Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 26304 (custom seed) 61 MizMage the Conjurer (level 4, -5/30 HPs) Began as a Human Conjurer on May 12, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:13:24 (1566 turns). MizMage the Conjurer (Human Conjurer) Turns: 1566, Time: 00:13:24 Health: -5/30 AC: 3 Str: 8 XL: 4 Next: 7% Magic: 7/8 EV: 12 Int: 20 God: Gold: 104 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . d - +0 spear rCold . . . f - orb {*channel} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: channel magic (20%) @: about to teleport A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 spear (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) f - an orb of energy (worn) Scrolls h - a scroll of revelation Potions b - a potion of magic g - a potion of brilliance i - a potion of curing Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.7 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 10% 2 Slow Hex 8% N/A 32% 1 Confusing Touch Hex 2% N/A 63% 3 Sigil of Binding Hex 2% N/A 63% 3 Vampiric Draining Necr 2% 2d6 63% 3 Fulminant Prism Conj/Alch 6% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 67% 4 Leda's Liquefaction Alch/Erth 1% N/A 93% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Bombard Conj/Erth 6% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Magical energy flows into your mind! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The ribbon worm bites you! You die... #.#...####.#.........###...# #.#...# #....###.##.+...♣.. #.#...####.#...##.#####..... #.....)..)....#.#.# ##...# ###...####...(†##<# ##.## #...........###.# #+ ##.######..## #.## #.# #..# #..## #.# #@.####...#### #.. #w...........### ### #.#####..~~..... #.# ###..⌠~.### ##.## #...~~..# #...###.#.....### #...<............ #...############# ##...# You could see a ribbon worm. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:1) 6 bats 7 endoplasms 5 goblins 2 hobgoblins (D:1) 3 quokkas 2 ball pythons 5 frilled lizards 3 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MizMage the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 651 | D:1 | You fall into a shaft and drop 1 floor! 652 | D:2 | Found a glowing golden altar of the Shining One. 657 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1384 | D:2 | Reached XP level 4. HP: 26/30 MP: 3/8 1566 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_cross D:2: minmay_angry_zag, layout_loops_ring, basic_altar, grunt_ministairs_15, corexii_leaking_fountain Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Spear | 2 | 6 || 8 Cast: Magic Dart | 90 | 14 || 104 Use: Scroll | 6 | 1 || 7 Armour: Robe | 55 | 9 || 64 Dodge: Dodged | 55 | 4 || 59