Dungeon Crawl Stone Soup version 0.31-a0-460-g9e667d4245 (webtiles) character file. Game seed: 9428127014009326925 25 MisterAzrael the Magician (level 3, -1/26 HPs) Began as a Djinni Fire Elementalist on Aug 4, 2023. Killed by an exploding ball python (13 damage) ... ignited by their inner flame ... on level 1 of the Dungeon. The game lasted 00:01:51 (649 turns). MisterAzrael the Magician (Djinni Fire Elementalist) Turns: 649, Time: 00:01:52 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 20% Gold: 58 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +1 dagger (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons e - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) h - an orb of guile Jewellery i - an amulet of faith Scrolls g - 2 scrolls of identify {unknown} Potions b - a potion of magic {unknown} c - a potion of cancellation {unknown} d - a potion of resistance {unknown} f - a potion of attraction {unknown} Skills: * Level 0.7 Fighting + Level 0.3 Short Blades - Level 2.5 Dodging - Level 1.9 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes Level 0.0 Charms * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Transmutations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Slow Hex 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! Okay, then. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Okay, then. Casting: Inner Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Aiming: Inner Flame (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target, f - ball python Aim: a ball python (chance to affect: 81%) The ball python barely resists. Casting: Inner Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Aiming: Inner Flame (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target, f/p - ball python Aim: a ball python (chance to affect: 81%) The ball python is filled with an inner flame. The goblin misses you. Flames lash the goblin. The goblin is severely wounded. The goblin's fire resistance burns away. The ball python closely misses you. The ball python misses you. The goblin hits you but does no damage. The ball python bites you. The ball python barely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The goblin attacks as you move away! The goblin misses you. The goblin is no longer more vulnerable to fire. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Flames lash the ball python. The ball python explodes! The fiery explosion engulfs you! You resist. Ouch! That really hurt! You die... #..# #.......##. ##.# #.[...####. #.### #.....# #...# #...... ###.# #....... #.# #......#. #.# ........#.# #.###.##.......# #@gg..##.. ##§§...... #.§.###... #†### . #. #. #. #. #. You could see 2 goblins. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 8 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 27 foxfires (D:1) 27 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterAzrael the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | MisterAzrael set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 345 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 345 | D:1 | Learned a level 1 spell: Slow 649 | D:1 | Killed by an exploding ball python... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Transmutations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Poison Magic | | 3.2 Fighting | | 0.7 Short Blades | | 0.3 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Cast: Foxfire || 16 Scorch || 24 Inner Flame || 4 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 648 | 648 | 0 | 150 | 344 | 1 | 648.0 | Dungeon | 648 | 648 | 0 | 150 | 344 | 1 | 648.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts