Dungeon Crawl Stone Soup version 0.31-a0-455-g1a7b003ef0 (webtiles) character file. Game seed: 10950197272890053055 192 MisterAzrael the Magician (level 6, -2/46 HPs) Began as a Djinni Hedge Wizard on Aug 3, 2023. Slain by a phantom (7 damage) ... on level 3 of the Dungeon. The game lasted 00:08:10 (2826 turns). MisterAzrael the Magician (Djinni Hedge Wizard) Turns: 2826, Time: 00:08:11 Health: -2/46 AC: 2 Str: 16 (17) XL: 6 Next: 2% Gold: 137 EV: 12 Int: 15 (16) God: SH: 0 Dex: 12 (14) rFire + + . p - +0 dagger "Qegeodd" {flame, Dex+2} rCold . . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.27/turn u - +6 ring of strength MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 rapier l - a +0 orcbow p - the +0 dagger "Qegeodd" (weapon) {flame, Dex+2} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+2). Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery k - a ring of protection from cold (left hand) q - an amulet of guardian spirit u - a +6 ring of strength (right hand) Wands x - a wand of digging (6) Scrolls f - a scroll of enchant armour {unknown} g - a scroll of silence {unknown} h - 5 scrolls of teleportation {unknown} i - a scroll of noise {unknown} j - a scroll of identify {unknown} n - a scroll of enchant weapon {unknown} s - a scroll of revelation {unknown} w - a scroll of vulnerability {unknown} Potions e - a potion of haste {unknown} m - a potion of degeneration o - a potion of might {unknown} r - a potion of cancellation {unknown} v - a potion of lignification {unknown} Skills: * Level 3.2 Fighting + Level 3.3 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes Level 0.0 Charms * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Transmutations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Slow Hex 56% N/A 3% 1 c - Blink Tloc 28% N/A 6% 2 d - Call Imp Summ 28% N/A 6% 2 e - Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 f - Foxfire Conj/Fire 56% 2x1d6 3% 1 g - Passwall Tmut/Erth 11% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Ru Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History It was a potion of ambrosia. You are confused. You feel invigorated. Your cerulean imp hits the endoplasm but does no damage. Something hits your cerulean imp but does no damage. The endoplasm closely misses your cerulean imp. The phantom hits your cerulean imp. The phantom blinks! Your cerulean imp blinks! Your cerulean imp closely misses the phantom. The phantom hits your cerulean imp. You feel less invigorated. You feel less confused. You feel stable enough to blink again. Your cerulean imp hits the phantom but does no damage. The phantom barely misses your cerulean imp. Your cerulean imp hits the phantom but does no damage. The phantom misses your cerulean imp. Your cerulean imp closely misses the phantom. The phantom hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The endoplasm attacks as you move away! The endoplasm barely misses you. Casting: Blink (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The phantom hits you. Casting: Blink (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. Terence says, "Did you write a will? You should..." Casting: Blink (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (heavily damaged, chance to affect: 30%) The phantom easily resists. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom attacks as you move away! The phantom hits you! * * * LOW HITPOINT WARNING * * * You feel stable enough to blink again. The phantom hits you! You die... .....#.###.....#.#†# #....>..###. ...>.....#..####.#.###).......... .........#.......#......)..#..... .........#.####.....########..... .........#.# #.................. .....#.###.# #.....############# .....#.# #.####.....J.........# ######.###.......W..#########.# #.....§§..#@.@....# ### ######§§[.#.#.###.# ..#########§§..#.#.###.# ..........#§...#.#.....# ..#######.#..#.#†#.....# ..# #.#....#.#.....# ..# #.#..###.#....## ..# #.#....#.###### . ..# #......#.# .. You could see a phantom, Terence and an endoplasm. Vanquished Creatures 4 adders A worm (D:2) 2 dart slugs 6 orcs (D:3) 6 bats 5 endoplasms 4 giant cockroaches 6 goblins 5 hobgoblins (D:1) 4 jackals 3 quokkas 4 ball pythons A frilled lizard (D:2) A kobold (D:1) 8 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:3) An orc wizard (D:3) An adder (D:2) A worm (D:2) A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:3) A hobgoblin (D:1) A jackal (D:3) 3 kobolds 13 creatures vanquished. Vanquished Creatures (others) A jackal (D:2) 6 foxfires (D:3) 7 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterAzrael the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | MisterAzrael set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Reached XP level 2. HP: 10/22 MP: 0/0 142 | D:1 | Reached skill level 1 in Fighting 409 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 409 | D:1 | Learned a level 1 spell: Foxfire 852 | D:2 | Reached XP level 4. HP: 17/33 MP: 0/0 1520 | D:2 | Identified the +0 dagger "Qegeodd" {flame, Dex+2} 1556 | D:2 | Found a sacrificial altar of Ru. 1741 | D:2 | Reached XP level 5. HP: 19/39 MP: 0/0 1741 | D:2 | Learned a level 2 spell: Passwall 2075 | D:3 | Found a shadowy altar of Dithmenos. 2382 | D:3 | Reached XP level 6. HP: 26/46 MP: 0/0 2775 | D:3 | Noticed Terence 2804 | D:3 | HP: 1/46 [phantom (6)] 2826 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_cross, minmay_cut_off D:2: layout_basic, basic_altar, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a, minmay_pentomino_q4 D:3: layout_basic, grunt_dithmenos_smoke, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.8 Conjurations | 3 | 3.8 Hexes | 3 | 3.8 Summonings | 3 | 3.8 Necromancy | 3 | 3.8 Translocations | 3 | 3.8 Transmutations | 3 | 3.8 Fire Magic | 3 | 3.8 Ice Magic | 3 | 3.8 Air Magic | 3 | 3.8 Earth Magic | 3 | 3.8 Poison Magic | 3 | 3.8 Fighting | 1 2 3 | 3.2 Dodging | 3 | 3.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 13 | 7 || 20 Dagger | | 40 || 40 Cast: Magic Dart | 62 | 59 || 121 Call Imp | 1 | 12 || 13 Mephitic Cloud | | 12 || 12 Slow | | 9 || 9 Blink | | 4 || 4 Foxfire | | 3 || 3 Use: Potion | | 2 || 2 Stab: Confused | | 1 || 1 Distracted | | 1 || 1 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 20 | 86 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2826 | 2811 | 15 | 258 | 1842 | 3 | 942.0 | Dungeon | 2826 | 2811 | 15 | 258 | 1842 | 3 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1093 daAuts D:3: 903 daAuts D:1: 829 daAuts