental Force | | | 1 | || 1 Upheaval | | | 1 | || 1 Evoke: Wand | 2 | | | || 2 Use: Potion | 1 | 3 | 2 | 2 || 8 Scroll | 1 | | | || 1 Armor: Robe | | 4 | 5 | || 9 Dodge: Dodged | 2 | 4 | 6 | || 12 Block: Other | | | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 816 | 816 | 0 | 556 | 0 | 1 | 816.0 | Dungeon | 816 | 816 | 0 | 556 | 0 | 1 | 816.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 816 daAuts