Dungeon Crawl Stone Soup version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 8975049689886962280 20 MisterAzrael the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Oct 27, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (532 turns). MisterAzrael the Grave Robber (Mummy Necromancer) Turns: 532, Time: 00:01:38 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 58% Magic: 4/6 EV: 11 Int: 14 God: Gold: 53 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 4.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 4% 2 Vampiric Draining Necr 22% 2d7 10% 3 Animate Dead Necr 22% N/A 32% 4 Curse of Agony Necr 22% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The bat completely misses you. The quokka bites you. The bat hits your soul wisp but does no damage. The bat barely misses your soul wisp. The gnoll misses your soul wisp. The bat hits you but does no damage. The quokka closely misses you. Your soul wisp closely misses the bat. The bat hits your soul wisp but does no damage. x2 The bat closely misses your soul wisp. The quokka bites you. Your soul wisp touches the bat. The bat dies! You see here a ball python corpse. The gnoll barely misses you. The quokka barely misses you. Your soul wisp closely misses the quokka. Your soul wisp misses the quokka. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (ally target, chance to affect: 67%) You feel a surge of power! There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you with a +0 flail. Your soul wisp touches the quokka. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, ally target, chance to affect: 67%) You feel a surge of power! The gnoll resists with significant effort. Your soul wisp disappears in a puff of smoke! The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, chance to affect: 67%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 flail. You die... #### #..########## #...........# ### ##.#+#.###+#.#################.. #..#.'.....+.#.*gr...........†.† ##).#.#######.##@#############..§ .........+.......# #.## ..÷.#.#####+#.#### #.... .#..#.#.....#.# #..... #...#+#.....#+# ....... ..#.'†#.<>..# #....... ###.###.....# #..$..... .##.#.'.....+ #.#...... ..÷.#.####### #.#...... You could see a gnoll (weak, ally target, soul-splintered), a quokka and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 bats (D:1) A goblin (D:1) A rat (D:1) 14 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterAzrael the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 83 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/6 532 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.4 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Soul Splinter || 16 Armour: Robe || 19 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 532 | 532 | 0 | 255 | 121 | 1 | 532.0 | Dungeon | 532 | 532 | 0 | 255 | 121 | 1 | 532.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 532 daAuts