Dungeon Crawl Stone Soup version 0.29-a0-384-g6960b1960d (webtiles) character file. Game seed: 6588788096332634383 39 MkayUltra the Ducker (level 3, -5/29 HPs) Began as a Merfolk Gladiator on May 7, 2022. Slain by Terence ... wielding a +1 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1603 turns). MkayUltra the Ducker (Merfolk Gladiator) Turns: 1603, Time: 00:02:21 Health: -5/29 AC: 4 Str: 16 XL: 3 Next: 47% Magic: 3/3 EV: 13 Int: 7 God: Gold: 63 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a scarf of harm Jewellery h - an amulet of reflection o - a ring of positive energy Wands r - a wand of digging (2) Scrolls k - 4 scrolls of identify {unknown} n - a scroll of fog {unknown} q - a scroll of summoning {unknown} s - a scroll of poison {unknown} u - a scroll of teleportation {unknown} v - a scroll of noise {unknown} w - a scroll of amnesia {unknown} Potions f - 3 potions of attraction {unknown} g - 2 potions of lignification {unknown} i - a potion of mutation {unknown} j - a potion of brilliance {unknown} l - 2 potions of flight {unknown} p - 3 potions of might {unknown} t - a potion of degeneration {unknown} x - a potion of curing {unknown} Skills: + Level 3.6 Fighting - Level 4.2 Polearms - Level 2.0 Throwing - Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Spider Form Tmut/Pois 0% N/A 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence struggles against the net. You are too injured to fight recklessly! You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +1 flail of protection, wearing a +0 scale mail and carrying a wand of flame (24) (entangled in a net, about 7% to evade your +0 trident) You reach to attack! You hit Terence but do no damage. Terence says, "Rest in peace." Terence struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +1 flail of protection, wearing a +0 scale mail and carrying a wand of flame (24) (entangled in a net, about 7% to evade your +0 trident) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +1 flail of protection, wearing a +0 scale mail and carrying a wand of flame (24) (entangled in a net, about 7% to evade your +0 trident) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +1 flail of protection, wearing a +0 scale mail and carrying a wand of flame (24) (entangled in a net, about 7% to evade your +0 trident) You reach to attack! You hit Terence. Terence is lightly wounded. Terence struggles against the net. The net rips apart, and Terence comes free! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +1 flail of protection, wearing a +0 scale mail and carrying a wand of flame (24) (lightly wounded, about 36% to evade your +0 trident) You reach to attack! You closely miss Terence. Terence is lightly wounded. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as you move away! Terence hits you with a +1 flail of protection! You die... # #.#.# #####.#.# #......# ......#'#### #).....# ## ####.......# #......# #. ..#........# #......+ #. #.#........########......# #. #..<.....................#+## #. ###.........###..##.......... ## ###.............@@........... # .###....(...#....######.[.... # .'........#.#....###### ##### # .########.#.#....##...# # ..........#.#....##...##### #### #########.#.#.[..^'........ ...[ ######......#...###...########### ..............................### ..................†.............. You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs 3 endoplasms 4 giant cockroaches A goblin (D:1) 3 hobgoblins A quokka (D:1) 4 ball pythons 2 frilled lizards 2 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MkayUltra the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 353 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1268 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 1585 | D:2 | Noticed Terence 1603 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.6 Polearms | | 4.2 Throwing | | 2.0 Dodging | | 4.4 Action || total -------------------------++------- Melee: Trident || 87 Punch || 1 Throw: Throwing net || 1 Stab: Sleeping || 3 Held in net/web || 1 Armor: Leather armour || 19 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1610 | 1524 | 86 | 0 | 1282 | 2 | 805.0 | Dungeon | 1610 | 1524 | 86 | 0 | 1282 | 2 | 805.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 938 daAuts D:2: 672 daAuts