Dungeon Crawl Stone Soup version 0.31-a0-45-g5f0c076935 (webtiles) character file. Game seed: 14647040634461725219 4 Monarks the Ruffian (level 1, 0/19 HPs) Began as a Ghoul Monk on May 22, 2023. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (90 turns). Monarks the Ruffian (Ghoul Monk) Turns: 90, Time: 00:01:05 Health: 0/19 AC: 2 Str: 14 XL: 1 Next: 60% Magic: 0/0 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold + + . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no passive effects @: inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: - Level 3.2 Fighting - Level 2.6 Dodging + Level 3.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of protection from cold (left claw) (You found it on level 1 of the Dungeon) Potions b - a potion of ambrosia Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5908 Altars: ..# ## #g# .. #.# #. #.# ## #.##########.# ..#.##....g.g..# #.#.##.######### #.##.#.#g#.## #......@###.## ####...## ##.# ###..###.## ##.#.#.## #..##.## ###########.###.# #~~P.).......#..# #P~~##.###.....## #~PP##.# #...### You could see a gnoll. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4890) Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'so you fail to move' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Monarks the Ghoul Monk. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a twisted gilded ring. Found a staircase leading out of the dungeon. d - a ring of protection from cold d - a ring of protection from cold (left claw) There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! You claw the goblin! You kill the goblin! Things that are here: a +1 dagger of venom {short}; a goblin corpse An endoplasm comes into view. You scratch the endoplasm. The endoplasm freezes you. You are frozen. You resist. You claw the endoplasm! You kill the endoplasm! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. You completely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-4] You take 4 damage, and now have 15/19 hp. MASSIVE DAMAGE!! (PAUSE) You scratch the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin barely misses you. You scratch the hobgoblin. You kill the hobgoblin! You scratch the gnoll but do no damage. The gnoll misses you. You barely miss the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 8/19 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the gnoll but do no damage. The gnoll closely misses you. You scratch the gnoll. The gnoll hits you with a +0 club! You die... Action || total ---------------------------++------- Melee: Unarmed || 11 Armour: Robe || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monarks the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 90 | D:1 | Slain by a gnoll Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 11 Armour: Robe || 1 Dodge: Dodged || 3 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 43 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 43 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts