Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Modus718 the Vexing (Ogre Arcane Marksman) Turns: 55, Time: 00:00:37 Health: 19/19 AC: 3 Str: 13 XL: 1 Next: 50% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.3 Fighting + Level 1.6 Ranged Weapons + Level 1.7 Dodging + Level 1.2 Spellcasting + Level 2.6 Hexes You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 8% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Vampiric Draining Necr 0% 2d6 61% 3 Cause Fear Hex 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Okay, then. Unknown command. Unknown command. You open the door. Found a book of Debilitation. There is an open door here. You pick up a book of Debilitation and begin reading... You add the spells Vampiric Draining and Confusing Touch to your library. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found a club. Found 8 stones. A dart slug comes into view. You see here 8 stones. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (92% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 92% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! A bat comes into view. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (31% to hit) You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You see here a bat corpse. A frilled lizard comes into view. The frilled lizard hisses angrily. You see here a dart slug corpse. Unknown command. #...........# #...........# # #...........## # #............# # #............# # #............### #######..(............ ###...................## .......@††...........)## ...l..................## ...........#########..## ...........# #..## ............. ...## ..#.........## ##.## . #####...... #....... You can see a frilled lizard. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Modus718 the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 Illustrated notes Action || total -------------------------++------- Fire: Sling || 3