Dungeon Crawl Stone Soup version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 6320580232087326317 54 Monarks the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on May 3, 2023. Slain by a black bear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:11:42 (1885 turns). Monarks the Conjurer (Octopode Conjurer) Turns: 1885, Time: 00:11:43 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 91% Magic: 4/6 EV: 13 Int: 22 God: Gold: 76 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . b - +0 hand axe rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Missiles h - a throwing net Scrolls d - 2 scrolls of amnesia {unknown} f - a scroll of magic mapping {unknown} g - 2 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of magic c - 3 potions of haste {unknown} e - 4 potions of curing {unknown} i - a potion of berserk rage {unknown} j - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 13% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Vampiric Draining Necr 2% 2d6 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Agony Necr 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10111 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worm You can't see that place. [the floor.] Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worm Out of range. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worm Out of range. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - worm Aim: a goblin, wielding a +0 sling (74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Your Conjurations skill increases to level 5! The searing ray hits the worm! The worm is severely wounded. The black bear growls angrily. The black bear bites you. The black bear completely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... ....# ... #.#......... ....####### #.### #....>..#### .....†....### ...# ####....## # ....#####...####.#########.#..### ..[.# ###................#..... ....# #.....(.......#......##. ##.## #.......##.............. #..# ##.............†.......## ##.#####.......@.........#...... ###....#.........h.#.######...... ...###...........#......###...... ...# ###........##.............. ...######........#..####..##..... ....................#####........ .......................####...... ...######....##...>###..........† ...# ###..#.......##............. You could see a black bear. Vanquished Creatures An adder (D:2) 2 dart slugs 2 ball pythons (D:1) 3 bats 6 endoplasms 2 giant cockroaches (D:1) 2 goblins 5 hobgoblins 3 quokkas (D:2) A frilled lizard (D:2) 4 kobolds (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monarks the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 170 | D:1 | Learned a level 2 spell: Searing Ray 721 | D:1 | Found a faded altar of an unknown god. 834 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1549 | D:2 | Found a hide-covered altar of Uskayaw. 1659 | D:2 | Noticed a black bear 1849 | D:2 | Reached skill level 5 in Conjurations 1885 | D:2 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners, hellmonk_ecumenical_altar_crossroads, minmay_surrounded D:2: layout_rooms, basic_altar, chequers_serial_rivers_micro_d, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Fighting | | 0.1 Dodging | | 2.0 Stealth | | 2.9 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Hand axe || 10 Tentacles || 2 Constrict || 2 Cast: Magic Dart || 70 Searing Ray || 2 Armour: Skin || 4 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1887 | 1872 | 15 | 80 | 1377 | 2 | 943.5 | Dungeon | 1887 | 1872 | 15 | 80 | 1377 | 2 | 943.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1273 daAuts D:2: 614 daAuts