Dungeon Crawl Stone Soup version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 9573683108486223626 206 Monarks the Conjurer (level 5, -3/52 HPs) Began as a Barachi Conjurer on May 4, 2023. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:12:34 (3908 turns). Monarks the Conjurer (Barachi Conjurer) Turns: 3908, Time: 00:12:35 Health: -3/52 AC: 22 Str: 8 XL: 5 Next: 84% Magic: 2/9 EV: 2 Int: 21 God: Gold: 175 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . f - melded +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -19), tree-form, slowed, very slow A: stationary, stasis, torment immunity, boosted hp, (amphibious), (slowness 1), (strong legs 1), +LOS a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 175 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (melded) e - a +0 ring mail f - a +0 pair of boots (melded) k - a +0 pair of gloves Jewellery m - a ring of resist corrosion Scrolls g - 2 scrolls of fog h - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of vulnerability {unknown} l - a scroll of noise {unknown} n - 2 scrolls of poison o - a scroll of torment {unknown} q - 3 scrolls of identify {unknown} r - a scroll of magic mapping Potions b - a potion of magic p - a potion of curing {unknown} s - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.3 Stealth - Level 2.6 Spellcasting * Level 6.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14371 Sewer (1/1) Zot: 5314 Altars: Annotations: Sewer exclusion: kobold brigand Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are amphibious.)) ((You cover ground slowly.)) ((You can hop short distances.)) You have an extended range of vision and can be seen from far away. Message History (Press . to maintain the ray.) You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (76% to hit) The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your +0 pair of boots melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. You feel very sick. You cannot move. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (lightly wounded, 76% to hit) The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) You feel sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. You die... ##### # ##..~## .~## #....~#####.....# #....~~♣~K~~..~.# #.~~..#####..~~~# #~ ##~..## ~.## #.# ##~## # #.# #~# #.# #~# ##.## ##~## #### ##~.~## ##...## ##~.. #..~..####.....##### .~.~####.~~. You could see a kobold brigand. Vanquished Creatures A kobold brigand (Sewer) 3 adders 2 river rats (Sewer) 4 worms 4 dart slugs 9 bats 6 endoplasms 5 giant cockroaches 6 goblins 3 hobgoblins 8 quokkas 8 ball pythons 4 frilled lizards 8 kobolds 7 rats 78 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monarks the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 423 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 679 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 2111 | D:2 | Reached skill level 5 in Conjurations 2198 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 3175 | D:3 | Found a glowing drain. 3263 | Sewer | Entered a sewer 3342 | Sewer | Noticed a kobold brigand 3351 | Sewer | Killed a kobold brigand 3352 | Sewer | Reached skill level 6 in Conjurations 3352 | Sewer | Reached XP level 5. HP: 32/35 MP: 2/9 3503 | Sewer | Noticed a kobold brigand 3902 | Sewer | Noticed a kobold brigand 3908 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, wad_woods_river_04 D:2: minmay_wonky_spiral, layout_loops_ring D:3: layout_basic, gammafunk_temple_overflow_elements, gup_sewer_entry_pipe, serial_bayou_crossing Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Conjurations | 5 6 | 6.9 Dodging | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | | 4 || 4 Cast: Magic Dart | 68 | 84 || 152 Searing Ray | 2 | 7 || 9 Ability: Hop | 1 | || 1 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 5 | 6 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4314 | 4139 | 175 | 780 | 2642 | 4 | 1078.5 | Dungeon | 3628 | 3453 | 175 | 466 | 2451 | 3 | 1209.3 | Sewer | 685 | 685 | 0 | 314 | 191 | 1 | 685.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2036 daAuts D:2: 1289 daAuts Sewer: 685 daAuts D:3: 303 daAuts